Open Source Tomb Raider Engine
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Thomas Buck 54741ed7bd Added World, WorldData, using std list and vector. 11 vuotta sitten
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games Added TombRaider1.h 11 vuotta sitten
math Slimmed down math/math.h 11 vuotta sitten
utils Added mouse scrolling support. Used in Console to scroll the history. 11 vuotta sitten
Camera.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 vuotta sitten
Config.h.in Started implementing command system. 11 vuotta sitten
Console.h Added mouse scrolling support. Used in Console to scroll the history. 11 vuotta sitten
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 vuotta sitten
Game.h Added TombRaider level loader 11 vuotta sitten
Menu.h Can now also bind mouse actions 11 vuotta sitten
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 vuotta sitten
OpenRaider.h Added Game class. Moved typedefs into global header. 11 vuotta sitten
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 vuotta sitten
SkeletalModel.h Added SkeletalModel, now using std::vector 11 vuotta sitten
Sound.h Added Sound initialization 11 vuotta sitten
Texture.h Added Texture 11 vuotta sitten
TombRaider.h Validating pak before putting it in menu list 11 vuotta sitten
TombRaiderData.h Validating pak before putting it in menu list 11 vuotta sitten
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 vuotta sitten
Window.h Added Game class. Moved typedefs into global header. 11 vuotta sitten
WindowSDL.h Moved drawText into WindowSDL. Added Console. 11 vuotta sitten
World.h Added World, WorldData, using std list and vector. 11 vuotta sitten
WorldData.h Added World, WorldData, using std list and vector. 11 vuotta sitten
global.h Added Game class. Moved typedefs into global header. 11 vuotta sitten
main.h Added Menu 11 vuotta sitten