Open Source Tomb Raider Engine
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Thomas Buck dbeb29c8ac Removed unnecessary Camera functionality 11 anni fa
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games Added TombRaider1.h 11 anni fa
math Slimmed down math/math.h 11 anni fa
utils Added mouse scrolling support. 11 anni fa
Camera.h Removed unnecessary Camera functionality 11 anni fa
Config.h.in Added FPS display, removed limit 11 anni fa
Console.h Added mouse scrolling support. 11 anni fa
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 anni fa
Game.h Game::mLoaded now private 11 anni fa
Menu.h Can now also bind mouse actions 11 anni fa
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 anni fa
OpenRaider.h Removed unnecessary Camera functionality 11 anni fa
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 anni fa
Render.h Added pigtail command 11 anni fa
SkeletalModel.h Added SkeletalModel, now using std::vector 11 anni fa
Sound.h Sound interface now abstract 11 anni fa
SoundAL.h Sound interface now abstract 11 anni fa
Texture.h Fixed strange Texture offset in GL, added asserts. 11 anni fa
TombRaider.h Added basic movement 11 anni fa
TombRaiderData.h Validating pak before putting it in menu list 11 anni fa
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 anni fa
Window.h Added game mode command 11 anni fa
WindowSDL.h Using only colors that were defined for renderer 11 anni fa
World.h No longer segfaulting but now leaking World memory 11 anni fa
WorldData.h Guarded interactive commands 11 anni fa
global.h Using only colors that were defined for renderer 11 anni fa
main.h Render is now also service 11 anni fa