Open Source Tomb Raider Engine
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Thomas Buck 12b203507b Render is now also service 11 lat temu
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games Added TombRaider1.h 11 lat temu
math Slimmed down math/math.h 11 lat temu
utils Added mouse scrolling support. Used in Console to scroll the history. 11 lat temu
Camera.h Camera sensitivity stored in OpenRaider 11 lat temu
Config.h.in Added FPS display, removed limit 11 lat temu
Console.h Added mouse scrolling support. Used in Console to scroll the history. 11 lat temu
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 lat temu
Game.h Render is now also service 11 lat temu
Menu.h Can now also bind mouse actions 11 lat temu
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 lat temu
OpenRaider.h Added sshot command 11 lat temu
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 lat temu
Render.h Added animation test commands 11 lat temu
SkeletalModel.h Added SkeletalModel, now using std::vector 11 lat temu
Sound.h Sound interface now abstract 11 lat temu
SoundAL.h Sound interface now abstract 11 lat temu
Texture.h Fixed strange Texture offset in GL, added asserts. 11 lat temu
TombRaider.h Added basic movement 11 lat temu
TombRaiderData.h Validating pak before putting it in menu list 11 lat temu
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 lat temu
Window.h Added game mode command 11 lat temu
WindowSDL.h Using only colors that were defined for renderer 11 lat temu
World.h No longer segfaulting but now leaking World memory 11 lat temu
WorldData.h Fixed doxygen comment 11 lat temu
global.h Using only colors that were defined for renderer 11 lat temu
main.h Render is now also service 11 lat temu