Open Source Tomb Raider Engine
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
Thomas Buck b8794b216d Using Box as BoundingBox 11 年前
..
games Added TombRaider1.h 11 年前
math Setup objects from TombRaider in their constructor 11 年前
utils Added mouse scrolling support. 11 年前
Camera.h Removed Emitter and Particle 11 年前
Console.h Added mouse scrolling support. 11 年前
Game.h Setup objects from TombRaider in their constructor 11 年前
Menu.h Menu play button working 11 年前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年前
OpenRaider.h Maplist now in Menu 11 年前
Render.h Using Box as BoundingBox 11 年前
Room.h Using Box as BoundingBox 11 年前
RoomData.h Using Box as BoundingBox 11 年前
SkeletalModel.h Added SkeletalModel, now using std::vector 11 年前
Sound.h Sound interface now abstract 11 年前
SoundAL.h Sound interface now abstract 11 年前
Sprite.h Setup objects from TombRaider in their constructor 11 年前
Texture.h Fixed strange Texture offset in GL, added asserts. 11 年前
TombRaider.h Added basic movement 11 年前
TombRaiderData.h Validating pak before putting it in menu list 11 年前
ViewVolume.h Setup objects from TombRaider in their constructor 11 年前
Window.h Many small fixes 11 年前
WindowSDL.h Using only colors that were defined for renderer 11 年前
World.h Rewrote Sprite loading in Game 11 年前
WorldData.h Added comparison operator to static model 11 年前
config.h.in be case-sensitive for config file 11 年前
global.h Many small fixes 11 年前
main.h Render is now also service 11 年前