140 次程式碼提交 (e69203238d4e9534a6146a52dbaf18e2f6796f84)

作者 SHA1 備註 提交日期
  Thomas Buck 6c6d49f2ee Started work on Entity system 10 年之前
  Thomas Buck 18b8317e42 Can show font bounding box 10 年之前
  Thomas Buck 0d31c3b41a Support for Room Sprites 10 年之前
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 10 年之前
  Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. 10 年之前
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 10 年之前
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 10 年之前
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 10 年之前
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 10 年之前
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader 10 年之前
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 10 年之前
  Thomas Buck 4e9ef0cb43 Fixed StaticMesh Y offset 10 年之前
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 10 年之前
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 10 年之前
  Thomas Buck 21d2478397 Added basic view frustum culling 10 年之前
  Thomas Buck 3e15451d64 Fixed StaticModel rotation 10 年之前
  Thomas Buck 6625071dfd Render StaticModels 10 年之前
  Thomas Buck 014962658a Room Mesh displayed more or less correctly 10 年之前
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 10 年之前
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年之前
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test 10 年之前
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 10 年之前
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 10 年之前
  Thomas Buck 741083b757 Fixed indent [skip ci] 10 年之前
  Thomas Buck def2a75125 textile triangle display 10 年之前
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 10 年之前
  Thomas Buck e968717184 Added texture viewer 10 年之前
  Thomas Buck 60c217d16a TextureManager now has independent storages 10 年之前
  Thomas Buck 65be6f0114 Fixed wireframe background color 10 年之前
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 年之前
  Thomas Buck 2c547828ae Minor bugfixes 10 年之前
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class 10 年之前
  Thomas Buck 1bb089c311 imgui integration working more or less 10 年之前
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] 10 年之前
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements 10 年之前
  Thomas Buck 89d4636222 Sorting vectors now working 10 年之前
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 11 年之前
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 11 年之前
  Thomas Buck 6afb071742 Slimmed down Render 11 年之前
  Thomas Buck 13ade99a95 No segfault on window resize 11 年之前
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service 11 年之前
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc 11 年之前
  Thomas Buck 436f04fd10 unsigned char instead of float for colors 11 年之前
  Thomas Buck 07888bff23 tga methods now take filename instead of FILE * 11 年之前
  Thomas Buck 6eb0b47437 Texture now TextureManager 11 年之前
  Thomas Buck 8fbca37731 Created StaticMesh class 11 年之前
  Thomas Buck afad81a858 Moved methods from World into Room. 11 年之前
  Thomas Buck 93af7ceb65 Split Font subsystem from Window 11 年之前
  Thomas Buck 1de393f974 Various little fixes 11 年之前
  Thomas Buck 202282beef misc 11 年之前