Open Source Tomb Raider Engine
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Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 10 years ago
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Font.h Windowing classes now static. Tried to clamp camera rotation. 10 years ago
FontImGui.h Windowing classes now static. Tried to clamp camera rotation. 10 years ago
FontTRLE.h Performance boost by storing data in GL buffers directly 10 years ago
FontTTF.h Now using stb_truetype instead of SDL2-TTF. 10 years ago
Shader.h TextureManager is now completely static. 10 years ago
Sound.h Rewrote OpenAL, SoundManager, added system folder 10 years ago
SoundAL.h Rewrote OpenAL, SoundManager, added system folder 10 years ago
Window.h Removed Exceptions, moved GL code into Shader 10 years ago
WindowGLFW.h Fixed window resizing and initial camera offset. 10 years ago
WindowSDL.h Fixed window resizing and initial camera offset. 10 years ago