Open Source Tomb Raider Engine
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Thomas Buck e2f3ea30ad TextureManager is now completely static. преди 10 години
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Font.h Windowing classes now static. Tried to clamp camera rotation. преди 10 години
FontImGui.h Windowing classes now static. Tried to clamp camera rotation. преди 10 години
FontSDL.h Performance boost by storing data in GL buffers directly преди 10 години
FontTRLE.h Performance boost by storing data in GL buffers directly преди 10 години
Shader.h TextureManager is now completely static. преди 10 години
Sound.h Rewrote OpenAL, SoundManager, added system folder преди 10 години
SoundAL.h Rewrote OpenAL, SoundManager, added system folder преди 10 години
Window.h Removed Exceptions, moved GL code into Shader преди 10 години
WindowGLFW.h Fixed window resizing and initial camera offset. преди 10 години
WindowSDL.h Fixed window resizing and initial camera offset. преди 10 години