Open Source Tomb Raider Engine
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
Thomas Buck 18b8317e42 Can show font bounding box 10 gadus atpakaļ
..
commands Fixed StaticModel rotation 10 gadus atpakaļ
games Auto code indentation [skip ci] 10 gadus atpakaļ
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 gadus atpakaļ
system Can show font bounding box 10 gadus atpakaļ
utils Format code [skip ci] 10 gadus atpakaļ
Camera.h Individual toggles for bounding box visualisation. 10 gadus atpakaļ
Console.h Updated imgui, added consoleAction. 10 gadus atpakaļ
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 gadus atpakaļ
Game.h Back face culling, log levels, clipboard support. 10 gadus atpakaļ
Log.h Support for Room Sprites 10 gadus atpakaļ
Menu.h Auto code indentation [skip ci] 10 gadus atpakaļ
MenuFolder.h Auto code indentation [skip ci] 10 gadus atpakaļ
Mesh.h Wrong assert was used when including glm 10 gadus atpakaļ
Render.h Debug info now displayed as imgui overlay 10 gadus atpakaļ
Room.h Support for Room Sprites 10 gadus atpakaļ
RoomData.h Support for Room Sprites 10 gadus atpakaļ
RoomMesh.h Wrong assert was used when including glm 10 gadus atpakaļ
RunTime.h Fixed StaticMesh Y offset 10 gadus atpakaļ
Script.h Auto code indentation [skip ci] 10 gadus atpakaļ
SkeletalModel.h Fixed StaticModel rotation 10 gadus atpakaļ
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. 10 gadus atpakaļ
Sprite.h Support for Room Sprites 10 gadus atpakaļ
StaticMesh.h Individual toggles for bounding box visualisation. 10 gadus atpakaļ
TextureManager.h Wrong assert was used when including glm 10 gadus atpakaļ
UI.h Updated imgui, added consoleAction. 10 gadus atpakaļ
World.h Support for Room Sprites 10 gadus atpakaļ
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 gadus atpakaļ
global.h Format code [skip ci] 10 gadus atpakaļ