Thomas Buck
|
d4f4ba5d92
|
Added game mode command
|
11 年之前 |
Thomas Buck
|
4d98afd2aa
|
Using only colors that were defined for renderer
|
11 年之前 |
Thomas Buck
|
dd085bef14
|
Very hacky fix for using the right textures
|
11 年之前 |
Thomas Buck
|
1b8d5f6694
|
Now segfaults somwhere else in Render
|
11 年之前 |
Thomas Buck
|
815ad09bd6
|
Added LoadScreen Render mode back.
|
11 年之前 |
Thomas Buck
|
23c9159d52
|
Game is singleton. Started initializing Render.
Modified Camera and Render.
|
11 年之前 |
Thomas Buck
|
452fe3ce8b
|
gWorld and LARA for Render now moved to Game
|
11 年之前 |
Thomas Buck
|
b32e1ce56f
|
Added Render
|
11 年之前 |
Thomas Buck
|
c676a07a35
|
Fresh start
|
11 年之前 |
Thomas Buck
|
f570706e20
|
Added texture debugging
|
11 年之前 |
Thomas Buck
|
4f961c18a6
|
Nicer output
|
11 年之前 |
Thomas Buck
|
85535e169d
|
Removed unused code
|
11 年之前 |
Thomas Buck
|
bdae1c57a6
|
using sdl2-config for include path
|
11 年之前 |
Thomas Buck
|
63e4bb5fd6
|
Removed memory test
|
11 年之前 |
Thomas Buck
|
ec2d858b4e
|
Fixed Font character placement.
glPrintf now also activates the string.
|
11 年之前 |
Thomas Buck
|
afda40b282
|
Reenabled some warnings
|
11 年之前 |
Thomas Buck
|
e1e5fdf581
|
Warnings for printf-wrappers
|
11 年之前 |
Thomas Buck
|
f8d57a8a47
|
Documented Render.h
|
11 年之前 |
Thomas Buck
|
5c35ca3039
|
Removed FastCard option
|
11 年之前 |
Thomas Buck
|
c0dcf2d54a
|
Renamed OpenGLMesh to Mesh.
Documented OpenRaider, removed unused stuff.
|
11 年之前 |
Thomas Buck
|
74504d8622
|
More cppcheck warnings
|
11 年之前 |
Thomas Buck
|
497f6a692b
|
Fixed more cppcheck warnings
|
11 年之前 |
Thomas Buck
|
4c6d8f2a0f
|
memory test using greatest
|
11 年之前 |
Thomas Buck
|
3fb79ca857
|
No more conversion warnings
|
11 年之前 |
Thomas Buck
|
34d4d4a579
|
Less warnings
|
11 年之前 |
Thomas Buck
|
cc4de9324d
|
Autoindent & retab
|
11 年之前 |
Thomas Buck
|
808ce4f1d0
|
Removed unused code
|
11 年之前 |
Thomas Buck
|
ac446b1050
|
Removed TGA font
|
11 年之前 |
Thomas Buck
|
f8ef0e75ff
|
GLString Unit Test uses TTF font.
Now works every time.
|
11 年之前 |
Thomas Buck
|
884ce37576
|
Removed hel mstl subfolders
|
11 年之前 |
Thomas Buck
|
ece6b3ec5a
|
Moved headers and started moving tests
|
11 年之前 |
Thomas Buck
|
52dd6cd0af
|
Nicer console output
|
11 年之前 |
Thomas Buck
|
1a01ee727c
|
Improved documentation
|
11 年之前 |
Thomas Buck
|
be22cc1eaf
|
Removed MD3 stuff!
|
11 年之前 |
Thomas Buck
|
cc3657f4b8
|
MD3 stuff builds without errors
|
11 年之前 |
Thomas Buck
|
b3580de005
|
Changed Font to Droid Sans Mono
|
11 年之前 |
Thomas Buck
|
0d5e6a5215
|
Console visible ingame!
|
11 年之前 |
Thomas Buck
|
f1dba07ade
|
Much faster startup.
Just increased the animation speed.
|
11 年之前 |
Thomas Buck
|
291973fe8f
|
Moved docs into wiki!
|
11 年之前 |
Thomas Buck
|
87674534b1
|
Replaced deprecated gluLookAt()!
|
11 年之前 |
Thomas Buck
|
6b550a18a2
|
Only warnings for deprecated functions remain
|
11 年之前 |
Thomas Buck
|
ea926ee57a
|
Misc.
|
11 年之前 |
Thomas Buck
|
7227729789
|
Fixed linked lib issues.
OpenGL now loading correctly.
No longer segfaults, but hangs on "Disabled Audio"
|
11 年之前 |
Thomas Buck
|
3011e964e8
|
No deprecated-writable-strings warnings any more!
|
11 年之前 |
Thomas Buck
|
3f365336f9
|
Added stub for missing hel/CollisionObject.
Now compiles on OS X, but segfaults at launch...
|
11 年之前 |
Thomas Buck
|
f3fb7db04d
|
Initial commit from SF CVS
|
11 年之前 |