21 次代码提交 (d4f4ba5d924e2955ed39f9d525fecc5bea367c7d)

作者 SHA1 备注 提交日期
  Thomas Buck d4f4ba5d92 Added game mode command 11 年前
  Thomas Buck ab29600064 No longer segfaulting but now leaking World memory 11 年前
  Thomas Buck 815ad09bd6 Added LoadScreen Render mode back. 11 年前
  Thomas Buck 23c9159d52 Game is singleton. Started initializing Render. 11 年前
  Thomas Buck b32e1ce56f Added Render 11 年前
  Thomas Buck c676a07a35 Fresh start 11 年前
  Thomas Buck f570706e20 Added texture debugging 11 年前
  Thomas Buck 85535e169d Removed unused code 11 年前
  Thomas Buck 31ca2563f6 Renamed MatMath and moved into utils 11 年前
  Thomas Buck 9d6b4a084e Moved List and Vector into templates folder 11 年前
  Thomas Buck 90351b7492 Moved Light into Render 11 年前
  Thomas Buck 580270d5f2 More or less working. No sound! 11 年前
  Thomas Buck bdae1c57a6 using sdl2-config for include path 11 年前
  Thomas Buck f8d57a8a47 Documented Render.h 11 年前
  Thomas Buck 5c35ca3039 Removed FastCard option 11 年前
  Thomas Buck c0dcf2d54a Renamed OpenGLMesh to Mesh. 11 年前
  Thomas Buck 74504d8622 More cppcheck warnings 11 年前
  Thomas Buck cc4de9324d Autoindent & retab 11 年前
  Thomas Buck 97e20e78b8 Unified include guards 11 年前
  Thomas Buck 884ce37576 Removed hel mstl subfolders 11 年前
  Thomas Buck ece6b3ec5a Moved headers and started moving tests 11 年前
  Thomas Buck be22cc1eaf Removed MD3 stuff! 11 年前
  Thomas Buck 6b550a18a2 Only warnings for deprecated functions remain 11 年前
  Thomas Buck 3011e964e8 No deprecated-writable-strings warnings any more! 11 年前
  Thomas Buck 3f365336f9 Added stub for missing hel/CollisionObject. 11 年前
  Thomas Buck f3fb7db04d Initial commit from SF CVS 11 年前