Open Source Tomb Raider Engine
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Thomas Buck 9e759a7937 Added support for TR1 levels пре 10 година
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commands Started work on Entity system пре 10 година
games Auto code indentation [skip ci] пре 10 година
loader Added support for TR1 levels пре 10 година
system Added support for TR1 levels пре 10 година
utils Format code [skip ci] пре 10 година
Camera.h Render into textures, camera room tracking & target UI (all non-working) пре 10 година
Console.h Imgui update, controller & camera movement improvements. пре 10 година
Entity.h Imgui update, controller & camera movement improvements. пре 10 година
Game.h Controller menu navigation & limit camera rotation пре 10 година
Log.h Support for Room Sprites пре 10 година
Menu.h Auto code indentation [skip ci] пре 10 година
MenuFolder.h Auto code indentation [skip ci] пре 10 година
Mesh.h Added support for TR1 levels пре 10 година
Render.h Render into textures, camera room tracking & target UI (all non-working) пре 10 година
Room.h Started work on Entity system пре 10 година
RoomData.h TR3 level loader, assert macros пре 10 година
RoomMesh.h Wrong assert was used when including glm пре 10 година
RunTime.h Fixed StaticMesh Y offset пре 10 година
Script.h Small fixes (tried to compile with Visual Studio) пре 10 година
SkeletalModel.h Render into textures, camera room tracking & target UI (all non-working) пре 10 година
SoundManager.h Render into textures, camera room tracking & target UI (all non-working) пре 10 година
Sprite.h Return of (animated) textile and sprite viewer пре 10 година
StaticMesh.h Individual toggles for bounding box visualisation. пре 10 година
TextureManager.h Added support for TR1 levels пре 10 година
UI.h Updated imgui, added consoleAction. пре 10 година
World.h Support for Room Sprites пре 10 година
config.h.in Now using stb_truetype instead of SDL2-TTF. пре 10 година
global.h Added support for TR1 levels пре 10 година