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@@ -252,7 +252,7 @@ static void lcd_status_screen();
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252
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252
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#endif //!ENCODER_RATE_MULTIPLIER
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253
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253
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#define END_MENU() \
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254
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254
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if (encoderLine >= _menuItemNr) { encoderPosition = _menuItemNr * (ENCODER_STEPS_PER_MENU_ITEM) - 1; encoderLine = _menuItemNr - 1; }\
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255
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- if (encoderLine >= currentMenuViewOffset + LCD_HEIGHT) { currentMenuViewOffset = encoderLine - (LCD_HEIGHT) + 1; lcdDrawUpdate = 1; _lineNr = currentMenuViewOffset - 1; _drawLineNr = -1; } \
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255
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+ if (encoderLine >= currentMenuViewOffset + LCD_HEIGHT) { currentMenuViewOffset = encoderLine - (LCD_HEIGHT) + 1; lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW; _lineNr = currentMenuViewOffset - 1; _drawLineNr = -1; } \
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256
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256
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} } while(0)
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257
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257
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258
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258
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/** Used variables to keep track of the menu */
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@@ -280,7 +280,15 @@ uint8_t lcd_status_update_delay;
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280
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280
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bool ignore_click = false;
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281
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281
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bool wait_for_unclick;
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282
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282
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bool defer_return_to_status = false;
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283
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-uint8_t lcdDrawUpdate = 2; /* Set to none-zero when the LCD needs to draw, decreased after every draw. Set to 2 in LCD routines so the LCD gets at least 1 full redraw (first redraw is partial) */
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283
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+
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284
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+enum LCDHandlerAction {
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285
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+ LCD_DRAW_UPDATE_NONE,
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286
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+ LCD_DRAW_UPDATE_CALL_REDRAW,
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287
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+ LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW,
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288
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+ LCD_DRAW_UPDATE_CALL_NO_REDRAW,
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289
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+};
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290
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+
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291
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+uint8_t lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW; // Set 1 or 2 when the LCD needs to draw, decrements after every draw. Set to 2 in LCD routines so the LCD gets at least 1 full redraw (first redraw is partial)
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284
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292
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285
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293
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// Variables used when editing values.
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286
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294
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const char* editLabel;
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@@ -298,7 +306,7 @@ float raw_Ki, raw_Kd;
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298
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306
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static void lcd_goto_menu(menuFunc_t menu, const bool feedback = false, const uint32_t encoder = 0) {
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299
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307
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if (currentMenu != menu) {
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300
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308
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currentMenu = menu;
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301
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- lcdDrawUpdate = 2;
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309
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW;
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302
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310
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#if ENABLED(NEWPANEL)
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303
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311
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encoderPosition = encoder;
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304
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312
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if (feedback) lcd_quick_feedback();
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@@ -524,7 +532,7 @@ void lcd_set_home_offsets() {
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524
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532
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if (encoderPosition != 0) {
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525
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533
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int distance = (int)encoderPosition * BABYSTEP_MULTIPLICATOR;
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526
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534
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encoderPosition = 0;
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527
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- lcdDrawUpdate = 1;
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535
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
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528
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536
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#if ENABLED(COREXY) || ENABLED(COREXZ)
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529
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537
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#if ENABLED(BABYSTEP_XY)
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530
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538
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switch(axis) {
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@@ -948,7 +956,7 @@ static void _lcd_move(const char* name, AxisEnum axis, int min, int max) {
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948
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956
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if (max_software_endstops) NOMORE(current_position[axis], max);
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949
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957
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encoderPosition = 0;
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950
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958
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line_to_current(axis);
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951
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- lcdDrawUpdate = 1;
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959
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
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952
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960
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}
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953
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961
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if (lcdDrawUpdate) lcd_implementation_drawedit(name, ftostr31(current_position[axis]));
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954
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962
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if (LCD_CLICKED) lcd_goto_previous_menu();
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@@ -977,7 +985,7 @@ static void lcd_move_e(
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977
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985
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current_position[E_AXIS] += float((int)encoderPosition) * move_menu_scale;
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978
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986
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encoderPosition = 0;
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979
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987
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line_to_current(E_AXIS);
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980
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- lcdDrawUpdate = 1;
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988
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
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981
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989
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}
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982
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990
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if (lcdDrawUpdate) {
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983
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991
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PGM_P pos_label;
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@@ -1449,7 +1457,7 @@ static void lcd_control_volumetric_menu() {
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1449
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1457
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lcd_contrast &= 0x3F;
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1450
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1458
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#endif
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1451
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1459
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encoderPosition = 0;
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1452
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- lcdDrawUpdate = 1;
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1460
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
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1453
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1461
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u8g.setContrast(lcd_contrast);
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1454
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1462
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}
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1455
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1463
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if (lcdDrawUpdate) {
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@@ -1590,7 +1598,7 @@ static void lcd_control_volumetric_menu() {
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1590
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1598
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static void _menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \
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1591
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1599
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lcd_save_previous_menu(); \
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1592
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1600
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\
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1593
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- lcdDrawUpdate = 2; \
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1601
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW; \
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1594
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1602
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currentMenu = menu_edit_ ## _name; \
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1595
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1603
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\
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1596
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1604
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editLabel = pstr; \
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@@ -1672,7 +1680,7 @@ menu_edit_type(unsigned long, long5, ftostr5, 0.01)
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1672
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1680
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#endif
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1673
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1681
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1674
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1682
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void lcd_quick_feedback() {
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1675
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- lcdDrawUpdate = 2;
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1683
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW;
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1676
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1684
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next_button_update_ms = millis() + 500;
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1677
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1685
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1678
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1686
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#if ENABLED(LCD_USE_I2C_BUZZER)
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@@ -1837,11 +1845,27 @@ bool lcd_blink() {
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1837
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1845
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* - Act on RepRap World keypad input
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1838
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1846
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* - Update the encoder position
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1839
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1847
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* - Apply acceleration to the encoder position
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1848
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+ * - Set lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW on controller events
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1840
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1849
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* - Reset the Info Screen timeout if there's any input
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1841
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1850
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* - Update status indicators, if any
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1842
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- * - Clear the LCD if lcdDrawUpdate == 2
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1843
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1851
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*
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1844
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- * Warning: This function is called from interrupt context!
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1852
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+ * Run the current LCD menu handler callback function:
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1853
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+ * - Call the handler only if lcdDrawUpdate != LCD_DRAW_UPDATE_NONE
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1854
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+ * - Before calling the handler, LCD_DRAW_UPDATE_CALL_NO_REDRAW => LCD_DRAW_UPDATE_NONE
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1855
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+ * - Call the menu handler. Menu handlers should do the following:
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1856
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+ * - If a value changes, set lcdDrawUpdate to LCD_DRAW_UPDATE_CALL_REDRAW
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1857
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+ * - if (lcdDrawUpdate) { redraw }
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1858
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+ * - Before exiting the handler set lcdDrawUpdate to:
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1859
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+ * - LCD_DRAW_UPDATE_CALL_REDRAW or LCD_DRAW_UPDATE_NONE for no callbacks until the next controller event.
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1860
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+ * - LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW to clear screen, LCD_DRAW_UPDATE_CALL_REDRAW on the next loop.
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1861
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+ * - LCD_DRAW_UPDATE_CALL_NO_REDRAW for a callback with no forced redraw on the next loop.
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1862
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+ * - NOTE: For some displays, the menu handler may be called 2 or more times per loop.
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1863
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+ *
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1864
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+ * After the menu handler callback runs (or not):
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1865
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+ * - Clear the LCD if lcdDrawUpdate == LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW
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1866
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+ * - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually)
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1867
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+ *
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1868
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+ * No worries. This function is only called from the main thread.
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1845
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1869
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*/
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1846
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1870
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void lcd_update() {
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1847
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1871
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#if ENABLED(ULTIPANEL)
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@@ -1854,7 +1878,7 @@ void lcd_update() {
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1854
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1878
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1855
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1879
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bool sd_status = IS_SD_INSERTED;
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1856
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1880
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if (sd_status != lcd_sd_status && lcd_detected()) {
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1857
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- lcdDrawUpdate = 2;
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1881
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW;
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1858
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1882
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lcd_implementation_init( // to maybe revive the LCD if static electricity killed it.
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1859
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1883
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#if ENABLED(LCD_PROGRESS_BAR)
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1860
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1884
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currentMenu == lcd_status_screen
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@@ -1933,13 +1957,13 @@ void lcd_update() {
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1933
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1957
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encoderDiff = 0;
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1934
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1958
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}
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1935
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1959
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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1936
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- lcdDrawUpdate = 1;
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1960
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
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1937
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1961
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}
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1938
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1962
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#endif //ULTIPANEL
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1939
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1963
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1940
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1964
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if (currentMenu == lcd_status_screen) {
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1941
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1965
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if (!lcd_status_update_delay) {
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1942
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- lcdDrawUpdate = 1;
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1966
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
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1943
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1967
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lcd_status_update_delay = 10; /* redraw the main screen every second. This is easier then trying keep track of all things that change on the screen */
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1944
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1968
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}
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1945
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1969
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else {
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@@ -1948,6 +1972,9 @@ void lcd_update() {
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1948
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1972
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}
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1949
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1973
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1950
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1974
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if (lcdDrawUpdate) {
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1975
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+
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1976
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+ if (lcdDrawUpdate == LCD_DRAW_UPDATE_CALL_NO_REDRAW) lcdDrawUpdate = LCD_DRAW_UPDATE_NONE;
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1977
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+
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1951
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1978
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#if ENABLED(DOGLCD) // Changes due to different driver architecture of the DOGM display
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1952
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1979
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bool blink = lcd_blink();
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1953
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1980
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u8g.firstPage();
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@@ -1971,14 +1998,29 @@ void lcd_update() {
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1971
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1998
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#if ENABLED(ULTIPANEL)
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1972
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1999
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1973
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2000
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// Return to Status Screen after a timeout
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1974
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- if (!defer_return_to_status && currentMenu != lcd_status_screen && millis() > return_to_status_ms) {
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2001
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+ if (defer_return_to_status)
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2002
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+ return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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2003
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+ else if (currentMenu != lcd_status_screen && millis() > return_to_status_ms) {
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1975
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2004
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lcd_return_to_status();
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1976
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- lcdDrawUpdate = 2;
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1977
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2005
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}
|
1978
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2006
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|
1979
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2007
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#endif // ULTIPANEL
|
1980
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2008
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|
1981
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- if (lcdDrawUpdate && --lcdDrawUpdate) lcd_implementation_clear();
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2009
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+ switch (lcdDrawUpdate) {
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2010
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+ case LCD_DRAW_UPDATE_NONE:
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2011
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+ // do nothing
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2012
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+ case LCD_DRAW_UPDATE_CALL_NO_REDRAW:
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2013
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+ // changes to LCD_DRAW_UPDATE_NONE before call
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2014
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+ break;
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2015
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+ case LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW:
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2016
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+ lcd_implementation_clear();
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2017
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_REDRAW;
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2018
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+ break;
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2019
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+ case LCD_DRAW_UPDATE_CALL_REDRAW:
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2020
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_NONE;
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2021
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+ break;
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2022
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+ }
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2023
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+
|
1982
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2024
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next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL;
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1983
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2025
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}
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1984
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2026
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}
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@@ -1995,7 +2037,7 @@ void lcd_finishstatus(bool persist=false) {
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1995
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2037
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expire_status_ms = persist ? 0 : progress_bar_ms + PROGRESS_MSG_EXPIRE;
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1996
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2038
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#endif
|
1997
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2039
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#endif
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1998
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- lcdDrawUpdate = 2;
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2040
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CLEAR_CALL_REDRAW;
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1999
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2041
|
|
2000
|
2042
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#if ENABLED(FILAMENT_LCD_DISPLAY)
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2001
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2043
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previous_lcd_status_ms = millis(); //get status message to show up for a while
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@@ -2449,7 +2491,7 @@ char* ftostr52(const float& x) {
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2449
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2491
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if (max_software_endstops) NOMORE(current_position[Z_AXIS], Z_MAX_POS);
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2450
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2492
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encoderPosition = 0;
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2451
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2493
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line_to_current(Z_AXIS);
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2452
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- lcdDrawUpdate = 1;
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2494
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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2453
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2495
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}
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2454
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2496
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if (lcdDrawUpdate) {
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2455
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2497
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float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
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@@ -2458,7 +2500,7 @@ char* ftostr52(const float& x) {
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2458
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2500
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static bool debounce_click = false;
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2459
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2501
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if (LCD_CLICKED) {
|
2460
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2502
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if (!debounce_click) {
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2461
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- debounce_click = true;
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2503
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+ debounce_click = true; // ignore multiple "clicks" in a row
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2462
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2504
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int ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS),
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2463
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2505
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iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
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2464
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2506
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if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
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@@ -2489,7 +2531,7 @@ char* ftostr52(const float& x) {
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2489
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2531
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current_position[X_AXIS] = mbl.get_x(ix);
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2490
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2532
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current_position[Y_AXIS] = mbl.get_y(iy);
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2491
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2533
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line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
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2492
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- lcdDrawUpdate = 1;
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2534
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+ lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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2493
|
2535
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}
|
2494
|
2536
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}
|
2495
|
2537
|
}
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