Open Source Tomb Raider Engine
Thomas Buck b6da69c891 Starting refactoring 11 lat temu
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games Added TombRaider1.h 11 lat temu
math Slimmed down math/math.h 11 lat temu
utils Added mouse scrolling support. 11 lat temu
Camera.h Removed Emitter and Particle 11 lat temu
Console.h Added mouse scrolling support. 11 lat temu
Game.h Simplified Render Texture loading 11 lat temu
Menu.h Maplist now in Menu 11 lat temu
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 lat temu
OpenRaider.h Maplist now in Menu 11 lat temu
Render.h Started world refactoring 11 lat temu
Room.h Started world refactoring 11 lat temu
SkeletalModel.h Added SkeletalModel, now using std::vector 11 lat temu
Sound.h Sound interface now abstract 11 lat temu
SoundAL.h Sound interface now abstract 11 lat temu
Sprite.h Starting refactoring 11 lat temu
Texture.h Fixed strange Texture offset in GL, added asserts. 11 lat temu
TombRaider.h Added basic movement 11 lat temu
TombRaiderData.h Validating pak before putting it in menu list 11 lat temu
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 lat temu
Window.h Many small fixes 11 lat temu
WindowSDL.h Using only colors that were defined for renderer 11 lat temu
World.h Starting refactoring 11 lat temu
WorldData.h Added my Todo list 11 lat temu
config.h.in be case-sensitive for config file 11 lat temu
global.h Many small fixes 11 lat temu
main.h Render is now also service 11 lat temu