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@@ -1220,7 +1220,7 @@ void kill_screen(const char* lcd_msg) {
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1220
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1220
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*
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1221
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1221
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*/
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1222
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1222
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1223
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- static uint8_t _lcd_level_bed_position;
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1223
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+ static uint8_t manual_probe_index;
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1224
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1224
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1225
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1225
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// Utility to go to the next mesh point
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1226
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1226
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inline void _manual_probe_xy(float x, float y) {
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@@ -1266,8 +1266,8 @@ void kill_screen(const char* lcd_msg) {
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1266
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1266
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}
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1267
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1267
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1268
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1268
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if (lcd_clicked) {
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1269
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- mbl.set_zigzag_z(_lcd_level_bed_position++, current_position[Z_AXIS]);
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1270
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- if (_lcd_level_bed_position == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
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1269
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+ mbl.set_zigzag_z(manual_probe_index++, current_position[Z_AXIS]);
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1270
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+ if (manual_probe_index == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
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1271
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1271
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lcd_goto_screen(_lcd_level_bed_done);
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1272
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1272
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1273
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1273
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#if MANUAL_PROBE_HEIGHT > 0
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@@ -1307,7 +1307,7 @@ KeepDrawing:
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1307
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1307
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void _lcd_level_bed_moving() {
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1308
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1308
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if (lcdDrawUpdate) {
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1309
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1309
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char msg[10];
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1310
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- sprintf_P(msg, PSTR("%i / %u"), (int)(_lcd_level_bed_position + 1), (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS));
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1310
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+ sprintf_P(msg, PSTR("%i / %u"), (int)(manual_probe_index + 1), (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS));
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1311
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1311
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lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_NEXT_POINT), msg);
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1312
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1312
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}
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1313
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1313
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@@ -1323,7 +1323,7 @@ KeepDrawing:
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1323
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1323
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1324
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1324
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// _manual_probe_xy runs the menu loop until the move is done
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1325
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1325
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int8_t px, py;
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1326
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- mbl.zigzag(_lcd_level_bed_position, px, py);
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1326
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+ mbl.zigzag(manual_probe_index, px, py);
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1327
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1327
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_manual_probe_xy(mbl.get_probe_x(px), mbl.get_probe_y(py));
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1328
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1328
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1329
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1329
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// After the blocking function returns, change menus
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@@ -1337,7 +1337,7 @@ KeepDrawing:
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1337
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1337
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void _lcd_level_bed_homing_done() {
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1338
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1338
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING));
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1339
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1339
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if (lcd_clicked) {
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1340
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- _lcd_level_bed_position = 0;
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1340
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+ manual_probe_index = 0;
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1341
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1341
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lcd_goto_screen(_lcd_level_goto_next_point);
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1342
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1342
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}
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1343
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1343
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}
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