Open Source Tomb Raider Engine
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Thomas Buck df44fe47d7 Camera sensitivity stored in OpenRaider 11 年之前
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games Added TombRaider1.h 11 年之前
math Slimmed down math/math.h 11 年之前
utils Added mouse scrolling support. Used in Console to scroll the history. 11 年之前
Camera.h Camera sensitivity stored in OpenRaider 11 年之前
Config.h.in Started implementing command system. 11 年之前
Console.h Added mouse scrolling support. Used in Console to scroll the history. 11 年之前
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年之前
Game.h gWorld and LARA for Render now moved to Game 11 年之前
Menu.h Can now also bind mouse actions 11 年之前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年之前
OpenRaider.h Camera sensitivity stored in OpenRaider 11 年之前
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年之前
Render.h Added Render 11 年之前
SkeletalModel.h Added SkeletalModel, now using std::vector 11 年之前
Sound.h Added Sound initialization 11 年之前
Texture.h Added Texture 11 年之前
TombRaider.h Validating pak before putting it in menu list 11 年之前
TombRaiderData.h Validating pak before putting it in menu list 11 年之前
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 11 年之前
Window.h Added Game class. Moved typedefs into global header. 11 年之前
WindowSDL.h Moved drawText into WindowSDL. Added Console. 11 年之前
World.h Added World, WorldData, using std list and vector. 11 年之前
WorldData.h Added World, WorldData, using std list and vector. 11 年之前
global.h Added Game class. Moved typedefs into global header. 11 年之前
main.h Added Menu 11 年之前