Open Source Tomb Raider Engine
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Thomas Buck 9c84aa597f First try at scissoring room portals 10 年前
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commands Now v0.1.4. New Readme. Updated docs. 10 年前
loader No longer including gl.h globally, renamed own assert. 10 年前
system More debug output and support for windows compiling. 10 年前
utils Now v0.1.4. New Readme. Updated docs. 10 年前
BoundingBox.h First bbox cache test 10 年前
Camera.h Keep Camera in Room. Travis glbinding changes. 10 年前
Console.h Now v0.1.4. New Readme. Updated docs. 10 年前
Entity.h Now v0.1.4. New Readme. Updated docs. 10 年前
Game.h Now v0.1.4. New Readme. Updated docs. 10 年前
Log.h Add move constructor to LogLevel 10 年前
Menu.h Main menu rewrite as imgui window 10 年前
Mesh.h Now always copying GL data 10 年前
Render.h First try at scissoring room portals 10 年前
Room.h First bbox cache test 10 年前
RoomData.h First bbox cache test 10 年前
RoomMesh.h Now always copying GL data 10 年前
RunTime.h More debug output and support for windows compiling. 10 年前
Script.h Now v0.1.4. New Readme. Updated docs. 10 年前
SkeletalModel.h Now v0.1.4. New Readme. Updated docs. 10 年前
SoundManager.h Now v0.1.4. New Readme. Updated docs. 10 年前
Sprite.h Now always copying GL data 10 年前
StaticMesh.h World static, more debug infos, portal rendering. 10 年前
TextureManager.h Now v0.1.4. New Readme. Updated docs. 10 年前
UI.h Now v0.1.4. New Readme. Updated docs. 10 年前
World.h World static, more debug infos, portal rendering. 10 年前
config.h.in First bbox cache test 10 年前
global.h No longer including gl.h globally, renamed own assert. 10 年前