Open Source Tomb Raider Engine
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Thomas Buck 821e17bee2 main uses iostream 11 年前
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games Added TombRaider1.h 11 年前
math Added walk action. No longer crashes in World::isWall() 11 年前
utils Added PCX image reading support 11 年前
Camera.h Added PCX image reading support 11 年前
Console.h Various little fixes 11 年前
Entity.h wip 11 年前
Font.h Fixed TRLE colors and SDL heading 11 年前
FontManager.h Added FontManager 11 年前
FontSDL.h Added FontManager 11 年前
FontTRLE.h Added FontManager 11 年前
Game.h New assert implementation, meta improvements 11 年前
Menu.h Split Font subsystem from Window 11 年前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年前
OpenRaider.h Split Font subsystem from Window 11 年前
Render.h Moved methods from World into Room. Also changed some strange old delete-guards. 11 年前
Room.h Moved methods from World into Room. Also changed some strange old delete-guards. 11 年前
RoomData.h Created BoundingBox class 11 年前
SkeletalModel.h Fixed SkeletalModel animation creation 11 年前
Sound.h New assert implementation, meta improvements 11 年前
SoundAL.h Sound interface now abstract 11 年前
SoundNull.h Prepared for Windows support 11 年前
Sprite.h No longer crashes on exit 11 年前
Texture.h misc 11 年前
TombRaider.h Moved methods from World into Room. Also changed some strange old delete-guards. 11 年前
TombRaiderData.h Fixed Lara no longer rotating with camera 11 年前
ViewVolume.h Created BoundingBox class 11 年前
Window.h Split Font subsystem from Window 11 年前
WindowSDL.h Split Font subsystem from Window 11 年前
World.h Moved methods from World into Room. Also changed some strange old delete-guards. 11 年前
WorldData.h Moved methods from World into Room. Also changed some strange old delete-guards. 11 年前
config.h.in main uses iostream 11 年前
global.h main uses iostream 11 年前