Thomas Buck
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9121091e5e
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No longer including gl.h globally, renamed own assert.
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10 年之前 |
Thomas Buck
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0e0c0947a7
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Now v0.1.4. New Readme. Updated docs.
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10 年之前 |
Thomas Buck
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09b110bb28
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Fixed crashing TR3 levels. SoundSources working.
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10 年之前 |
Thomas Buck
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aa52606cc1
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LoaderTR1 Unfinished Business support. Sprint for camera movement.
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10 年之前 |
Thomas Buck
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accd3ea4e8
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Render into textures, camera room tracking & target UI (all non-working)
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10 年之前 |
Thomas Buck
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187855894f
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Controller menu navigation & limit camera rotation
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10 年之前 |
Thomas Buck
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9dd7432bfd
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Imgui update, controller & camera movement improvements.
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10 年之前 |
Thomas Buck
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6c6d49f2ee
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Started work on Entity system
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10 年之前 |
Thomas Buck
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6d26fdc0ea
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Updated imgui, now with own TTF support.
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10 年之前 |
Thomas Buck
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b4360d62d2
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Fixed Camera Z rotation bug
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10 年之前 |
Thomas Buck
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c0bb765fbf
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Wrong assert was used when including glm
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10 年之前 |
Thomas Buck
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63e5a0b55f
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Performance boost by storing data in GL buffers directly
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10 年之前 |
Thomas Buck
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a3d6411368
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Removed Exceptions, moved GL code into Shader
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10 年之前 |
Thomas Buck
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98199883db
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Fixed window resizing and initial camera offset.
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10 年之前 |
Thomas Buck
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4e9ef0cb43
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Fixed StaticMesh Y offset
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10 年之前 |
Thomas Buck
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b2436b7de4
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RunTime now static. StaticMesh displays bounding boxes.
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10 年之前 |
Thomas Buck
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f41562f7f2
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Windowing classes now static. Tried to clamp camera rotation.
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10 年之前 |
Thomas Buck
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826c05f5b6
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Draw room bounding boxes in wireframe mode
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10 年之前 |
Thomas Buck
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a2bed57177
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Controller support, Camera Quaternion
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10 年之前 |
Thomas Buck
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7f4de9d5a7
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Fixed view frustum calculation and culling
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10 年之前 |
Thomas Buck
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21d2478397
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Added basic view frustum culling
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10 年之前 |
Thomas Buck
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014962658a
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Room Mesh displayed more or less correctly
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10 年之前 |
Thomas Buck
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5a95f1c49f
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Camera movement, first Mesh drawing
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10 年之前 |
Thomas Buck
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86eb716b47
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Fix glm includes for Travis
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10 年之前 |
Thomas Buck
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c2db7bcfbd
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Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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10 年之前 |
Thomas Buck
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86066a01ca
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Implemented get command
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10 年之前 |
Thomas Buck
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1bb089c311
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imgui integration working more or less
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10 年之前 |
Thomas Buck
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ae635bd43a
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Moved getX() methods [skip ci]
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10 年之前 |
Thomas Buck
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b1fb7c9965
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Removed vec_t typedefs
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11 年之前 |
Thomas Buck
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a74c620a72
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loadImage(), move command
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11 年之前 |
Thomas Buck
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ab8b1ba104
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Added walk action. No longer crashes in World::isWall()
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11 年之前 |
Thomas Buck
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b8ee254b56
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New assert implementation, meta improvements
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11 年之前 |
Thomas Buck
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e898b03a05
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Removed Emitter and Particle
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11 年之前 |
Thomas Buck
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dbeb29c8ac
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Removed unnecessary Camera functionality
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11 年之前 |
Thomas Buck
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237a34b03d
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Camera now also service
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11 年之前 |
Thomas Buck
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ed67843df6
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Console, Game, Menu, OpenRaider and Window are global services.
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11 年之前 |
Thomas Buck
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df44fe47d7
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Camera sensitivity stored in OpenRaider
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11 年之前 |
Thomas Buck
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e7b6c7bf7b
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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11 年之前 |
Thomas Buck
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c676a07a35
|
Fresh start
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11 年之前 |
Thomas Buck
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efecb6eea3
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Fixed warnings with new Xcode
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11 年之前 |
Thomas Buck
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ab733572ff
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Removed unused code in Camera
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11 年之前 |
Thomas Buck
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31ca2563f6
|
Renamed MatMath and moved into utils
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11 年之前 |
Thomas Buck
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bdae1c57a6
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using sdl2-config for include path
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11 年之前 |
Thomas Buck
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63e4bb5fd6
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Removed memory test
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11 年之前 |
Thomas Buck
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afda40b282
|
Reenabled some warnings
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11 年之前 |
Thomas Buck
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23a245a82f
|
less warnings
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11 年之前 |
Thomas Buck
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d04a65c67f
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Improved documentation
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11 年之前 |
Thomas Buck
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cc4de9324d
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Autoindent & retab
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11 年之前 |
Thomas Buck
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4e66f79da7
|
Even more warnings
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11 年之前 |
Thomas Buck
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4c47d3edbe
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Using constants of math.h
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11 年之前 |