Browse Source

Revert some UBL strings

Scott Lahteine 6 years ago
parent
commit
2f873a119f

+ 2
- 2
Marlin/src/lcd/language/language_cz.h View File

105
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Upravit vlastní síť")
105
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Upravit vlastní síť")
106
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Doladit síť bodů")
106
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Doladit síť bodů")
107
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Konec úprav sítě")
107
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Konec úprav sítě")
108
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Vlastní síť")
108
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Vlastní síť")
109
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Vytvořit síť")
109
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Vytvořit síť")
110
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Síť bodu " PREHEAT_1_LABEL)
110
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Síť bodu " PREHEAT_1_LABEL)
111
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Síť bodu " PREHEAT_2_LABEL)
111
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Síť bodu " PREHEAT_2_LABEL)
115
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Zkontrolovat síť")
115
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Zkontrolovat síť")
116
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Kontrola sítě " PREHEAT_1_LABEL)
116
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Kontrola sítě " PREHEAT_1_LABEL)
117
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Kontrola sítě " PREHEAT_2_LABEL)
117
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Kontrola sítě " PREHEAT_2_LABEL)
118
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Kontrola vlast. sítě")
118
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Kontrola vlast. sítě")
119
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Pokračovat v síťi")
119
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Pokračovat v síťi")
120
 #define MSG_UBL_MESH_LEVELING               _UxGT("Síťové rovnání")
120
 #define MSG_UBL_MESH_LEVELING               _UxGT("Síťové rovnání")
121
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-bodove rovnání")
121
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-bodove rovnání")

+ 2
- 2
Marlin/src/lcd/language/language_de.h View File

113
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Eigenes Netz bearb.")
113
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Eigenes Netz bearb.")
114
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Feineinstellung...")
114
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Feineinstellung...")
115
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Bearbeitung beendet")
115
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Bearbeitung beendet")
116
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Eigenes Netz erst.")
116
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Eigenes Netz erst.")
117
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Netz erstellen")
117
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Netz erstellen")
118
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Netz erstellen " PREHEAT_1_LABEL)
118
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Netz erstellen " PREHEAT_1_LABEL)
119
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Netz erstellen " PREHEAT_2_LABEL)
119
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Netz erstellen " PREHEAT_2_LABEL)
123
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Netz validieren")
123
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Netz validieren")
124
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Netz validieren " PREHEAT_1_LABEL)
124
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Netz validieren " PREHEAT_1_LABEL)
125
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Netz validieren " PREHEAT_2_LABEL)
125
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Netz validieren " PREHEAT_2_LABEL)
126
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Eig. Netz validieren")
126
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Eig. Netz validieren")
127
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Netzerst. forts.")
127
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Netzerst. forts.")
128
 #define MSG_UBL_MESH_LEVELING               _UxGT("Netz-Nivellierung")
128
 #define MSG_UBL_MESH_LEVELING               _UxGT("Netz-Nivellierung")
129
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-Punkt-Nivell.")
129
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-Punkt-Nivell.")

+ 4
- 4
Marlin/src/lcd/language/language_en.h View File

277
 #ifndef MSG_UBL_DONE_EDITING_MESH
277
 #ifndef MSG_UBL_DONE_EDITING_MESH
278
   #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Done Editing Mesh")
278
   #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Done Editing Mesh")
279
 #endif
279
 #endif
280
-#ifndef MSG_UBL_BUILD_MESH_CUSTOM
281
-  #define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Build Custom Mesh")
280
+#ifndef MSG_UBL_BUILD_CUSTOM_MESH
281
+  #define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Build Custom Mesh")
282
 #endif
282
 #endif
283
 #ifndef MSG_UBL_BUILD_MESH_MENU
283
 #ifndef MSG_UBL_BUILD_MESH_MENU
284
   #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Build Mesh")
284
   #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Build Mesh")
307
 #ifndef MSG_UBL_VALIDATE_MESH_M2
307
 #ifndef MSG_UBL_VALIDATE_MESH_M2
308
   #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Validate Mesh (" PREHEAT_2_LABEL ")")
308
   #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Validate Mesh (" PREHEAT_2_LABEL ")")
309
 #endif
309
 #endif
310
-#ifndef MSG_UBL_VALIDATE_MESH_CUSTOM
311
-  #define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Validate Custom Mesh")
310
+#ifndef MSG_UBL_VALIDATE_CUSTOM_MESH
311
+  #define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Validate Custom Mesh")
312
 #endif
312
 #endif
313
 #ifndef MSG_UBL_CONTINUE_MESH
313
 #ifndef MSG_UBL_CONTINUE_MESH
314
   #define MSG_UBL_CONTINUE_MESH               _UxGT("Continue Bed Mesh")
314
   #define MSG_UBL_CONTINUE_MESH               _UxGT("Continue Bed Mesh")

+ 2
- 2
Marlin/src/lcd/language/language_eu.h View File

100
 //#define MSG_UBL_EDIT_CUSTOM_MESH          _UxGT("Edit Custom Mesh")
100
 //#define MSG_UBL_EDIT_CUSTOM_MESH          _UxGT("Edit Custom Mesh")
101
 //#define MSG_UBL_FINE_TUNE_MESH            _UxGT("Fine Tuning Mesh")
101
 //#define MSG_UBL_FINE_TUNE_MESH            _UxGT("Fine Tuning Mesh")
102
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Sarea editatzea eginda")
102
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Sarea editatzea eginda")
103
-//#define MSG_UBL_BUILD_MESH_CUSTOM         _UxGT("Build Custom Mesh")
103
+//#define MSG_UBL_BUILD_CUSTOM_MESH         _UxGT("Build Custom Mesh")
104
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Sarea sortu")
104
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Sarea sortu")
105
 #define MSG_UBL_BUILD_MESH_M1               _UxGT(PREHEAT_1_LABEL " sarea sortu")
105
 #define MSG_UBL_BUILD_MESH_M1               _UxGT(PREHEAT_1_LABEL " sarea sortu")
106
 #define MSG_UBL_BUILD_MESH_M2               _UxGT(PREHEAT_2_LABEL " sarea sortu")
106
 #define MSG_UBL_BUILD_MESH_M2               _UxGT(PREHEAT_2_LABEL " sarea sortu")
110
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Sarea balioetsi")
110
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Sarea balioetsi")
111
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT(PREHEAT_1_LABEL " sarea balioetsi")
111
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT(PREHEAT_1_LABEL " sarea balioetsi")
112
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT(PREHEAT_2_LABEL " sarea balioetsi")
112
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT(PREHEAT_2_LABEL " sarea balioetsi")
113
-//#define MSG_UBL_VALIDATE_MESH_CUSTOM      _UxGT("Validate Custom Mesh")
113
+//#define MSG_UBL_VALIDATE_CUSTOM_MESH      _UxGT("Validate Custom Mesh")
114
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Ohe sarea balioetsi")
114
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Ohe sarea balioetsi")
115
 #define MSG_UBL_MESH_LEVELING               _UxGT("Sare berdinketa")
115
 #define MSG_UBL_MESH_LEVELING               _UxGT("Sare berdinketa")
116
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3 puntuko berdinketa")
116
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3 puntuko berdinketa")

+ 2
- 2
Marlin/src/lcd/language/language_fr.h View File

100
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Editer maille perso")
100
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Editer maille perso")
101
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Réglage fin maille")
101
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Réglage fin maille")
102
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Terminer maille")
102
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Terminer maille")
103
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Créer maille perso")
103
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Créer maille perso")
104
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Créer maille")
104
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Créer maille")
105
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Créer maille " PREHEAT_1_LABEL)
105
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Créer maille " PREHEAT_1_LABEL)
106
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Créer maille " PREHEAT_2_LABEL)
106
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Créer maille " PREHEAT_2_LABEL)
110
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Valider maille")
110
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Valider maille")
111
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Valider maille " PREHEAT_1_LABEL)
111
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Valider maille " PREHEAT_1_LABEL)
112
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Valider maille " PREHEAT_2_LABEL)
112
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Valider maille " PREHEAT_2_LABEL)
113
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Valider maille perso")
113
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Valider maille perso")
114
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continuer maille")
114
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continuer maille")
115
 #define MSG_UBL_MESH_LEVELING               _UxGT("Niveau par maille")
115
 #define MSG_UBL_MESH_LEVELING               _UxGT("Niveau par maille")
116
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Niveau à 3 points")
116
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Niveau à 3 points")

+ 2
- 2
Marlin/src/lcd/language/language_it.h View File

111
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Modif.Mesh personal.")
111
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Modif.Mesh personal.")
112
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Ritocca Mesh")
112
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Ritocca Mesh")
113
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Modif.Mesh fatta")
113
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Modif.Mesh fatta")
114
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Crea Mesh personal.")
114
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Crea Mesh personal.")
115
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Crea Mesh")
115
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Crea Mesh")
116
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Crea Mesh " PREHEAT_1_LABEL)
116
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Crea Mesh " PREHEAT_1_LABEL)
117
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Crea Mesh " PREHEAT_2_LABEL)
117
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Crea Mesh " PREHEAT_2_LABEL)
121
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Valida Mesh")
121
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Valida Mesh")
122
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Valida Mesh " PREHEAT_1_LABEL)
122
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Valida Mesh " PREHEAT_1_LABEL)
123
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Valida Mesh " PREHEAT_2_LABEL)
123
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Valida Mesh " PREHEAT_2_LABEL)
124
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Valida Mesh pers.")
124
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Valida Mesh pers.")
125
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continua Mesh")
125
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continua Mesh")
126
 #define MSG_UBL_MESH_LEVELING               _UxGT("Livell. Mesh")
126
 #define MSG_UBL_MESH_LEVELING               _UxGT("Livell. Mesh")
127
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Livell. 3 Punti")
127
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Livell. 3 Punti")

+ 2
- 2
Marlin/src/lcd/language/language_ko_KR.h View File

111
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Edit Custom Mesh")
111
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Edit Custom Mesh")
112
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Fine Tuning Mesh")
112
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Fine Tuning Mesh")
113
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Done Editing Mesh")
113
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Done Editing Mesh")
114
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Build Custom Mesh")
114
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Build Custom Mesh")
115
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Build Mesh")
115
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Build Mesh")
116
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Build Mesh (" PREHEAT_1_LABEL ")")
116
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Build Mesh (" PREHEAT_1_LABEL ")")
117
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Build Mesh (" PREHEAT_2_LABEL ")")
117
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Build Mesh (" PREHEAT_2_LABEL ")")
121
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Validate Mesh")
121
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Validate Mesh")
122
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Validate " PREHEAT_1_LABEL " Mesh")
122
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Validate " PREHEAT_1_LABEL " Mesh")
123
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Validate Mesh (" PREHEAT_2_LABEL ")")
123
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Validate Mesh (" PREHEAT_2_LABEL ")")
124
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Validate Custom Mesh")
124
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Validate Custom Mesh")
125
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continue Bed Mesh")
125
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continue Bed Mesh")
126
 #define MSG_UBL_MESH_LEVELING               _UxGT("Mesh Leveling")
126
 #define MSG_UBL_MESH_LEVELING               _UxGT("Mesh Leveling")
127
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-Point Leveling")
127
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-Point Leveling")

+ 2
- 2
Marlin/src/lcd/language/language_pt-br.h View File

105
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Editar Malha Custom")
105
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Editar Malha Custom")
106
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Ajuste Fino da Malha")
106
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Ajuste Fino da Malha")
107
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Fim da Edição")
107
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Fim da Edição")
108
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Montar Customi")
108
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Montar Customi")
109
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Montar ")
109
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Montar ")
110
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Montar " PREHEAT_1_LABEL)
110
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Montar " PREHEAT_1_LABEL)
111
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Montar " PREHEAT_2_LABEL)
111
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Montar " PREHEAT_2_LABEL)
115
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Validar Malha")
115
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Validar Malha")
116
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Checar " PREHEAT_1_LABEL)
116
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Checar " PREHEAT_1_LABEL)
117
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Checar " PREHEAT_2_LABEL)
117
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Checar " PREHEAT_2_LABEL)
118
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Validar Malha Custom")
118
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Validar Malha Custom")
119
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continuar Malha")
119
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Continuar Malha")
120
 #define MSG_UBL_MESH_LEVELING               _UxGT("Nivelação da Malha")
120
 #define MSG_UBL_MESH_LEVELING               _UxGT("Nivelação da Malha")
121
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Nivelação 3 pontos")
121
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Nivelação 3 pontos")

+ 2
- 2
Marlin/src/lcd/language/language_ru.h View File

101
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Редакт. свою сетку")
101
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Редакт. свою сетку")
102
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Точная настр. сетки")
102
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Точная настр. сетки")
103
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Ред. сетки завершено")
103
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Ред. сетки завершено")
104
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Построить свою сетку")
104
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Построить свою сетку")
105
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Построить сетку")
105
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Построить сетку")
106
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Построить сетку " PREHEAT_1_LABEL)
106
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Построить сетку " PREHEAT_1_LABEL)
107
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Построить сетку " PREHEAT_2_LABEL)
107
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Построить сетку " PREHEAT_2_LABEL)
111
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Проверить сетку")
111
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Проверить сетку")
112
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Проверить сетку " PREHEAT_1_LABEL)
112
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Проверить сетку " PREHEAT_1_LABEL)
113
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Проверить сетку " PREHEAT_2_LABEL)
113
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Проверить сетку " PREHEAT_2_LABEL)
114
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Проверить свою сетку")
114
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Проверить свою сетку")
115
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Продолжить сетку")
115
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Продолжить сетку")
116
 #define MSG_UBL_MESH_LEVELING               _UxGT("Калибровка сетки")
116
 #define MSG_UBL_MESH_LEVELING               _UxGT("Калибровка сетки")
117
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Калибровка 3-х точек")
117
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("Калибровка 3-х точек")

+ 2
- 2
Marlin/src/lcd/language/language_sk.h View File

123
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Upraviť vlastnú sieť")
123
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("Upraviť vlastnú sieť")
124
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Doladiť sieť bodov")
124
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("Doladiť sieť bodov")
125
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Koniec úprav siete")
125
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("Koniec úprav siete")
126
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("Vlastná sieť")
126
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("Vlastná sieť")
127
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Vytvoriť sieť")
127
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("Vytvoriť sieť")
128
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Sieť bodov " PREHEAT_1_LABEL)
128
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("Sieť bodov " PREHEAT_1_LABEL)
129
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Sieť bodov " PREHEAT_2_LABEL)
129
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("Sieť bodov " PREHEAT_2_LABEL)
133
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Skontrolovať sieť")
133
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("Skontrolovať sieť")
134
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Kontrola siete " PREHEAT_1_LABEL)
134
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("Kontrola siete " PREHEAT_1_LABEL)
135
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Kontrola siete " PREHEAT_2_LABEL)
135
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("Kontrola siete " PREHEAT_2_LABEL)
136
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("Kontrola vlast.siete")
136
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("Kontrola vlast.siete")
137
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Pokračovať v sieti")
137
 #define MSG_UBL_CONTINUE_MESH               _UxGT("Pokračovať v sieti")
138
 #define MSG_UBL_MESH_LEVELING               _UxGT("Sieťové rovnanie")
138
 #define MSG_UBL_MESH_LEVELING               _UxGT("Sieťové rovnanie")
139
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-bodové rovnanie")
139
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("3-bodové rovnanie")

+ 2
- 2
Marlin/src/lcd/language/language_zh_CN.h View File

99
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("编辑客户网格") // "Edit Custom Mesh"
99
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("编辑客户网格") // "Edit Custom Mesh"
100
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("细调网格") // "Fine Tuning Mesh"
100
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("细调网格") // "Fine Tuning Mesh"
101
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("完成编辑网格") // "Done Editing Mesh"
101
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("完成编辑网格") // "Done Editing Mesh"
102
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("创设客户网格") // "Build Custom Mesh"
102
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("创设客户网格") // "Build Custom Mesh"
103
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("创设网格") // "Build Mesh"
103
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("创设网格") // "Build Mesh"
104
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("创设" PREHEAT_1_LABEL "网格") // "Build PREHEAT_1_LABEL Mesh"
104
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("创设" PREHEAT_1_LABEL "网格") // "Build PREHEAT_1_LABEL Mesh"
105
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("创设" PREHEAT_2_LABEL "网格") // "Build PREHEAT_2_LABEL Mesh"
105
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("创设" PREHEAT_2_LABEL "网格") // "Build PREHEAT_2_LABEL Mesh"
109
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("批准网格") // "Validate Mesh"
109
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("批准网格") // "Validate Mesh"
110
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("批准" PREHEAT_1_LABEL "网格") // "Validate PREHEAT_1_LABEL Mesh"
110
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("批准" PREHEAT_1_LABEL "网格") // "Validate PREHEAT_1_LABEL Mesh"
111
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("批准" PREHEAT_2_LABEL "网格") // "Validate PREHEAT_2_LABEL Mesh"
111
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("批准" PREHEAT_2_LABEL "网格") // "Validate PREHEAT_2_LABEL Mesh"
112
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("批准客户网格") // "Validate Custom Mesh"
112
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("批准客户网格") // "Validate Custom Mesh"
113
 #define MSG_UBL_CONTINUE_MESH               _UxGT("继续热床网格") // "Continue Bed Mesh"
113
 #define MSG_UBL_CONTINUE_MESH               _UxGT("继续热床网格") // "Continue Bed Mesh"
114
 #define MSG_UBL_MESH_LEVELING               _UxGT("网格调平") // "Mesh Leveling"
114
 #define MSG_UBL_MESH_LEVELING               _UxGT("网格调平") // "Mesh Leveling"
115
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("三点调平") // "3-Point Leveling"
115
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("三点调平") // "3-Point Leveling"

+ 2
- 2
Marlin/src/lcd/language/language_zh_TW.h View File

99
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("編輯客戶網格") // "Edit Custom Mesh"
99
 #define MSG_UBL_EDIT_CUSTOM_MESH            _UxGT("編輯客戶網格") // "Edit Custom Mesh"
100
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("細調網格") // "Fine Tuning Mesh"
100
 #define MSG_UBL_FINE_TUNE_MESH              _UxGT("細調網格") // "Fine Tuning Mesh"
101
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("完成編輯網格") // "Done Editing Mesh"
101
 #define MSG_UBL_DONE_EDITING_MESH           _UxGT("完成編輯網格") // "Done Editing Mesh"
102
-#define MSG_UBL_BUILD_MESH_CUSTOM           _UxGT("創設客戶網格") // "Build Custom Mesh"
102
+#define MSG_UBL_BUILD_CUSTOM_MESH           _UxGT("創設客戶網格") // "Build Custom Mesh"
103
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("創設網格") // "Build Mesh"
103
 #define MSG_UBL_BUILD_MESH_MENU             _UxGT("創設網格") // "Build Mesh"
104
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("創設" PREHEAT_1_LABEL "網格") // "Build PREHEAT_1_LABEL Mesh"
104
 #define MSG_UBL_BUILD_MESH_M1               _UxGT("創設" PREHEAT_1_LABEL "網格") // "Build PREHEAT_1_LABEL Mesh"
105
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("創設" PREHEAT_2_LABEL "網格") // "Build PREHEAT_2_LABEL Mesh"
105
 #define MSG_UBL_BUILD_MESH_M2               _UxGT("創設" PREHEAT_2_LABEL "網格") // "Build PREHEAT_2_LABEL Mesh"
109
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("批准網格") // "Validate Mesh"
109
 #define MSG_UBL_VALIDATE_MESH_MENU          _UxGT("批准網格") // "Validate Mesh"
110
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("批准" PREHEAT_1_LABEL "網格") // "Validate PREHEAT_1_LABEL Mesh"
110
 #define MSG_UBL_VALIDATE_MESH_M1            _UxGT("批准" PREHEAT_1_LABEL "網格") // "Validate PREHEAT_1_LABEL Mesh"
111
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("批准" PREHEAT_2_LABEL "網格") // "Validate PREHEAT_2_LABEL Mesh"
111
 #define MSG_UBL_VALIDATE_MESH_M2            _UxGT("批准" PREHEAT_2_LABEL "網格") // "Validate PREHEAT_2_LABEL Mesh"
112
-#define MSG_UBL_VALIDATE_MESH_CUSTOM        _UxGT("批准客戶網格") // "Validate Custom Mesh"
112
+#define MSG_UBL_VALIDATE_CUSTOM_MESH        _UxGT("批准客戶網格") // "Validate Custom Mesh"
113
 #define MSG_UBL_CONTINUE_MESH               _UxGT("繼續熱床網格") // "Continue Bed Mesh"
113
 #define MSG_UBL_CONTINUE_MESH               _UxGT("繼續熱床網格") // "Continue Bed Mesh"
114
 #define MSG_UBL_MESH_LEVELING               _UxGT("網格調平") // "Mesh Leveling"
114
 #define MSG_UBL_MESH_LEVELING               _UxGT("網格調平") // "Mesh Leveling"
115
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("三點調平") // "3-Point Leveling"
115
 #define MSG_UBL_3POINT_MESH_LEVELING        _UxGT("三點調平") // "3-Point Leveling"

+ 3
- 3
Marlin/src/lcd/ultralcd.cpp View File

2230
       #if HAS_HEATED_BED
2230
       #if HAS_HEATED_BED
2231
         MENU_ITEM_EDIT(int3, MSG_UBL_BED_TEMP_CUSTOM, &custom_bed_temp, BED_MINTEMP, (BED_MAXTEMP - 15));
2231
         MENU_ITEM_EDIT(int3, MSG_UBL_BED_TEMP_CUSTOM, &custom_bed_temp, BED_MINTEMP, (BED_MAXTEMP - 15));
2232
       #endif
2232
       #endif
2233
-      MENU_ITEM(function, MSG_UBL_BUILD_MESH_CUSTOM, _lcd_ubl_build_custom_mesh);
2233
+      MENU_ITEM(function, MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_build_custom_mesh);
2234
       END_MENU();
2234
       END_MENU();
2235
     }
2235
     }
2236
 
2236
 
2316
         MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M1, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_1_TEMP_HOTEND) " P"));
2316
         MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M1, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_1_TEMP_HOTEND) " P"));
2317
         MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M2, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_2_TEMP_HOTEND) " P"));
2317
         MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M2, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_2_TEMP_HOTEND) " P"));
2318
       #endif
2318
       #endif
2319
-      MENU_ITEM(function, MSG_UBL_VALIDATE_MESH_CUSTOM, _lcd_ubl_validate_custom_mesh);
2319
+      MENU_ITEM(function, MSG_UBL_VALIDATE_CUSTOM_MESH, _lcd_ubl_validate_custom_mesh);
2320
       MENU_ITEM(function, MSG_WATCH, lcd_return_to_status);
2320
       MENU_ITEM(function, MSG_WATCH, lcd_return_to_status);
2321
       END_MENU();
2321
       END_MENU();
2322
     }
2322
     }
2444
           "M104 S0"
2444
           "M104 S0"
2445
         ));
2445
         ));
2446
       #endif
2446
       #endif
2447
-      MENU_ITEM(submenu, MSG_UBL_BUILD_MESH_CUSTOM, _lcd_ubl_custom_mesh);
2447
+      MENU_ITEM(submenu, MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_custom_mesh);
2448
       MENU_ITEM(gcode, MSG_UBL_BUILD_COLD_MESH, PSTR("G28\nG29 P1"));
2448
       MENU_ITEM(gcode, MSG_UBL_BUILD_COLD_MESH, PSTR("G28\nG29 P1"));
2449
       MENU_ITEM(submenu, MSG_UBL_FILLIN_MESH, _lcd_ubl_fillin_menu);
2449
       MENU_ITEM(submenu, MSG_UBL_FILLIN_MESH, _lcd_ubl_fillin_menu);
2450
       MENU_ITEM(gcode, MSG_UBL_CONTINUE_MESH, PSTR("G29 P1 C"));
2450
       MENU_ITEM(gcode, MSG_UBL_CONTINUE_MESH, PSTR("G29 P1 C"));

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