Open Source Tomb Raider Engine
Thomas Buck 014962658a Room Mesh displayed more or less correctly il y a 10 ans
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commands Fix glm includes for Travis il y a 10 ans
deps Improved Console, added auto-completion il y a 10 ans
loader Camera movement, first Mesh drawing il y a 10 ans
system Room Mesh displayed more or less correctly il y a 10 ans
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
CMakeLists.txt Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
Camera.cpp Room Mesh displayed more or less correctly il y a 10 ans
Console.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
Entity.cpp Fix glm includes for Travis il y a 10 ans
Exception.cpp LoaderTR2 tries to load external SFX file il y a 10 ans
Game.cpp Room Mesh displayed more or less correctly il y a 10 ans
Log.cpp Implemented get command il y a 10 ans
Menu.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
MenuFolder.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
Mesh.cpp Room Mesh displayed more or less correctly il y a 10 ans
Render.cpp Room Mesh displayed more or less correctly il y a 10 ans
Room.cpp Camera movement, first Mesh drawing il y a 10 ans
RoomData.cpp Camera movement, first Mesh drawing il y a 10 ans
RunTime.cpp Added FPS histogram il y a 10 ans
Script.cpp Added binary file format template for Script il y a 10 ans
SkeletalModel.cpp Camera movement, first Mesh drawing il y a 10 ans
SoundManager.cpp Camera movement, first Mesh drawing il y a 10 ans
Sprite.cpp Fix glm includes for Travis il y a 10 ans
StaticMesh.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
TextureManager.cpp Camera movement, first Mesh drawing il y a 10 ans
UI.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
World.cpp LoaderTR2 tries to load Meshes and StaticMeshes il y a 10 ans
config.cpp.in make install should work properly on Mac and Linux il y a 10 ans
main.cpp Camera movement, first Mesh drawing il y a 10 ans