# OpenRaider [OpenRaider](http://openraider.sourceforge.net) is an Open Source implementation of the classic Tomb Raider Game Engine. It was abandoned in 2003. This project aims to get OpenRaider running in a modern Unix. ## Dependencies + Linux 2.4.16 SMP kernel (Debian distrobution) + GCC 2.95.2 compiler and supporting development packages + X11 4.1.0 with X11 development package + OpenGL 1.2 core and utils development packages + SDL 1.2.1 development package + OpenAL 0.0.6 development package + libz 1.1.3 development package On Mac OS X 10.9 with [XCode](https://developer.apple.com/xcode/) and [MacPorts](http://www.macports.org) installed, the following should be enough: sudo port install libsdl libsdl_ttf You will also need an installed [X11 Server](http://xquartz.macosforge.org/trac)! ## License OpenRaider is based on code, specs, and alogrithms from: + GooseEgg/Freyja 3d Modelers by Mongoose + TR Rosetta Stone spec sheet by Anonymous + TRView 1.0.0 by Yuri Zhivago, with patches by Mongoose All code should be GPLed, unless otherwise noted. Housekeeping by xythobuz.