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games
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Added TombRaider1.h
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11 anni fa |
math
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Slimmed down math/math.h
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11 anni fa |
utils
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Added mouse scrolling support. Used in Console to scroll the history.
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11 anni fa |
Camera.h
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Camera sensitivity stored in OpenRaider
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11 anni fa |
Config.h.in
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Started implementing command system.
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11 anni fa |
Console.h
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Added mouse scrolling support. Used in Console to scroll the history.
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11 anni fa |
Emitter.h
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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11 anni fa |
Game.h
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Added game mode command
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11 anni fa |
Menu.h
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Can now also bind mouse actions
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11 anni fa |
Mesh.h
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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11 anni fa |
OpenRaider.h
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Added game mode command
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11 anni fa |
Particle.h
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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11 anni fa |
Render.h
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Added game mode command
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11 anni fa |
SkeletalModel.h
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Added SkeletalModel, now using std::vector
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11 anni fa |
Sound.h
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Added Sound initialization
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11 anni fa |
Texture.h
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Fixed strange Texture offset in GL, added asserts.
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11 anni fa |
TombRaider.h
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Added basic movement
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11 anni fa |
TombRaiderData.h
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Validating pak before putting it in menu list
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11 anni fa |
ViewVolume.h
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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11 anni fa |
Window.h
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Added game mode command
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11 anni fa |
WindowSDL.h
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Using only colors that were defined for renderer
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11 anni fa |
World.h
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No longer segfaulting but now leaking World memory
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11 anni fa |
WorldData.h
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Added World, WorldData, using std list and vector.
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11 anni fa |
global.h
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Using only colors that were defined for renderer
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11 anni fa |
main.h
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Added Menu
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11 anni fa |