Thomas B
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1a759a6c18
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unsuccessfully tried to optimize shot collisions, now limiting to 2 faster shots.
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1 month ago |
Thomas B
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ab6579ecc1
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move defines from header to the sources where they are used
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1 month ago |
Thomas B
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563f97ed06
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add large debug marker. properly keep coordinates in range.
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1 month ago |
Thomas B
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9a59268c5d
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add debug flags and menu
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1 month ago |
Thomas B
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c31a6d8f38
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move obj movement into obj_act(), mask wrap of coordinates so items can be picked up after wrapping screens
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1 month ago |
Thomas B
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e43390cee8
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pixel resolution status bars. also start with scoring and pickups.
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2 months ago |
Thomas B
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cefbdffe81
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missing shift for distance check
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2 months ago |
Thomas B
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4b8e24a486
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better gravity, simple collision and health reduction
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2 months ago |
Thomas B
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bab9501d28
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refactor main.c and start with black hole gravity implementation
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2 months ago |
Thomas B
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db0e67c2e1
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add licensing stuff
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2 months ago |
Thomas B
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065bece792
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add simple sound output, noise when shooting. traveltime of objects is now independent of speed.
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2 months ago |
Thomas B
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5a0ac83ec8
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add basic shooting
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2 months ago |