/*! * \file src/OpenRaider.cpp * \brief Main Game Object * * \author xythobuz */ #include #include #include "WindowSDL.h" #include "utils/strings.h" #include "OpenRaider.h" OpenRaider::OpenRaider() { mWindow = NULL; } OpenRaider::~OpenRaider() { if (mWindow) delete mWindow; } int OpenRaider::loadConfig(const char *config) { assert(config != NULL); char *configFile = fullPath(config, 0); printf("Trying to load \"%s\"...\n", configFile); return 0; } int OpenRaider::initialize() { assert(mWindow == NULL); mWindow = new WindowSDL(); mWindow->initialize(); return 0; }