Open Source Tomb Raider Engine
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CMakeLists.txt 6.5KB

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  1. # Set Source files
  2. set (SRCS ${SRCS} Camera.cpp)
  3. set (SRCS ${SRCS} Emitter.cpp)
  4. set (SRCS ${SRCS} GLString.cpp)
  5. set (SRCS ${SRCS} MatMath.cpp)
  6. set (SRCS ${SRCS} Matrix.cpp)
  7. set (SRCS ${SRCS} Mesh.cpp)
  8. set (SRCS ${SRCS} Network.cpp)
  9. set (SRCS ${SRCS} OpenRaider.cpp)
  10. set (SRCS ${SRCS} Particle.cpp)
  11. set (SRCS ${SRCS} Quaternion.cpp)
  12. set (SRCS ${SRCS} Render.cpp)
  13. set (SRCS ${SRCS} SDLSystem.cpp)
  14. set (SRCS ${SRCS} SkeletalModel.cpp)
  15. set (SRCS ${SRCS} Sound.cpp)
  16. set (SRCS ${SRCS} System.cpp)
  17. set (SRCS ${SRCS} Texture.cpp)
  18. set (SRCS ${SRCS} TombRaider.cpp)
  19. set (SRCS ${SRCS} Vector3d.cpp)
  20. set (SRCS ${SRCS} ViewVolume.cpp)
  21. set (SRCS ${SRCS} World.cpp)
  22. set (SRCS ${SRCS} tga.cpp)
  23. #################################################################
  24. # Apple specific bundling
  25. if (APPLE)
  26. # Mac Bundle Data
  27. set (MACOSX_BUNDLE_INFO_STRING "OpenSource TombRaider Game Engine")
  28. set (MACOSX_BUNDLE_ICON_FILE "AppIcon")
  29. set (MACOSX_BUNDLE_GUI_IDENTIFIER "de.xythobuz.OpenRaider")
  30. set (MACOSX_BUNDLE_LONG_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}")
  31. set (MACOSX_BUNDLE_BUNDLE_NAME "OpenRaider")
  32. set (MACOSX_BUNDLE_SHORT_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}")
  33. set (MACOSX_BUNDLE_BUNDLE_VERSION "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}")
  34. set (MACOSX_BUNDLE_COPYRIGHT "2001 - 2014")
  35. # Copy Icon
  36. set (MAC_ICON "../cmake/AppIcon.icns")
  37. set_source_files_properties (${MAC_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
  38. set (SRCS ${SRCS} ${MAC_ICON})
  39. # Copy Data
  40. set (MAC_DATA "../data/custom.cfg" "../data/OpenRaider.init" "../data/particle.tga" "../data/sample.wav")
  41. set (MAC_DATA ${MAC_DATA} "../data/snow.tga" "../data/snow2.tga" "../data/splash.tga" "../data/test.ttf")
  42. set (MAC_DATA ${MAC_DATA} "../data/white.tga")
  43. set_source_files_properties (${MAC_DATA} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/defaults)
  44. set (SRCS ${SRCS} ${MAC_DATA})
  45. endif (APPLE)
  46. #################################################################
  47. # Add utils directory
  48. add_subdirectory (utils)
  49. # Add Executable
  50. add_executable (OpenRaider MACOSX_BUNDLE ${SRCS})
  51. #################################################################
  52. if (APPLE)
  53. # Copy setup script
  54. add_custom_command (TARGET OpenRaider POST_BUILD
  55. COMMAND echo "Injecting setup script..."
  56. COMMAND cp "${PROJECT_SOURCE_DIR}/cmake/setup_mac.sh" "${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents/MacOS/OpenRaider.sh"
  57. )
  58. # Fix executable name, so setup script will be called
  59. add_custom_command (TARGET OpenRaider POST_BUILD
  60. COMMAND echo "Changing executable name..."
  61. COMMAND /usr/libexec/PlistBuddy -c "Set :CFBundleExecutable OpenRaider.sh" Info.plist
  62. WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents
  63. )
  64. # Preparing the bundle on install
  65. # http://www.cmake.org/Wiki/BundleUtilitiesExample
  66. set (plugin_dest_dir OpenRaider.app/Contents/MacOS)
  67. set (APPS "${PROJECT_BINARY_DIR}/src/OpenRaider.app")
  68. install (CODE "
  69. file(GLOB_RECURSE PLUGINS
  70. \"\${CMAKE_INSTALL_PREFIX}/${plugin_dest_dir}/plugins/*${CMAKE_SHARED_LIBRARY_SUFFIX}\")
  71. include(BundleUtilities)
  72. fixup_bundle(\"${APPS}\" \"\${PLUGINS}\" \"\")
  73. " COMPONENT Runtime
  74. )
  75. endif (APPLE)
  76. #################################################################
  77. if (NOT APPLE)
  78. # Install binary
  79. install (TARGET OpenRaider
  80. RUNTIME DESTINATION bin
  81. )
  82. endif (NOT APPLE)
  83. #################################################################
  84. # Debug build warnings
  85. set (WARNINGS "${WARNINGS} -Weverything -Wno-padded -Wno-packed")
  86. set (WARNINGS "${WARNINGS} -Wno-global-constructors -Wno-exit-time-destructors")
  87. set (WARNINGS "${WARNINGS} -Wno-documentation-unknown-command -Wno-c++98-compat-pedantic")
  88. set (WARNINGS "${WARNINGS} -Wno-missing-prototypes -Wno-missing-variable-declarations")
  89. set (WARNINGS "${WARNINGS} -Wno-disabled-macro-expansion")
  90. set (WARNINGS "${WARNINGS} -Wno-shorten-64-to-32 -Wno-sign-conversion")
  91. # Flags for all builds
  92. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -std=c++11")
  93. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -DUSING_EMITTER")
  94. # Flags for Debug build
  95. set (OpenRaider_CXX_FLAGS_DEBUG "${OpenRaider_CXX_FLAGS_DEBUG} -g -O0 ${WARNINGS}")
  96. set (OpenRaider_CXX_FLAGS_DEBUG "${OpenRaider_CXX_FLAGS_DEBUG} -DDEBUG")
  97. set (OpenRaider_CXX_FLAGS_DEBUG "${OpenRaider_CXX_FLAGS_DEBUG} -DEXPERIMENTAL")
  98. # Flags for Releasae builds
  99. set (OpenRaider_CXX_FLAGS_RELEASE "${OpenRaider_CXX_FLAGS_RELEASE} -ffast-math -funroll-loops")
  100. set (OpenRaider_CXX_FLAGS_RELEASE "${OpenRaider_CXX_FLAGS_RELEASE} -fomit-frame-pointer -O2")
  101. # Apply Flags
  102. set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenRaider_CXX_FLAGS}")
  103. set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_DEBUG}")
  104. set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_RELEASE}")
  105. # Include directory
  106. include_directories ("${PROJECT_SOURCE_DIR}/include")
  107. # Include External Modules
  108. set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
  109. #################################################################
  110. # Add Math Library
  111. set (LIBS ${LIBS} m)
  112. # Add SDL2 Library
  113. find_package (SDL2 REQUIRED)
  114. include_directories (SYSTEM ${SDL2_INCLUDE_DIR})
  115. set (LIBS ${LIBS} ${SDL2_LIBRARY})
  116. # Add SDL2_ttf Library
  117. find_package (SDL2TTF REQUIRED)
  118. include_directories (SYSTEM ${SDL2TTF_INCLUDE_DIR})
  119. set (LIBS ${LIBS} ${SDL2TTF_LIBRARY})
  120. # Add OpenGL Library
  121. find_package (OpenGL REQUIRED)
  122. include_directories (SYSTEM ${OPENGL_INCLUDE_DIRS})
  123. set (LIBS ${LIBS} ${OPENGL_LIBRARIES})
  124. # Add OpenAL Library
  125. find_package (OpenAL REQUIRED)
  126. include_directories (SYSTEM ${OPENAL_INCLUDE_DIRS})
  127. set (LIBS ${LIBS} ${OPENAL_LIBRARIES})
  128. # Add ALUT Library
  129. find_package (ALUT REQUIRED)
  130. include_directories (SYSTEM ${ALUT_INCLUDE_DIRS})
  131. set (LIBS ${LIBS} ${ALUT_LIBRARIES})
  132. # Add Z Library
  133. find_package (ZLIB REQUIRED)
  134. include_directories (SYSTEM ${ZLIB_INCLUDE_DIRS})
  135. set (LIBS ${LIBS} ${ZLIB_LIBRARIES})
  136. # Add Thread Library
  137. find_package (Threads REQUIRED)
  138. set (LIBS ${LIBS} ${CMAKE_THREAD_LIBS_INIT})
  139. # Add utils Library
  140. set (LIBS ${LIBS} utilities)
  141. # Link to all found libs
  142. target_link_libraries (OpenRaider ${LIBS})
  143. #################################################################
  144. # Add target to run executable
  145. add_custom_target(run COMMAND OpenRaider DEPENDS OpenRaider WORKING_DIRECTORY ${CMAKE_PROJECT_DIR})