9 Commits (a7f4f2596c635c62306b62fe0f99ef3641c99e0a)

Author SHA1 Message Date
  Thomas B 1a759a6c18 unsuccessfully tried to optimize shot collisions, now limiting to 2 faster shots. 1 month ago
  Thomas B ab6579ecc1 move defines from header to the sources where they are used 1 month ago
  Thomas B 563f97ed06 add large debug marker. properly keep coordinates in range. 1 month ago
  Thomas B 9a59268c5d add debug flags and menu 1 month ago
  Thomas B c31a6d8f38 move obj movement into obj_act(), mask wrap of coordinates so items can be picked up after wrapping screens 1 month ago
  Thomas B e43390cee8 pixel resolution status bars. also start with scoring and pickups. 2 months ago
  Thomas B cefbdffe81 missing shift for distance check 2 months ago
  Thomas B 4b8e24a486 better gravity, simple collision and health reduction 2 months ago
  Thomas B bab9501d28 refactor main.c and start with black hole gravity implementation 2 months ago
  Thomas B db0e67c2e1 add licensing stuff 2 months ago
  Thomas B 065bece792 add simple sound output, noise when shooting. traveltime of objects is now independent of speed. 2 months ago
  Thomas B 5a0ac83ec8 add basic shooting 2 months ago