Open Source Tomb Raider Engine
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Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 10 年前
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commands Improved Console, added auto-completion 10 年前
games Auto code indentation [skip ci] 10 年前
loader LoaderTR2 tries to load external SFX file 10 年前
math Code formatting [skip ci] 10 年前
system Rewrote OpenAL, SoundManager, added system folder 10 年前
utils LoaderTR2 tries to load external SFX file 10 年前
Camera.h Implemented get command 10 年前
Console.h Improved Console, added auto-completion 10 年前
Entity.h LoaderTR2 loads Moveables and Entities 10 年前
Exception.h LoaderTR2 tries to load external SFX file 10 年前
Game.h LoaderTR2 loads Moveables and Entities 10 年前
Log.h Implemented get command 10 年前
Menu.h Auto code indentation [skip ci] 10 年前
MenuFolder.h Auto code indentation [skip ci] 10 年前
Mesh.h Fixed indent [skip ci] 10 年前
Render.h Sprite support in LoaderTR2 and UI 10 年前
Room.h Didn't even compile... 10 年前
RoomData.h LoaderTR2 starts filling Rooms 10 年前
RunTime.h Added FPS histogram 10 年前
Script.h Auto code indentation [skip ci] 10 年前
SkeletalModel.h LoaderTR2 loads Moveables and Entities 10 年前
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 年前
Sprite.h Renamed Vector3d to Vec3, added math unit test 10 年前
StaticMesh.h Auto code indentation [skip ci] 10 年前
TextureManager.h Added SoundManager 10 年前
TombRaider.h TextureManager now has independent storages 10 年前
TombRaiderData.h Auto code indentation [skip ci] 10 年前
UI.h Auto code indentation [skip ci] 10 年前
ViewVolume.h Auto code indentation [skip ci] 10 年前
World.h Sprite support in LoaderTR2 and UI 10 年前
config.h.in make install should work properly on Mac and Linux 10 年前
global.h Auto code indentation [skip ci] 10 年前