17 Commits (56d41c91a1e089099960c53fa2c5e0972cf415be)

Author SHA1 Message Date
  Thomas B 6e13d7a8d9 add 16 way movement 1 month ago
  Thomas B bea63ed2e7 remove small status sprites again, split map and window code 1 month ago
  Thomas B b4dceadd4d always draw ship sprite, no bg map attributes, re-use palettes for status. 1 month ago
  Thomas B a7f4f2596c add a small indicator for hp and fuel 1 month ago
  Thomas B 563f97ed06 add large debug marker. properly keep coordinates in range. 1 month ago
  Thomas B 0e0afb6c62 debug marker in center of screen. tweak sprite positions. 1 month ago
  Thomas B 2d6b8aa88d add pause and quit 1 month ago
  Thomas B 47c1d6fbdc start working on 8-way movement 1 month ago
  Thomas B 7c8f2a609c add explosion sprites and convert individual bar sprites to one. load explosion palettes dynamically. 1 month ago
  Thomas B 22f5375e45 draw score in window 2 months ago
  Thomas B e43390cee8 pixel resolution status bars. also start with scoring and pickups. 2 months ago
  Thomas B bab9501d28 refactor main.c and start with black hole gravity implementation 2 months ago
  Thomas B eb33db3d7c small sprites. try dependency generation but doesnt work. 2 months ago
  Thomas B f74a9a643f add health and power sprites, unfinished. 2 months ago
  Thomas B db0e67c2e1 add licensing stuff 2 months ago
  Thomas B 5a0ac83ec8 add basic shooting 2 months ago
  Thomas B da3c51e464 add rotated ship sprite. basic 2-axis movement with 4-way rotation. 2 months ago