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🐛 Fix MKS LVGL UI retraction (#23267)

Sola 2 lat temu
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1 zmienionych plików z 3 dodań i 3 usunięć
  1. 3
    3
      Marlin/src/lcd/extui/mks_ui/draw_extrusion.cpp

+ 3
- 3
Marlin/src/lcd/extui/mks_ui/draw_extrusion.cpp Wyświetl plik

@@ -55,7 +55,7 @@ static void event_handler(lv_obj_t *obj, lv_event_t event) {
55 55
   if (event != LV_EVENT_RELEASED) return;
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   switch (obj->mks_obj_id) {
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     case ID_E_ADD:
58
-      if (thermalManager.degHotend(uiCfg.extruderIndex) >= EXTRUDE_MINTEMP) {
58
+      if (thermalManager.hotEnoughToExtrude(uiCfg.extruderIndex)) {
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         sprintf_P((char *)public_buf_l, PSTR("G91\nG1 E%d F%d\nG90"), uiCfg.extruStep, 60 * uiCfg.extruSpeed);
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         queue.inject(public_buf_l);
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         extrudeAmount += uiCfg.extruStep;
@@ -63,9 +63,9 @@ static void event_handler(lv_obj_t *obj, lv_event_t event) {
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       }
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       break;
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     case ID_E_DEC:
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-      if (thermalManager.degHotend(uiCfg.extruderIndex) >= EXTRUDE_MINTEMP) {
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+      if (thermalManager.hotEnoughToExtrude(uiCfg.extruderIndex)) {
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         sprintf_P((char *)public_buf_l, PSTR("G91\nG1 E%d F%d\nG90"), 0 - uiCfg.extruStep, 60 * uiCfg.extruSpeed);
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-        queue.enqueue_one_now(public_buf_l);
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+        queue.inject(public_buf_l);
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         extrudeAmount -= uiCfg.extruStep;
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         disp_extru_amount();
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       }

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