Kaynağa Gözat

Removed unused macros

Yunhui Fu 7 yıl önce
ebeveyn
işleme
41839746a2

+ 0
- 1
Marlin/src/lcd/language/language_bg.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_BG_H
31 31
 #define LANGUAGE_BG_H
32 32
 
33
-#define MAPPER_D0D1                // For Cyrillic
34 33
 #define DISPLAY_CHARSET_ISO10646_5
35 34
 #define CHARSIZE 2
36 35
 

+ 0
- 2
Marlin/src/lcd/language/language_ca.h Dosyayı Görüntüle

@@ -30,8 +30,6 @@
30 30
 #ifndef LANGUAGE_CA_H
31 31
 #define LANGUAGE_CA_H
32 32
 
33
-#define MAPPER_C2C3  // because of "ó"
34
-#define DISPLAY_CHARSET_ISO10646_1
35 33
 #define CHARSIZE 2
36 34
 
37 35
 #define WELCOME_MSG                         MACHINE_NAME _UxGT(" preparada.")

+ 0
- 1
Marlin/src/lcd/language/language_cz.h Dosyayı Görüntüle

@@ -35,7 +35,6 @@
35 35
 #ifndef LANGUAGE_CZ_UTF_H
36 36
 #define LANGUAGE_CZ_UTF_H
37 37
 
38
-#define MAPPER_C3C4C5_CZ
39 38
 #define DISPLAY_CHARSET_ISO10646_CZ
40 39
 #define CHARSIZE 2
41 40
 

+ 0
- 1
Marlin/src/lcd/language/language_da.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_DA_H
31 31
 #define LANGUAGE_DA_H
32 32
 
33
-#define MAPPER_C2C3
34 33
 #define DISPLAY_CHARSET_ISO10646_1
35 34
 #define CHARSIZE 2
36 35
 

+ 0
- 2
Marlin/src/lcd/language/language_de.h Dosyayı Görüntüle

@@ -30,8 +30,6 @@
30 30
 #ifndef LANGUAGE_DE_H
31 31
 #define LANGUAGE_DE_H
32 32
 
33
-#define MAPPER_C2C3
34
-#define DISPLAY_CHARSET_ISO10646_1
35 33
 #define CHARSIZE 2
36 34
 
37 35
 #define THIS_LANGUAGES_SPECIAL_SYMBOLS      _UxGT("ÄäÖöÜüß²³")

+ 0
- 1
Marlin/src/lcd/language/language_el-gr.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_EL_GR_H
31 31
 #define LANGUAGE_EL_GR_H
32 32
 
33
-#define MAPPER_CECF
34 33
 #define DISPLAY_CHARSET_ISO10646_GREEK
35 34
 #define CHARSIZE 2
36 35
 

+ 0
- 1
Marlin/src/lcd/language/language_el.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_EL_H
31 31
 #define LANGUAGE_EL_H
32 32
 
33
-#define MAPPER_CECF
34 33
 #define DISPLAY_CHARSET_ISO10646_GREEK
35 34
 #define CHARSIZE 2
36 35
 

+ 0
- 1
Marlin/src/lcd/language/language_es.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_ES_UTF_H
31 31
 #define LANGUAGE_ES_UTF_H
32 32
 
33
-#define MAPPER_C2C3
34 33
 #define DISPLAY_CHARSET_ISO10646_1
35 34
 #define CHARSIZE 2
36 35
 

+ 0
- 1
Marlin/src/lcd/language/language_fi.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_FI_H
31 31
 #define LANGUAGE_FI_H
32 32
 
33
-#define MAPPER_C2C3
34 33
 #define DISPLAY_CHARSET_ISO10646_1
35 34
 #define CHARSIZE 2
36 35
 

+ 0
- 1
Marlin/src/lcd/language/language_fr.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_FR_UTF_H
31 31
 #define LANGUAGE_FR_UTF_H
32 32
 
33
-#define MAPPER_C2C3
34 33
 #define DISPLAY_CHARSET_ISO10646_1
35 34
 #define CHARSIZE 2
36 35
 

+ 0
- 1
Marlin/src/lcd/language/language_gl.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_GL_H
31 31
 #define LANGUAGE_GL_H
32 32
 
33
-#define MAPPER_C2C3
34 33
 #define DISPLAY_CHARSET_ISO10646_1
35 34
 #define NOT_EXTENDED_ISO10646_1_5X7
36 35
 

+ 0
- 1
Marlin/src/lcd/language/language_it.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_IT_H
31 31
 #define LANGUAGE_IT_H
32 32
 
33
-#define MAPPER_C2C3
34 33
 #define DISPLAY_CHARSET_ISO10646_1
35 34
 
36 35
 #define WELCOME_MSG                         MACHINE_NAME _UxGT(" pronto.")

+ 0
- 1
Marlin/src/lcd/language/language_jp-kana.h Dosyayı Görüntüle

@@ -32,7 +32,6 @@
32 32
 #ifndef LANGUAGE_KANA_UTF_H
33 33
 #define LANGUAGE_KANA_UTF_H
34 34
 
35
-#define MAPPER_E382E383
36 35
 #define DISPLAY_CHARSET_ISO10646_KANA
37 36
 #define CHARSIZE 3
38 37
 

+ 0
- 1
Marlin/src/lcd/language/language_pl.h Dosyayı Görüntüle

@@ -27,7 +27,6 @@
27 27
 #ifndef LANGUAGE_PL_DOGM_H
28 28
 #define LANGUAGE_PL_DOGM_H
29 29
 
30
-#define MAPPER_C3C4C5_PL
31 30
 #define DISPLAY_CHARSET_ISO10646_PL
32 31
 
33 32
 #define CHARSIZE 2

+ 3
- 2
Marlin/src/lcd/language/language_pt-br.h Dosyayı Görüntüle

@@ -31,8 +31,9 @@
31 31
 #ifndef LANGUAGE_PT_BR_UTF_H
32 32
 #define LANGUAGE_PT_BR_UTF_H
33 33
 
34
-#define MAPPER_C2C3
35
-#define DISPLAY_CHARSET_ISO10646_1
34
+// Put characters here that should be displayed with M117
35
+//_UxGT("áãàçÉéêíóõ")
36
+
36 37
 #define CHARSIZE 2
37 38
 
38 39
 #define WELCOME_MSG                         MACHINE_NAME _UxGT(" pronto.")

+ 0
- 1
Marlin/src/lcd/language/language_pt.h Dosyayı Görüntüle

@@ -31,7 +31,6 @@
31 31
 #ifndef LANGUAGE_PT_UTF_H
32 32
 #define LANGUAGE_PT_UTF_H
33 33
 
34
-#define MAPPER_C2C3
35 34
 #define DISPLAY_CHARSET_ISO10646_1
36 35
 #define CHARSIZE 2
37 36
 

+ 0
- 1
Marlin/src/lcd/language/language_ru.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_RU_H
31 31
 #define LANGUAGE_RU_H
32 32
 
33
-#define MAPPER_D0D1                // For Cyrillic
34 33
 #define DISPLAY_CHARSET_ISO10646_5
35 34
 #define CHARSIZE 2
36 35
 

+ 6
- 1
Marlin/src/lcd/language/language_sk.h Dosyayı Görüntüle

@@ -34,7 +34,12 @@
34 34
 #ifndef LANGUAGE_SK_UTF_H
35 35
 #define LANGUAGE_SK_UTF_H
36 36
 
37
-#define MAPPER_C3C4C5_SK
37
+// Put characters here that should be displayed with M117
38
+//_UxGT("aäAÄaáAÁeéEÉiíIÍlĺLĹ")
39
+//_UxGT("oóOÓoôOÔrŕRŔuúUÚyýYÝ")
40
+//_UxGT("cčCČdďDĎlľLĽnňNŇsšSŠ")
41
+//_UxGT("tťTŤzžZŽ")
42
+
38 43
 #define DISPLAY_CHARSET_ISO10646_SK
39 44
 #define CHARSIZE 2
40 45
 

+ 0
- 5
Marlin/src/lcd/language/language_test.h Dosyayı Görüntüle

@@ -46,11 +46,6 @@
46 46
 //   Kanji (an other Japanese symbol set) uses far more than two codepages. So currently I don't see a chance to map the Unicodes. Its not
47 47
 //   impossible to have a close to direct mapping but will need giant conversion tables and fonts (we don't want to have in a embedded system).
48 48
 
49
-//#define MAPPER_C2C3        // For most European languages when language file is in utf8
50
-//#define MAPPER_D0D1        // For Cyrillic
51
-//#define MAPPER_E382E383    // For Katakana
52
-//#define MAPPER_NON         // For direct ascii codes. Fall back mapper - if no other is defined.
53
-
54 49
 
55 50
 // Select the better font for full graphic displays.
56 51
 //#define DISPLAY_CHARSET_ISO10646_1

+ 0
- 1
Marlin/src/lcd/language/language_tr.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_TR_H
31 31
 #define LANGUAGE_TR_H
32 32
 
33
-#define MAPPER_C2C3_TR
34 33
 #define DISPLAY_CHARSET_ISO10646_TR
35 34
 #define CHARSIZE 2
36 35
 

+ 0
- 1
Marlin/src/lcd/language/language_uk.h Dosyayı Görüntüle

@@ -30,7 +30,6 @@
30 30
 #ifndef LANGUAGE_UK_H
31 31
 #define LANGUAGE_UK_H
32 32
 
33
-#define MAPPER_D0D1                // For Cyrillic
34 33
 #define DISPLAY_CHARSET_ISO10646_5
35 34
 #define CHARSIZE 2
36 35
 

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