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Add links to Junction Deviation heading (#14272)

thisiskeithb 6 年前
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4b9f6d531b
共有 100 个文件被更改,包括 891 次插入297 次删除
  1. 9
    3
      Marlin/Configuration.h
  2. 9
    3
      config/default/Configuration.h
  3. 9
    3
      config/examples/3DFabXYZ/Migbot/Configuration.h
  4. 9
    3
      config/examples/AlephObjects/TAZ4/Configuration.h
  5. 9
    3
      config/examples/AliExpress/CL-260/Configuration.h
  6. 9
    3
      config/examples/AliExpress/UM2pExt/Configuration.h
  7. 9
    3
      config/examples/Anet/A2/Configuration.h
  8. 9
    3
      config/examples/Anet/A2plus/Configuration.h
  9. 9
    3
      config/examples/Anet/A6/Configuration.h
  10. 9
    3
      config/examples/Anet/A8/Configuration.h
  11. 9
    3
      config/examples/Anet/A8plus/Configuration.h
  12. 9
    3
      config/examples/Anet/E16/Configuration.h
  13. 9
    3
      config/examples/AnyCubic/i3/Configuration.h
  14. 9
    3
      config/examples/ArmEd/Configuration.h
  15. 9
    3
      config/examples/Azteeg/X5GT/Configuration.h
  16. 9
    3
      config/examples/BIBO/TouchX/cyclops/Configuration.h
  17. 9
    3
      config/examples/BIBO/TouchX/default/Configuration.h
  18. 9
    3
      config/examples/BQ/Hephestos/Configuration.h
  19. 9
    3
      config/examples/BQ/Hephestos_2/Configuration.h
  20. 9
    3
      config/examples/BQ/WITBOX/Configuration.h
  21. 9
    3
      config/examples/Cartesio/Configuration.h
  22. 9
    3
      config/examples/Creality/CR-10/Configuration.h
  23. 9
    3
      config/examples/Creality/CR-10S/Configuration.h
  24. 9
    3
      config/examples/Creality/CR-10_5S/Configuration.h
  25. 9
    3
      config/examples/Creality/CR-10mini/Configuration.h
  26. 9
    3
      config/examples/Creality/CR-8/Configuration.h
  27. 9
    3
      config/examples/Creality/Ender-2/Configuration.h
  28. 9
    3
      config/examples/Creality/Ender-3/Configuration.h
  29. 9
    3
      config/examples/Creality/Ender-4/Configuration.h
  30. 9
    3
      config/examples/Dagoma/Disco Ultimate/Configuration.h
  31. 9
    3
      config/examples/EVNOVO (Artillery)/Sidewinder X1/Configuration.h
  32. 9
    3
      config/examples/Einstart-S/Configuration.h
  33. 9
    3
      config/examples/Felix/Configuration.h
  34. 9
    3
      config/examples/Felix/DUAL/Configuration.h
  35. 9
    3
      config/examples/FlashForge/CreatorPro/Configuration.h
  36. 9
    3
      config/examples/FolgerTech/i3-2020/Configuration.h
  37. 9
    3
      config/examples/Formbot/Raptor/Configuration.h
  38. 9
    3
      config/examples/Formbot/T_Rex_2+/Configuration.h
  39. 9
    3
      config/examples/Formbot/T_Rex_3/Configuration.h
  40. 9
    3
      config/examples/Geeetech/A10/Configuration.h
  41. 9
    3
      config/examples/Geeetech/A10M/Configuration.h
  42. 9
    3
      config/examples/Geeetech/A20M/Configuration.h
  43. 9
    3
      config/examples/Geeetech/GT2560/Configuration.h
  44. 9
    3
      config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h
  45. 9
    3
      config/examples/Geeetech/MeCreator2/Configuration.h
  46. 9
    3
      config/examples/Geeetech/Prusa i3 Pro B/bltouch/Configuration.h
  47. 9
    3
      config/examples/Geeetech/Prusa i3 Pro B/noprobe/Configuration.h
  48. 9
    3
      config/examples/Geeetech/Prusa i3 Pro C/Configuration.h
  49. 9
    3
      config/examples/Geeetech/Prusa i3 Pro W/Configuration.h
  50. 9
    3
      config/examples/Infitary/i3-M508/Configuration.h
  51. 9
    3
      config/examples/JGAurora/A5/Configuration.h
  52. 9
    3
      config/examples/MakerParts/Configuration.h
  53. 9
    3
      config/examples/Malyan/M150/Configuration.h
  54. 9
    3
      config/examples/Malyan/M200/Configuration.h
  55. 9
    3
      config/examples/Micromake/C1/basic/Configuration.h
  56. 9
    3
      config/examples/Micromake/C1/enhanced/Configuration.h
  57. 9
    3
      config/examples/Mks/Robin/Configuration.h
  58. 9
    3
      config/examples/Mks/Sbase/Configuration.h
  59. 9
    3
      config/examples/Printrbot/PrintrboardG2/Configuration.h
  60. 9
    3
      config/examples/RapideLite/RL200/Configuration.h
  61. 9
    3
      config/examples/RepRapPro/Huxley/Configuration.h
  62. 9
    3
      config/examples/RepRapWorld/Megatronics/Configuration.h
  63. 9
    3
      config/examples/RigidBot/Configuration.h
  64. 9
    3
      config/examples/SCARA/Configuration.h
  65. 9
    3
      config/examples/STM32/Black_STM32F407VET6/Configuration.h
  66. 9
    3
      config/examples/STM32/STM32F10/Configuration.h
  67. 9
    3
      config/examples/STM32/STM32F4/Configuration.h
  68. 9
    3
      config/examples/STM32/stm32f103ret6/Configuration.h
  69. 9
    3
      config/examples/Sanguinololu/Configuration.h
  70. 9
    3
      config/examples/TheBorg/Configuration.h
  71. 9
    3
      config/examples/TinyBoy2/Configuration.h
  72. 9
    3
      config/examples/Tronxy/X1/Configuration.h
  73. 9
    3
      config/examples/Tronxy/X3A/Configuration.h
  74. 9
    3
      config/examples/Tronxy/X5S-2E/Configuration.h
  75. 9
    3
      config/examples/Tronxy/X5S/Configuration.h
  76. 9
    3
      config/examples/Tronxy/XY100/Configuration.h
  77. 9
    3
      config/examples/UltiMachine/Archim1/Configuration.h
  78. 9
    3
      config/examples/UltiMachine/Archim2/Configuration.h
  79. 9
    3
      config/examples/VORONDesign/Configuration.h
  80. 9
    3
      config/examples/Velleman/K8200/Configuration.h
  81. 9
    3
      config/examples/Velleman/K8400/Configuration.h
  82. 9
    3
      config/examples/Velleman/K8400/Dual-head/Configuration.h
  83. 9
    3
      config/examples/WASP/PowerWASP/Configuration.h
  84. 9
    3
      config/examples/Wanhao/Duplicator 6/Configuration.h
  85. 9
    3
      config/examples/adafruit/ST7565/Configuration.h
  86. 9
    3
      config/examples/delta/Anycubic/Kossel/Configuration.h
  87. 9
    3
      config/examples/delta/FLSUN/auto_calibrate/Configuration.h
  88. 9
    3
      config/examples/delta/FLSUN/kossel/Configuration.h
  89. 9
    3
      config/examples/delta/FLSUN/kossel_mini/Configuration.h
  90. 9
    3
      config/examples/delta/Geeetech/Rostock 301/Configuration.h
  91. 9
    3
      config/examples/delta/Hatchbox_Alpha/Configuration.h
  92. 9
    3
      config/examples/delta/MKS/SBASE/Configuration.h
  93. 9
    3
      config/examples/delta/Tevo Little Monster/Configuration.h
  94. 9
    3
      config/examples/delta/generic/Configuration.h
  95. 9
    3
      config/examples/delta/kossel_mini/Configuration.h
  96. 9
    3
      config/examples/delta/kossel_pro/Configuration.h
  97. 9
    3
      config/examples/delta/kossel_xl/Configuration.h
  98. 9
    3
      config/examples/gCreate/gMax1.5+/Configuration.h
  99. 9
    3
      config/examples/makibox/Configuration.h
  100. 0
    0
      config/examples/tvrrug/Round2/Configuration.h

+ 9
- 3
Marlin/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/default/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/3DFabXYZ/Migbot/Configuration.h 查看文件

737
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
737
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
738
 #define DEFAULT_TRAVEL_ACCELERATION   1590    // X, Y, Z acceleration for travel (non printing) moves
738
 #define DEFAULT_TRAVEL_ACCELERATION   1590    // X, Y, Z acceleration for travel (non printing) moves
739
 
739
 
740
-//
741
-// Use Junction Deviation instead of traditional Jerk Limiting
742
-//
740
+/**
741
+ * Junction Deviation
742
+ *
743
+ * Use Junction Deviation instead of traditional Jerk Limiting
744
+ *
745
+ * See:
746
+ *   https://reprap.org/forum/read.php?1,739819
747
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
748
+ */
743
 //#define JUNCTION_DEVIATION
749
 //#define JUNCTION_DEVIATION
744
 #if ENABLED(JUNCTION_DEVIATION)
750
 #if ENABLED(JUNCTION_DEVIATION)
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
751
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/AlephObjects/TAZ4/Configuration.h 查看文件

751
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
751
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
752
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
752
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
753
 
753
 
754
-//
755
-// Use Junction Deviation instead of traditional Jerk Limiting
756
-//
754
+/**
755
+ * Junction Deviation
756
+ *
757
+ * Use Junction Deviation instead of traditional Jerk Limiting
758
+ *
759
+ * See:
760
+ *   https://reprap.org/forum/read.php?1,739819
761
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
762
+ */
757
 //#define JUNCTION_DEVIATION
763
 //#define JUNCTION_DEVIATION
758
 #if ENABLED(JUNCTION_DEVIATION)
764
 #if ENABLED(JUNCTION_DEVIATION)
759
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
765
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/AliExpress/CL-260/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/AliExpress/UM2pExt/Configuration.h 查看文件

742
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
742
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
743
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
743
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
744
 
744
 
745
-//
746
-// Use Junction Deviation instead of traditional Jerk Limiting
747
-//
745
+/**
746
+ * Junction Deviation
747
+ *
748
+ * Use Junction Deviation instead of traditional Jerk Limiting
749
+ *
750
+ * See:
751
+ *   https://reprap.org/forum/read.php?1,739819
752
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
753
+ */
748
 //#define JUNCTION_DEVIATION
754
 //#define JUNCTION_DEVIATION
749
 #if ENABLED(JUNCTION_DEVIATION)
755
 #if ENABLED(JUNCTION_DEVIATION)
750
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
756
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Anet/A2/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Anet/A2plus/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Anet/A6/Configuration.h 查看文件

776
 //#define DEFAULT_RETRACT_ACCELERATION  2000   // E acceleration for retracts
776
 //#define DEFAULT_RETRACT_ACCELERATION  2000   // E acceleration for retracts
777
 //#define DEFAULT_TRAVEL_ACCELERATION   4000    // X, Y, Z acceleration for travel (non printing) moves
777
 //#define DEFAULT_TRAVEL_ACCELERATION   4000    // X, Y, Z acceleration for travel (non printing) moves
778
 
778
 
779
-//
780
-// Use Junction Deviation instead of traditional Jerk Limiting
781
-//
779
+/**
780
+ * Junction Deviation
781
+ *
782
+ * Use Junction Deviation instead of traditional Jerk Limiting
783
+ *
784
+ * See:
785
+ *   https://reprap.org/forum/read.php?1,739819
786
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
787
+ */
782
 //#define JUNCTION_DEVIATION
788
 //#define JUNCTION_DEVIATION
783
 #if ENABLED(JUNCTION_DEVIATION)
789
 #if ENABLED(JUNCTION_DEVIATION)
784
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
790
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Anet/A8/Configuration.h 查看文件

744
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
744
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
745
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
745
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
746
 
746
 
747
-//
748
-// Use Junction Deviation instead of traditional Jerk Limiting
749
-//
747
+/**
748
+ * Junction Deviation
749
+ *
750
+ * Use Junction Deviation instead of traditional Jerk Limiting
751
+ *
752
+ * See:
753
+ *   https://reprap.org/forum/read.php?1,739819
754
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
755
+ */
750
 //#define JUNCTION_DEVIATION
756
 //#define JUNCTION_DEVIATION
751
 #if ENABLED(JUNCTION_DEVIATION)
757
 #if ENABLED(JUNCTION_DEVIATION)
752
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
758
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Anet/A8plus/Configuration.h 查看文件

742
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
742
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
743
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
743
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
744
 
744
 
745
-//
746
-// Use Junction Deviation instead of traditional Jerk Limiting
747
-//
745
+/**
746
+ * Junction Deviation
747
+ *
748
+ * Use Junction Deviation instead of traditional Jerk Limiting
749
+ *
750
+ * See:
751
+ *   https://reprap.org/forum/read.php?1,739819
752
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
753
+ */
748
 //#define JUNCTION_DEVIATION
754
 //#define JUNCTION_DEVIATION
749
 #if ENABLED(JUNCTION_DEVIATION)
755
 #if ENABLED(JUNCTION_DEVIATION)
750
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
756
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Anet/E16/Configuration.h 查看文件

743
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
743
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
744
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
744
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
745
 
745
 
746
-//
747
-// Use Junction Deviation instead of traditional Jerk Limiting
748
-//
746
+/**
747
+ * Junction Deviation
748
+ *
749
+ * Use Junction Deviation instead of traditional Jerk Limiting
750
+ *
751
+ * See:
752
+ *   https://reprap.org/forum/read.php?1,739819
753
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
754
+ */
749
 #define JUNCTION_DEVIATION
755
 #define JUNCTION_DEVIATION
750
 #if ENABLED(JUNCTION_DEVIATION)
756
 #if ENABLED(JUNCTION_DEVIATION)
751
   #define JUNCTION_DEVIATION_MM 0.08  // (mm) Distance from real junction edge
757
   #define JUNCTION_DEVIATION_MM 0.08  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/AnyCubic/i3/Configuration.h 查看文件

741
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
741
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
742
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
742
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
743
 
743
 
744
-//
745
-// Use Junction Deviation instead of traditional Jerk Limiting
746
-//
744
+/**
745
+ * Junction Deviation
746
+ *
747
+ * Use Junction Deviation instead of traditional Jerk Limiting
748
+ *
749
+ * See:
750
+ *   https://reprap.org/forum/read.php?1,739819
751
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
752
+ */
747
 //#define JUNCTION_DEVIATION
753
 //#define JUNCTION_DEVIATION
748
 #if ENABLED(JUNCTION_DEVIATION)
754
 #if ENABLED(JUNCTION_DEVIATION)
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
755
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/ArmEd/Configuration.h 查看文件

732
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
732
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
733
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
733
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
734
 
734
 
735
-//
736
-// Use Junction Deviation instead of traditional Jerk Limiting
737
-//
735
+/**
736
+ * Junction Deviation
737
+ *
738
+ * Use Junction Deviation instead of traditional Jerk Limiting
739
+ *
740
+ * See:
741
+ *   https://reprap.org/forum/read.php?1,739819
742
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
743
+ */
738
 //#define JUNCTION_DEVIATION
744
 //#define JUNCTION_DEVIATION
739
 #if ENABLED(JUNCTION_DEVIATION)
745
 #if ENABLED(JUNCTION_DEVIATION)
740
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
746
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Azteeg/X5GT/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/BIBO/TouchX/cyclops/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  1100    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  1100    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   1100    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   1100    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/BIBO/TouchX/default/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  1100    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  1100    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   1100    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   1100    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/BQ/Hephestos/Configuration.h 查看文件

719
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
719
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
720
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
720
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
721
 
721
 
722
-//
723
-// Use Junction Deviation instead of traditional Jerk Limiting
724
-//
722
+/**
723
+ * Junction Deviation
724
+ *
725
+ * Use Junction Deviation instead of traditional Jerk Limiting
726
+ *
727
+ * See:
728
+ *   https://reprap.org/forum/read.php?1,739819
729
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
730
+ */
725
 //#define JUNCTION_DEVIATION
731
 //#define JUNCTION_DEVIATION
726
 #if ENABLED(JUNCTION_DEVIATION)
732
 #if ENABLED(JUNCTION_DEVIATION)
727
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
733
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/BQ/Hephestos_2/Configuration.h 查看文件

732
 #define DEFAULT_RETRACT_ACCELERATION  1300    // E acceleration for retracts
732
 #define DEFAULT_RETRACT_ACCELERATION  1300    // E acceleration for retracts
733
 #define DEFAULT_TRAVEL_ACCELERATION   1500    // X, Y, Z acceleration for travel (non printing) moves
733
 #define DEFAULT_TRAVEL_ACCELERATION   1500    // X, Y, Z acceleration for travel (non printing) moves
734
 
734
 
735
-//
736
-// Use Junction Deviation instead of traditional Jerk Limiting
737
-//
735
+/**
736
+ * Junction Deviation
737
+ *
738
+ * Use Junction Deviation instead of traditional Jerk Limiting
739
+ *
740
+ * See:
741
+ *   https://reprap.org/forum/read.php?1,739819
742
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
743
+ */
738
 //#define JUNCTION_DEVIATION
744
 //#define JUNCTION_DEVIATION
739
 #if ENABLED(JUNCTION_DEVIATION)
745
 #if ENABLED(JUNCTION_DEVIATION)
740
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
746
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/BQ/WITBOX/Configuration.h 查看文件

719
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
719
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
720
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
720
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
721
 
721
 
722
-//
723
-// Use Junction Deviation instead of traditional Jerk Limiting
724
-//
722
+/**
723
+ * Junction Deviation
724
+ *
725
+ * Use Junction Deviation instead of traditional Jerk Limiting
726
+ *
727
+ * See:
728
+ *   https://reprap.org/forum/read.php?1,739819
729
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
730
+ */
725
 //#define JUNCTION_DEVIATION
731
 //#define JUNCTION_DEVIATION
726
 #if ENABLED(JUNCTION_DEVIATION)
732
 #if ENABLED(JUNCTION_DEVIATION)
727
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
733
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Cartesio/Configuration.h 查看文件

730
 #define DEFAULT_RETRACT_ACCELERATION  10000   // E acceleration for retracts
730
 #define DEFAULT_RETRACT_ACCELERATION  10000   // E acceleration for retracts
731
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
731
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
732
 
732
 
733
-//
734
-// Use Junction Deviation instead of traditional Jerk Limiting
735
-//
733
+/**
734
+ * Junction Deviation
735
+ *
736
+ * Use Junction Deviation instead of traditional Jerk Limiting
737
+ *
738
+ * See:
739
+ *   https://reprap.org/forum/read.php?1,739819
740
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
741
+ */
736
 //#define JUNCTION_DEVIATION
742
 //#define JUNCTION_DEVIATION
737
 #if ENABLED(JUNCTION_DEVIATION)
743
 #if ENABLED(JUNCTION_DEVIATION)
738
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
744
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Creality/CR-10/Configuration.h 查看文件

741
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
741
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
742
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
742
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
743
 
743
 
744
-//
745
-// Use Junction Deviation instead of traditional Jerk Limiting
746
-//
744
+/**
745
+ * Junction Deviation
746
+ *
747
+ * Use Junction Deviation instead of traditional Jerk Limiting
748
+ *
749
+ * See:
750
+ *   https://reprap.org/forum/read.php?1,739819
751
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
752
+ */
747
 //#define JUNCTION_DEVIATION
753
 //#define JUNCTION_DEVIATION
748
 #if ENABLED(JUNCTION_DEVIATION)
754
 #if ENABLED(JUNCTION_DEVIATION)
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
755
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Creality/CR-10S/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION    800    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION    800    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Creality/CR-10_5S/Configuration.h 查看文件

732
 #define DEFAULT_RETRACT_ACCELERATION   500    // E acceleration for retracts
732
 #define DEFAULT_RETRACT_ACCELERATION   500    // E acceleration for retracts
733
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
733
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
734
 
734
 
735
-//
736
-// Use Junction Deviation instead of traditional Jerk Limiting
737
-//
735
+/**
736
+ * Junction Deviation
737
+ *
738
+ * Use Junction Deviation instead of traditional Jerk Limiting
739
+ *
740
+ * See:
741
+ *   https://reprap.org/forum/read.php?1,739819
742
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
743
+ */
738
 //#define JUNCTION_DEVIATION
744
 //#define JUNCTION_DEVIATION
739
 #if ENABLED(JUNCTION_DEVIATION)
745
 #if ENABLED(JUNCTION_DEVIATION)
740
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
746
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Creality/CR-10mini/Configuration.h 查看文件

750
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
750
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
751
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
751
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
752
 
752
 
753
-//
754
-// Use Junction Deviation instead of traditional Jerk Limiting
755
-//
753
+/**
754
+ * Junction Deviation
755
+ *
756
+ * Use Junction Deviation instead of traditional Jerk Limiting
757
+ *
758
+ * See:
759
+ *   https://reprap.org/forum/read.php?1,739819
760
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
761
+ */
756
 //#define JUNCTION_DEVIATION
762
 //#define JUNCTION_DEVIATION
757
 #if ENABLED(JUNCTION_DEVIATION)
763
 #if ENABLED(JUNCTION_DEVIATION)
758
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
764
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Creality/CR-8/Configuration.h 查看文件

741
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
741
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
742
 #define DEFAULT_TRAVEL_ACCELERATION   500    // X, Y, Z acceleration for travel (non printing) moves
742
 #define DEFAULT_TRAVEL_ACCELERATION   500    // X, Y, Z acceleration for travel (non printing) moves
743
 
743
 
744
-//
745
-// Use Junction Deviation instead of traditional Jerk Limiting
746
-//
744
+/**
745
+ * Junction Deviation
746
+ *
747
+ * Use Junction Deviation instead of traditional Jerk Limiting
748
+ *
749
+ * See:
750
+ *   https://reprap.org/forum/read.php?1,739819
751
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
752
+ */
747
 //#define JUNCTION_DEVIATION
753
 //#define JUNCTION_DEVIATION
748
 #if ENABLED(JUNCTION_DEVIATION)
754
 #if ENABLED(JUNCTION_DEVIATION)
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
755
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Creality/Ender-2/Configuration.h 查看文件

735
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
735
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
736
 #define DEFAULT_TRAVEL_ACCELERATION   500    // X, Y, Z acceleration for travel (non printing) moves
736
 #define DEFAULT_TRAVEL_ACCELERATION   500    // X, Y, Z acceleration for travel (non printing) moves
737
 
737
 
738
-//
739
-// Use Junction Deviation instead of traditional Jerk Limiting
740
-//
738
+/**
739
+ * Junction Deviation
740
+ *
741
+ * Use Junction Deviation instead of traditional Jerk Limiting
742
+ *
743
+ * See:
744
+ *   https://reprap.org/forum/read.php?1,739819
745
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
746
+ */
741
 //#define JUNCTION_DEVIATION
747
 //#define JUNCTION_DEVIATION
742
 #if ENABLED(JUNCTION_DEVIATION)
748
 #if ENABLED(JUNCTION_DEVIATION)
743
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Creality/Ender-3/Configuration.h 查看文件

735
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
735
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
736
 #define DEFAULT_TRAVEL_ACCELERATION   500    // X, Y, Z acceleration for travel (non printing) moves
736
 #define DEFAULT_TRAVEL_ACCELERATION   500    // X, Y, Z acceleration for travel (non printing) moves
737
 
737
 
738
-//
739
-// Use Junction Deviation instead of traditional Jerk Limiting
740
-//
738
+/**
739
+ * Junction Deviation
740
+ *
741
+ * Use Junction Deviation instead of traditional Jerk Limiting
742
+ *
743
+ * See:
744
+ *   https://reprap.org/forum/read.php?1,739819
745
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
746
+ */
741
 //#define JUNCTION_DEVIATION
747
 //#define JUNCTION_DEVIATION
742
 #if ENABLED(JUNCTION_DEVIATION)
748
 #if ENABLED(JUNCTION_DEVIATION)
743
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Creality/Ender-4/Configuration.h 查看文件

741
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
741
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
742
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
742
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
743
 
743
 
744
-//
745
-// Use Junction Deviation instead of traditional Jerk Limiting
746
-//
744
+/**
745
+ * Junction Deviation
746
+ *
747
+ * Use Junction Deviation instead of traditional Jerk Limiting
748
+ *
749
+ * See:
750
+ *   https://reprap.org/forum/read.php?1,739819
751
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
752
+ */
747
 //#define JUNCTION_DEVIATION
753
 //#define JUNCTION_DEVIATION
748
 #if ENABLED(JUNCTION_DEVIATION)
754
 #if ENABLED(JUNCTION_DEVIATION)
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
755
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Dagoma/Disco Ultimate/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 #define JUNCTION_DEVIATION
743
 #define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/EVNOVO (Artillery)/Sidewinder X1/Configuration.h 查看文件

736
 #define DEFAULT_RETRACT_ACCELERATION  10000    // E acceleration for retracts
736
 #define DEFAULT_RETRACT_ACCELERATION  10000    // E acceleration for retracts
737
 #define DEFAULT_TRAVEL_ACCELERATION   2000    // X, Y, Z acceleration for travel (non printing) moves
737
 #define DEFAULT_TRAVEL_ACCELERATION   2000    // X, Y, Z acceleration for travel (non printing) moves
738
 
738
 
739
-//
740
-// Use Junction Deviation instead of traditional Jerk Limiting
741
-//
739
+/**
740
+ * Junction Deviation
741
+ *
742
+ * Use Junction Deviation instead of traditional Jerk Limiting
743
+ *
744
+ * See:
745
+ *   https://reprap.org/forum/read.php?1,739819
746
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
747
+ */
742
 //#define JUNCTION_DEVIATION
748
 //#define JUNCTION_DEVIATION
743
 #if ENABLED(JUNCTION_DEVIATION)
749
 #if ENABLED(JUNCTION_DEVIATION)
744
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
750
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Einstart-S/Configuration.h 查看文件

741
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
741
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
742
 #define DEFAULT_TRAVEL_ACCELERATION   2000    // X, Y, Z acceleration for travel (non printing) moves
742
 #define DEFAULT_TRAVEL_ACCELERATION   2000    // X, Y, Z acceleration for travel (non printing) moves
743
 
743
 
744
-//
745
-// Use Junction Deviation instead of traditional Jerk Limiting
746
-//
744
+/**
745
+ * Junction Deviation
746
+ *
747
+ * Use Junction Deviation instead of traditional Jerk Limiting
748
+ *
749
+ * See:
750
+ *   https://reprap.org/forum/read.php?1,739819
751
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
752
+ */
747
 //#define JUNCTION_DEVIATION
753
 //#define JUNCTION_DEVIATION
748
 #if ENABLED(JUNCTION_DEVIATION)
754
 #if ENABLED(JUNCTION_DEVIATION)
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
755
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Felix/Configuration.h 查看文件

713
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
713
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
714
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
714
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
715
 
715
 
716
-//
717
-// Use Junction Deviation instead of traditional Jerk Limiting
718
-//
716
+/**
717
+ * Junction Deviation
718
+ *
719
+ * Use Junction Deviation instead of traditional Jerk Limiting
720
+ *
721
+ * See:
722
+ *   https://reprap.org/forum/read.php?1,739819
723
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
724
+ */
719
 //#define JUNCTION_DEVIATION
725
 //#define JUNCTION_DEVIATION
720
 #if ENABLED(JUNCTION_DEVIATION)
726
 #if ENABLED(JUNCTION_DEVIATION)
721
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
727
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Felix/DUAL/Configuration.h 查看文件

713
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
713
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
714
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
714
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
715
 
715
 
716
-//
717
-// Use Junction Deviation instead of traditional Jerk Limiting
718
-//
716
+/**
717
+ * Junction Deviation
718
+ *
719
+ * Use Junction Deviation instead of traditional Jerk Limiting
720
+ *
721
+ * See:
722
+ *   https://reprap.org/forum/read.php?1,739819
723
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
724
+ */
719
 //#define JUNCTION_DEVIATION
725
 //#define JUNCTION_DEVIATION
720
 #if ENABLED(JUNCTION_DEVIATION)
726
 #if ENABLED(JUNCTION_DEVIATION)
721
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
727
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/FlashForge/CreatorPro/Configuration.h 查看文件

723
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
723
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
724
 #define DEFAULT_TRAVEL_ACCELERATION   500    // X, Y, Z acceleration for travel (non printing) moves
724
 #define DEFAULT_TRAVEL_ACCELERATION   500    // X, Y, Z acceleration for travel (non printing) moves
725
 
725
 
726
-//
727
-// Use Junction Deviation instead of traditional Jerk Limiting
728
-//
726
+/**
727
+ * Junction Deviation
728
+ *
729
+ * Use Junction Deviation instead of traditional Jerk Limiting
730
+ *
731
+ * See:
732
+ *   https://reprap.org/forum/read.php?1,739819
733
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
734
+ */
729
 #define JUNCTION_DEVIATION
735
 #define JUNCTION_DEVIATION
730
 #if ENABLED(JUNCTION_DEVIATION)
736
 #if ENABLED(JUNCTION_DEVIATION)
731
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
737
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/FolgerTech/i3-2020/Configuration.h 查看文件

737
 #define DEFAULT_RETRACT_ACCELERATION   400    // E acceleration for retracts
737
 #define DEFAULT_RETRACT_ACCELERATION   400    // E acceleration for retracts
738
 #define DEFAULT_TRAVEL_ACCELERATION    400    // X, Y, Z acceleration for travel (non printing) moves
738
 #define DEFAULT_TRAVEL_ACCELERATION    400    // X, Y, Z acceleration for travel (non printing) moves
739
 
739
 
740
-//
741
-// Use Junction Deviation instead of traditional Jerk Limiting
742
-//
740
+/**
741
+ * Junction Deviation
742
+ *
743
+ * Use Junction Deviation instead of traditional Jerk Limiting
744
+ *
745
+ * See:
746
+ *   https://reprap.org/forum/read.php?1,739819
747
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
748
+ */
743
 //#define JUNCTION_DEVIATION
749
 //#define JUNCTION_DEVIATION
744
 #if ENABLED(JUNCTION_DEVIATION)
750
 #if ENABLED(JUNCTION_DEVIATION)
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
751
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Formbot/Raptor/Configuration.h 查看文件

806
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
806
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
807
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
807
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
808
 
808
 
809
-//
810
-// Use Junction Deviation instead of traditional Jerk Limiting
811
-//
809
+/**
810
+ * Junction Deviation
811
+ *
812
+ * Use Junction Deviation instead of traditional Jerk Limiting
813
+ *
814
+ * See:
815
+ *   https://reprap.org/forum/read.php?1,739819
816
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
817
+ */
812
 //#define JUNCTION_DEVIATION
818
 //#define JUNCTION_DEVIATION
813
 #if ENABLED(JUNCTION_DEVIATION)
819
 #if ENABLED(JUNCTION_DEVIATION)
814
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
820
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Formbot/T_Rex_2+/Configuration.h 查看文件

760
 #define DEFAULT_RETRACT_ACCELERATION  1500    // E acceleration for retracts
760
 #define DEFAULT_RETRACT_ACCELERATION  1500    // E acceleration for retracts
761
 #define DEFAULT_TRAVEL_ACCELERATION   1500    // X, Y, Z acceleration for travel (non printing) moves
761
 #define DEFAULT_TRAVEL_ACCELERATION   1500    // X, Y, Z acceleration for travel (non printing) moves
762
 
762
 
763
-//
764
-// Use Junction Deviation instead of traditional Jerk Limiting
765
-//
763
+/**
764
+ * Junction Deviation
765
+ *
766
+ * Use Junction Deviation instead of traditional Jerk Limiting
767
+ *
768
+ * See:
769
+ *   https://reprap.org/forum/read.php?1,739819
770
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
771
+ */
766
 //#define JUNCTION_DEVIATION
772
 //#define JUNCTION_DEVIATION
767
 #if ENABLED(JUNCTION_DEVIATION)
773
 #if ENABLED(JUNCTION_DEVIATION)
768
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
774
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Formbot/T_Rex_3/Configuration.h 查看文件

747
 #define DEFAULT_RETRACT_ACCELERATION  1500    // E acceleration for retracts
747
 #define DEFAULT_RETRACT_ACCELERATION  1500    // E acceleration for retracts
748
 #define DEFAULT_TRAVEL_ACCELERATION   1500    // X, Y, Z acceleration for travel (non printing) moves
748
 #define DEFAULT_TRAVEL_ACCELERATION   1500    // X, Y, Z acceleration for travel (non printing) moves
749
 
749
 
750
-//
751
-// Use Junction Deviation instead of traditional Jerk Limiting
752
-//
750
+/**
751
+ * Junction Deviation
752
+ *
753
+ * Use Junction Deviation instead of traditional Jerk Limiting
754
+ *
755
+ * See:
756
+ *   https://reprap.org/forum/read.php?1,739819
757
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
758
+ */
753
 //#define JUNCTION_DEVIATION
759
 //#define JUNCTION_DEVIATION
754
 #if ENABLED(JUNCTION_DEVIATION)
760
 #if ENABLED(JUNCTION_DEVIATION)
755
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
761
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/A10/Configuration.h 查看文件

714
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
714
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
715
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
715
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
716
 
716
 
717
-//
718
-// Use Junction Deviation instead of traditional Jerk Limiting
719
-//
717
+/**
718
+ * Junction Deviation
719
+ *
720
+ * Use Junction Deviation instead of traditional Jerk Limiting
721
+ *
722
+ * See:
723
+ *   https://reprap.org/forum/read.php?1,739819
724
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
725
+ */
720
 #define JUNCTION_DEVIATION
726
 #define JUNCTION_DEVIATION
721
 #if ENABLED(JUNCTION_DEVIATION)
727
 #if ENABLED(JUNCTION_DEVIATION)
722
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
728
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/A10M/Configuration.h 查看文件

714
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
714
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
715
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
715
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
716
 
716
 
717
-//
718
-// Use Junction Deviation instead of traditional Jerk Limiting
719
-//
717
+/**
718
+ * Junction Deviation
719
+ *
720
+ * Use Junction Deviation instead of traditional Jerk Limiting
721
+ *
722
+ * See:
723
+ *   https://reprap.org/forum/read.php?1,739819
724
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
725
+ */
720
 #define JUNCTION_DEVIATION
726
 #define JUNCTION_DEVIATION
721
 #if ENABLED(JUNCTION_DEVIATION)
727
 #if ENABLED(JUNCTION_DEVIATION)
722
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
728
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/A20M/Configuration.h 查看文件

714
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
714
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
715
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
715
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
716
 
716
 
717
-//
718
-// Use Junction Deviation instead of traditional Jerk Limiting
719
-//
717
+/**
718
+ * Junction Deviation
719
+ *
720
+ * Use Junction Deviation instead of traditional Jerk Limiting
721
+ *
722
+ * See:
723
+ *   https://reprap.org/forum/read.php?1,739819
724
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
725
+ */
720
 #define JUNCTION_DEVIATION
726
 #define JUNCTION_DEVIATION
721
 #if ENABLED(JUNCTION_DEVIATION)
727
 #if ENABLED(JUNCTION_DEVIATION)
722
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
728
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/GT2560/Configuration.h 查看文件

746
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
746
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
747
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
747
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
748
 
748
 
749
-//
750
-// Use Junction Deviation instead of traditional Jerk Limiting
751
-//
749
+/**
750
+ * Junction Deviation
751
+ *
752
+ * Use Junction Deviation instead of traditional Jerk Limiting
753
+ *
754
+ * See:
755
+ *   https://reprap.org/forum/read.php?1,739819
756
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
757
+ */
752
 //#define JUNCTION_DEVIATION
758
 //#define JUNCTION_DEVIATION
753
 #if ENABLED(JUNCTION_DEVIATION)
759
 #if ENABLED(JUNCTION_DEVIATION)
754
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
760
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/MeCreator2/Configuration.h 查看文件

738
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
738
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
739
 #define DEFAULT_TRAVEL_ACCELERATION   2000    // X, Y, Z acceleration for travel (non printing) moves
739
 #define DEFAULT_TRAVEL_ACCELERATION   2000    // X, Y, Z acceleration for travel (non printing) moves
740
 
740
 
741
-//
742
-// Use Junction Deviation instead of traditional Jerk Limiting
743
-//
741
+/**
742
+ * Junction Deviation
743
+ *
744
+ * Use Junction Deviation instead of traditional Jerk Limiting
745
+ *
746
+ * See:
747
+ *   https://reprap.org/forum/read.php?1,739819
748
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
749
+ */
744
 //#define JUNCTION_DEVIATION
750
 //#define JUNCTION_DEVIATION
745
 #if ENABLED(JUNCTION_DEVIATION)
751
 #if ENABLED(JUNCTION_DEVIATION)
746
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
752
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/Prusa i3 Pro B/bltouch/Configuration.h 查看文件

751
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
751
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
752
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
752
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
753
 
753
 
754
-//
755
-// Use Junction Deviation instead of traditional Jerk Limiting
756
-//
754
+/**
755
+ * Junction Deviation
756
+ *
757
+ * Use Junction Deviation instead of traditional Jerk Limiting
758
+ *
759
+ * See:
760
+ *   https://reprap.org/forum/read.php?1,739819
761
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
762
+ */
757
 //#define JUNCTION_DEVIATION
763
 //#define JUNCTION_DEVIATION
758
 #if ENABLED(JUNCTION_DEVIATION)
764
 #if ENABLED(JUNCTION_DEVIATION)
759
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
765
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/Prusa i3 Pro B/noprobe/Configuration.h 查看文件

751
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
751
 #define DEFAULT_RETRACT_ACCELERATION  2000    // E acceleration for retracts
752
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
752
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
753
 
753
 
754
-//
755
-// Use Junction Deviation instead of traditional Jerk Limiting
756
-//
754
+/**
755
+ * Junction Deviation
756
+ *
757
+ * Use Junction Deviation instead of traditional Jerk Limiting
758
+ *
759
+ * See:
760
+ *   https://reprap.org/forum/read.php?1,739819
761
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
762
+ */
757
 //#define JUNCTION_DEVIATION
763
 //#define JUNCTION_DEVIATION
758
 #if ENABLED(JUNCTION_DEVIATION)
764
 #if ENABLED(JUNCTION_DEVIATION)
759
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
765
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/Prusa i3 Pro C/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Geeetech/Prusa i3 Pro W/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Infitary/i3-M508/Configuration.h 查看文件

735
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
735
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
736
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
736
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
737
 
737
 
738
-//
739
-// Use Junction Deviation instead of traditional Jerk Limiting
740
-//
738
+/**
739
+ * Junction Deviation
740
+ *
741
+ * Use Junction Deviation instead of traditional Jerk Limiting
742
+ *
743
+ * See:
744
+ *   https://reprap.org/forum/read.php?1,739819
745
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
746
+ */
741
 //#define JUNCTION_DEVIATION
747
 //#define JUNCTION_DEVIATION
742
 #if ENABLED(JUNCTION_DEVIATION)
748
 #if ENABLED(JUNCTION_DEVIATION)
743
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/JGAurora/A5/Configuration.h 查看文件

743
 #define DEFAULT_RETRACT_ACCELERATION  800    // E acceleration for retracts
743
 #define DEFAULT_RETRACT_ACCELERATION  800    // E acceleration for retracts
744
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
744
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
745
 
745
 
746
-//
747
-// Use Junction Deviation instead of traditional Jerk Limiting
748
-//
746
+/**
747
+ * Junction Deviation
748
+ *
749
+ * Use Junction Deviation instead of traditional Jerk Limiting
750
+ *
751
+ * See:
752
+ *   https://reprap.org/forum/read.php?1,739819
753
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
754
+ */
749
 //#define JUNCTION_DEVIATION
755
 //#define JUNCTION_DEVIATION
750
 #if ENABLED(JUNCTION_DEVIATION)
756
 #if ENABLED(JUNCTION_DEVIATION)
751
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
757
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/MakerParts/Configuration.h 查看文件

751
 #define DEFAULT_RETRACT_ACCELERATION  100                 // E acceleration for retracts
751
 #define DEFAULT_RETRACT_ACCELERATION  100                 // E acceleration for retracts
752
 #define DEFAULT_TRAVEL_ACCELERATION   MAX_XYAXIS_ACCEL    // X, Y, Z acceleration for travel (non printing) moves
752
 #define DEFAULT_TRAVEL_ACCELERATION   MAX_XYAXIS_ACCEL    // X, Y, Z acceleration for travel (non printing) moves
753
 
753
 
754
-//
755
-// Use Junction Deviation instead of traditional Jerk Limiting
756
-//
754
+/**
755
+ * Junction Deviation
756
+ *
757
+ * Use Junction Deviation instead of traditional Jerk Limiting
758
+ *
759
+ * See:
760
+ *   https://reprap.org/forum/read.php?1,739819
761
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
762
+ */
757
 //#define JUNCTION_DEVIATION
763
 //#define JUNCTION_DEVIATION
758
 #if ENABLED(JUNCTION_DEVIATION)
764
 #if ENABLED(JUNCTION_DEVIATION)
759
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
765
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Malyan/M150/Configuration.h 查看文件

751
 #define DEFAULT_RETRACT_ACCELERATION  3000   // E acceleration for retracts
751
 #define DEFAULT_RETRACT_ACCELERATION  3000   // E acceleration for retracts
752
 #define DEFAULT_TRAVEL_ACCELERATION   700    // X, Y, Z acceleration for travel (non printing) moves
752
 #define DEFAULT_TRAVEL_ACCELERATION   700    // X, Y, Z acceleration for travel (non printing) moves
753
 
753
 
754
-//
755
-// Use Junction Deviation instead of traditional Jerk Limiting
756
-//
754
+/**
755
+ * Junction Deviation
756
+ *
757
+ * Use Junction Deviation instead of traditional Jerk Limiting
758
+ *
759
+ * See:
760
+ *   https://reprap.org/forum/read.php?1,739819
761
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
762
+ */
757
 //#define JUNCTION_DEVIATION
763
 //#define JUNCTION_DEVIATION
758
 #if ENABLED(JUNCTION_DEVIATION)
764
 #if ENABLED(JUNCTION_DEVIATION)
759
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
765
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Malyan/M200/Configuration.h 查看文件

730
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
730
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
731
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 
732
 
733
-//
734
-// Use Junction Deviation instead of traditional Jerk Limiting
735
-//
733
+/**
734
+ * Junction Deviation
735
+ *
736
+ * Use Junction Deviation instead of traditional Jerk Limiting
737
+ *
738
+ * See:
739
+ *   https://reprap.org/forum/read.php?1,739819
740
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
741
+ */
736
 //#define JUNCTION_DEVIATION
742
 //#define JUNCTION_DEVIATION
737
 #if ENABLED(JUNCTION_DEVIATION)
743
 #if ENABLED(JUNCTION_DEVIATION)
738
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
744
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Micromake/C1/basic/Configuration.h 查看文件

735
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
735
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
736
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
736
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
737
 
737
 
738
-//
739
-// Use Junction Deviation instead of traditional Jerk Limiting
740
-//
738
+/**
739
+ * Junction Deviation
740
+ *
741
+ * Use Junction Deviation instead of traditional Jerk Limiting
742
+ *
743
+ * See:
744
+ *   https://reprap.org/forum/read.php?1,739819
745
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
746
+ */
741
 //#define JUNCTION_DEVIATION
747
 //#define JUNCTION_DEVIATION
742
 #if ENABLED(JUNCTION_DEVIATION)
748
 #if ENABLED(JUNCTION_DEVIATION)
743
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Micromake/C1/enhanced/Configuration.h 查看文件

735
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
735
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
736
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
736
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
737
 
737
 
738
-//
739
-// Use Junction Deviation instead of traditional Jerk Limiting
740
-//
738
+/**
739
+ * Junction Deviation
740
+ *
741
+ * Use Junction Deviation instead of traditional Jerk Limiting
742
+ *
743
+ * See:
744
+ *   https://reprap.org/forum/read.php?1,739819
745
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
746
+ */
741
 //#define JUNCTION_DEVIATION
747
 //#define JUNCTION_DEVIATION
742
 #if ENABLED(JUNCTION_DEVIATION)
748
 #if ENABLED(JUNCTION_DEVIATION)
743
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Mks/Robin/Configuration.h 查看文件

732
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
733
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
734
 
734
 
735
-//
736
-// Use Junction Deviation instead of traditional Jerk Limiting
737
-//
735
+/**
736
+ * Junction Deviation
737
+ *
738
+ * Use Junction Deviation instead of traditional Jerk Limiting
739
+ *
740
+ * See:
741
+ *   https://reprap.org/forum/read.php?1,739819
742
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
743
+ */
738
 //#define JUNCTION_DEVIATION
744
 //#define JUNCTION_DEVIATION
739
 #if ENABLED(JUNCTION_DEVIATION)
745
 #if ENABLED(JUNCTION_DEVIATION)
740
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
746
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Mks/Sbase/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Printrbot/PrintrboardG2/Configuration.h 查看文件

739
 #define DEFAULT_RETRACT_ACCELERATION  100    // E acceleration for retracts
739
 #define DEFAULT_RETRACT_ACCELERATION  100    // E acceleration for retracts
740
 #define DEFAULT_TRAVEL_ACCELERATION   100    // X, Y, Z acceleration for travel (non printing) moves
740
 #define DEFAULT_TRAVEL_ACCELERATION   100    // X, Y, Z acceleration for travel (non printing) moves
741
 
741
 
742
-//
743
-// Use Junction Deviation instead of traditional Jerk Limiting
744
-//
742
+/**
743
+ * Junction Deviation
744
+ *
745
+ * Use Junction Deviation instead of traditional Jerk Limiting
746
+ *
747
+ * See:
748
+ *   https://reprap.org/forum/read.php?1,739819
749
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
750
+ */
745
 //#define JUNCTION_DEVIATION
751
 //#define JUNCTION_DEVIATION
746
 #if ENABLED(JUNCTION_DEVIATION)
752
 #if ENABLED(JUNCTION_DEVIATION)
747
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
753
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/RapideLite/RL200/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/RepRapPro/Huxley/Configuration.h 查看文件

771
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
771
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
772
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
772
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
773
 
773
 
774
-//
775
-// Use Junction Deviation instead of traditional Jerk Limiting
776
-//
774
+/**
775
+ * Junction Deviation
776
+ *
777
+ * Use Junction Deviation instead of traditional Jerk Limiting
778
+ *
779
+ * See:
780
+ *   https://reprap.org/forum/read.php?1,739819
781
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
782
+ */
777
 //#define JUNCTION_DEVIATION
783
 //#define JUNCTION_DEVIATION
778
 #if ENABLED(JUNCTION_DEVIATION)
784
 #if ENABLED(JUNCTION_DEVIATION)
779
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
785
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/RepRapWorld/Megatronics/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/RigidBot/Configuration.h 查看文件

729
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
729
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
730
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
730
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
731
 
731
 
732
-//
733
-// Use Junction Deviation instead of traditional Jerk Limiting
734
-//
732
+/**
733
+ * Junction Deviation
734
+ *
735
+ * Use Junction Deviation instead of traditional Jerk Limiting
736
+ *
737
+ * See:
738
+ *   https://reprap.org/forum/read.php?1,739819
739
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
740
+ */
735
 //#define JUNCTION_DEVIATION
741
 //#define JUNCTION_DEVIATION
736
 #if ENABLED(JUNCTION_DEVIATION)
742
 #if ENABLED(JUNCTION_DEVIATION)
737
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
743
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/SCARA/Configuration.h 查看文件

744
 #define DEFAULT_RETRACT_ACCELERATION  2000   // E acceleration for retracts
744
 #define DEFAULT_RETRACT_ACCELERATION  2000   // E acceleration for retracts
745
 #define DEFAULT_TRAVEL_ACCELERATION   400    // X, Y, Z acceleration for travel (non printing) moves
745
 #define DEFAULT_TRAVEL_ACCELERATION   400    // X, Y, Z acceleration for travel (non printing) moves
746
 
746
 
747
-//
748
-// Use Junction Deviation instead of traditional Jerk Limiting
749
-//
747
+/**
748
+ * Junction Deviation
749
+ *
750
+ * Use Junction Deviation instead of traditional Jerk Limiting
751
+ *
752
+ * See:
753
+ *   https://reprap.org/forum/read.php?1,739819
754
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
755
+ */
750
 //#define JUNCTION_DEVIATION
756
 //#define JUNCTION_DEVIATION
751
 #if ENABLED(JUNCTION_DEVIATION)
757
 #if ENABLED(JUNCTION_DEVIATION)
752
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
758
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/STM32/Black_STM32F407VET6/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/STM32/STM32F10/Configuration.h 查看文件

733
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
733
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
734
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
734
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
735
 
735
 
736
-//
737
-// Use Junction Deviation instead of traditional Jerk Limiting
738
-//
736
+/**
737
+ * Junction Deviation
738
+ *
739
+ * Use Junction Deviation instead of traditional Jerk Limiting
740
+ *
741
+ * See:
742
+ *   https://reprap.org/forum/read.php?1,739819
743
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
744
+ */
739
 //#define JUNCTION_DEVIATION
745
 //#define JUNCTION_DEVIATION
740
 #if ENABLED(JUNCTION_DEVIATION)
746
 #if ENABLED(JUNCTION_DEVIATION)
741
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
747
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/STM32/STM32F4/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/STM32/stm32f103ret6/Configuration.h 查看文件

733
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
733
 #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration for retracts
734
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
734
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
735
 
735
 
736
-//
737
-// Use Junction Deviation instead of traditional Jerk Limiting
738
-//
736
+/**
737
+ * Junction Deviation
738
+ *
739
+ * Use Junction Deviation instead of traditional Jerk Limiting
740
+ *
741
+ * See:
742
+ *   https://reprap.org/forum/read.php?1,739819
743
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
744
+ */
739
 //#define JUNCTION_DEVIATION
745
 //#define JUNCTION_DEVIATION
740
 #if ENABLED(JUNCTION_DEVIATION)
746
 #if ENABLED(JUNCTION_DEVIATION)
741
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
747
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Sanguinololu/Configuration.h 查看文件

762
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
762
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
763
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
763
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
764
 
764
 
765
-//
766
-// Use Junction Deviation instead of traditional Jerk Limiting
767
-//
765
+/**
766
+ * Junction Deviation
767
+ *
768
+ * Use Junction Deviation instead of traditional Jerk Limiting
769
+ *
770
+ * See:
771
+ *   https://reprap.org/forum/read.php?1,739819
772
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
773
+ */
768
 //#define JUNCTION_DEVIATION
774
 //#define JUNCTION_DEVIATION
769
 #if ENABLED(JUNCTION_DEVIATION)
775
 #if ENABLED(JUNCTION_DEVIATION)
770
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
776
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/TheBorg/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/TinyBoy2/Configuration.h 查看文件

782
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
782
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
783
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
783
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
784
 
784
 
785
-//
786
-// Use Junction Deviation instead of traditional Jerk Limiting
787
-//
785
+/**
786
+ * Junction Deviation
787
+ *
788
+ * Use Junction Deviation instead of traditional Jerk Limiting
789
+ *
790
+ * See:
791
+ *   https://reprap.org/forum/read.php?1,739819
792
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
793
+ */
788
 //#define JUNCTION_DEVIATION
794
 //#define JUNCTION_DEVIATION
789
 #if ENABLED(JUNCTION_DEVIATION)
795
 #if ENABLED(JUNCTION_DEVIATION)
790
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
796
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Tronxy/X1/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Tronxy/X3A/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Tronxy/X5S-2E/Configuration.h 查看文件

752
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
752
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
753
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
753
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
754
 
754
 
755
-//
756
-// Use Junction Deviation instead of traditional Jerk Limiting
757
-//
755
+/**
756
+ * Junction Deviation
757
+ *
758
+ * Use Junction Deviation instead of traditional Jerk Limiting
759
+ *
760
+ * See:
761
+ *   https://reprap.org/forum/read.php?1,739819
762
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
763
+ */
758
 //#define JUNCTION_DEVIATION
764
 //#define JUNCTION_DEVIATION
759
 #if ENABLED(JUNCTION_DEVIATION)
765
 #if ENABLED(JUNCTION_DEVIATION)
760
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
766
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Tronxy/X5S/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Tronxy/XY100/Configuration.h 查看文件

742
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
742
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
743
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
743
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
744
 
744
 
745
-//
746
-// Use Junction Deviation instead of traditional Jerk Limiting
747
-//
745
+/**
746
+ * Junction Deviation
747
+ *
748
+ * Use Junction Deviation instead of traditional Jerk Limiting
749
+ *
750
+ * See:
751
+ *   https://reprap.org/forum/read.php?1,739819
752
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
753
+ */
748
 //#define JUNCTION_DEVIATION
754
 //#define JUNCTION_DEVIATION
749
 #if ENABLED(JUNCTION_DEVIATION)
755
 #if ENABLED(JUNCTION_DEVIATION)
750
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
756
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/UltiMachine/Archim1/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/UltiMachine/Archim2/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/VORONDesign/Configuration.h 查看文件

740
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
740
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
741
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
741
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
742
 
742
 
743
-//
744
-// Use Junction Deviation instead of traditional Jerk Limiting
745
-//
743
+/**
744
+ * Junction Deviation
745
+ *
746
+ * Use Junction Deviation instead of traditional Jerk Limiting
747
+ *
748
+ * See:
749
+ *   https://reprap.org/forum/read.php?1,739819
750
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
751
+ */
746
 //#define JUNCTION_DEVIATION
752
 //#define JUNCTION_DEVIATION
747
 #if ENABLED(JUNCTION_DEVIATION)
753
 #if ENABLED(JUNCTION_DEVIATION)
748
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
754
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Velleman/K8200/Configuration.h 查看文件

760
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
760
 #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration for retracts
761
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
761
 #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration for travel (non printing) moves
762
 
762
 
763
-//
764
-// Use Junction Deviation instead of traditional Jerk Limiting
765
-//
763
+/**
764
+ * Junction Deviation
765
+ *
766
+ * Use Junction Deviation instead of traditional Jerk Limiting
767
+ *
768
+ * See:
769
+ *   https://reprap.org/forum/read.php?1,739819
770
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
771
+ */
766
 //#define JUNCTION_DEVIATION
772
 //#define JUNCTION_DEVIATION
767
 #if ENABLED(JUNCTION_DEVIATION)
773
 #if ENABLED(JUNCTION_DEVIATION)
768
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
774
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Velleman/K8400/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  6000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  6000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Velleman/K8400/Dual-head/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  6000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  6000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/WASP/PowerWASP/Configuration.h 查看文件

750
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
750
 #define DEFAULT_RETRACT_ACCELERATION  500    // E acceleration for retracts
751
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
751
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
752
 
752
 
753
-//
754
-// Use Junction Deviation instead of traditional Jerk Limiting
755
-//
753
+/**
754
+ * Junction Deviation
755
+ *
756
+ * Use Junction Deviation instead of traditional Jerk Limiting
757
+ *
758
+ * See:
759
+ *   https://reprap.org/forum/read.php?1,739819
760
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
761
+ */
756
 //#define JUNCTION_DEVIATION
762
 //#define JUNCTION_DEVIATION
757
 #if ENABLED(JUNCTION_DEVIATION)
763
 #if ENABLED(JUNCTION_DEVIATION)
758
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
764
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/Wanhao/Duplicator 6/Configuration.h 查看文件

741
 #define DEFAULT_RETRACT_ACCELERATION  1500    // E acceleration for retracts
741
 #define DEFAULT_RETRACT_ACCELERATION  1500    // E acceleration for retracts
742
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
742
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
743
 
743
 
744
-//
745
-// Use Junction Deviation instead of traditional Jerk Limiting
746
-//
744
+/**
745
+ * Junction Deviation
746
+ *
747
+ * Use Junction Deviation instead of traditional Jerk Limiting
748
+ *
749
+ * See:
750
+ *   https://reprap.org/forum/read.php?1,739819
751
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
752
+ */
747
 //#define JUNCTION_DEVIATION
753
 //#define JUNCTION_DEVIATION
748
 #if ENABLED(JUNCTION_DEVIATION)
754
 #if ENABLED(JUNCTION_DEVIATION)
749
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
755
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/adafruit/ST7565/Configuration.h 查看文件

731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
731
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
732
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
733
 
733
 
734
-//
735
-// Use Junction Deviation instead of traditional Jerk Limiting
736
-//
734
+/**
735
+ * Junction Deviation
736
+ *
737
+ * Use Junction Deviation instead of traditional Jerk Limiting
738
+ *
739
+ * See:
740
+ *   https://reprap.org/forum/read.php?1,739819
741
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
742
+ */
737
 //#define JUNCTION_DEVIATION
743
 //#define JUNCTION_DEVIATION
738
 #if ENABLED(JUNCTION_DEVIATION)
744
 #if ENABLED(JUNCTION_DEVIATION)
739
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
745
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/Anycubic/Kossel/Configuration.h 查看文件

861
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
861
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
862
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
862
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
863
 
863
 
864
-//
865
-// Use Junction Deviation instead of traditional Jerk Limiting
866
-//
864
+/**
865
+ * Junction Deviation
866
+ *
867
+ * Use Junction Deviation instead of traditional Jerk Limiting
868
+ *
869
+ * See:
870
+ *   https://reprap.org/forum/read.php?1,739819
871
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
872
+ */
867
 //#define JUNCTION_DEVIATION
873
 //#define JUNCTION_DEVIATION
868
 #if ENABLED(JUNCTION_DEVIATION)
874
 #if ENABLED(JUNCTION_DEVIATION)
869
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
875
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/FLSUN/auto_calibrate/Configuration.h 查看文件

813
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
813
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
814
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
814
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
815
 
815
 
816
-//
817
-// Use Junction Deviation instead of traditional Jerk Limiting
818
-//
816
+/**
817
+ * Junction Deviation
818
+ *
819
+ * Use Junction Deviation instead of traditional Jerk Limiting
820
+ *
821
+ * See:
822
+ *   https://reprap.org/forum/read.php?1,739819
823
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
824
+ */
819
 //#define JUNCTION_DEVIATION
825
 //#define JUNCTION_DEVIATION
820
 #if ENABLED(JUNCTION_DEVIATION)
826
 #if ENABLED(JUNCTION_DEVIATION)
821
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
827
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/FLSUN/kossel/Configuration.h 查看文件

813
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
813
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
814
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
814
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
815
 
815
 
816
-//
817
-// Use Junction Deviation instead of traditional Jerk Limiting
818
-//
816
+/**
817
+ * Junction Deviation
818
+ *
819
+ * Use Junction Deviation instead of traditional Jerk Limiting
820
+ *
821
+ * See:
822
+ *   https://reprap.org/forum/read.php?1,739819
823
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
824
+ */
819
 //#define JUNCTION_DEVIATION
825
 //#define JUNCTION_DEVIATION
820
 #if ENABLED(JUNCTION_DEVIATION)
826
 #if ENABLED(JUNCTION_DEVIATION)
821
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
827
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/FLSUN/kossel_mini/Configuration.h 查看文件

813
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
813
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
814
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
814
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
815
 
815
 
816
-//
817
-// Use Junction Deviation instead of traditional Jerk Limiting
818
-//
816
+/**
817
+ * Junction Deviation
818
+ *
819
+ * Use Junction Deviation instead of traditional Jerk Limiting
820
+ *
821
+ * See:
822
+ *   https://reprap.org/forum/read.php?1,739819
823
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
824
+ */
819
 //#define JUNCTION_DEVIATION
825
 //#define JUNCTION_DEVIATION
820
 #if ENABLED(JUNCTION_DEVIATION)
826
 #if ENABLED(JUNCTION_DEVIATION)
821
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
827
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/Geeetech/Rostock 301/Configuration.h 查看文件

803
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
803
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
804
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
804
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
805
 
805
 
806
-//
807
-// Use Junction Deviation instead of traditional Jerk Limiting
808
-//
806
+/**
807
+ * Junction Deviation
808
+ *
809
+ * Use Junction Deviation instead of traditional Jerk Limiting
810
+ *
811
+ * See:
812
+ *   https://reprap.org/forum/read.php?1,739819
813
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
814
+ */
809
 //#define JUNCTION_DEVIATION
815
 //#define JUNCTION_DEVIATION
810
 #if ENABLED(JUNCTION_DEVIATION)
816
 #if ENABLED(JUNCTION_DEVIATION)
811
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
817
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/Hatchbox_Alpha/Configuration.h 查看文件

818
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
818
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
819
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
819
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
820
 
820
 
821
-//
822
-// Use Junction Deviation instead of traditional Jerk Limiting
823
-//
821
+/**
822
+ * Junction Deviation
823
+ *
824
+ * Use Junction Deviation instead of traditional Jerk Limiting
825
+ *
826
+ * See:
827
+ *   https://reprap.org/forum/read.php?1,739819
828
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
829
+ */
824
 //#define JUNCTION_DEVIATION
830
 //#define JUNCTION_DEVIATION
825
 #if ENABLED(JUNCTION_DEVIATION)
831
 #if ENABLED(JUNCTION_DEVIATION)
826
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
832
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/MKS/SBASE/Configuration.h 查看文件

803
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
803
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
804
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
804
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
805
 
805
 
806
-//
807
-// Use Junction Deviation instead of traditional Jerk Limiting
808
-//
806
+/**
807
+ * Junction Deviation
808
+ *
809
+ * Use Junction Deviation instead of traditional Jerk Limiting
810
+ *
811
+ * See:
812
+ *   https://reprap.org/forum/read.php?1,739819
813
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
814
+ */
809
 //#define JUNCTION_DEVIATION
815
 //#define JUNCTION_DEVIATION
810
 #if ENABLED(JUNCTION_DEVIATION)
816
 #if ENABLED(JUNCTION_DEVIATION)
811
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
817
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/Tevo Little Monster/Configuration.h 查看文件

807
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
807
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
808
 #define DEFAULT_TRAVEL_ACCELERATION   5000    // X, Y, Z acceleration for travel (non printing) moves
808
 #define DEFAULT_TRAVEL_ACCELERATION   5000    // X, Y, Z acceleration for travel (non printing) moves
809
 
809
 
810
-//
811
-// Use Junction Deviation instead of traditional Jerk Limiting
812
-//
810
+/**
811
+ * Junction Deviation
812
+ *
813
+ * Use Junction Deviation instead of traditional Jerk Limiting
814
+ *
815
+ * See:
816
+ *   https://reprap.org/forum/read.php?1,739819
817
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
818
+ */
813
 //#define JUNCTION_DEVIATION
819
 //#define JUNCTION_DEVIATION
814
 #if ENABLED(JUNCTION_DEVIATION)
820
 #if ENABLED(JUNCTION_DEVIATION)
815
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
821
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/generic/Configuration.h 查看文件

803
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
803
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
804
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
804
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
805
 
805
 
806
-//
807
-// Use Junction Deviation instead of traditional Jerk Limiting
808
-//
806
+/**
807
+ * Junction Deviation
808
+ *
809
+ * Use Junction Deviation instead of traditional Jerk Limiting
810
+ *
811
+ * See:
812
+ *   https://reprap.org/forum/read.php?1,739819
813
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
814
+ */
809
 //#define JUNCTION_DEVIATION
815
 //#define JUNCTION_DEVIATION
810
 #if ENABLED(JUNCTION_DEVIATION)
816
 #if ENABLED(JUNCTION_DEVIATION)
811
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
817
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/kossel_mini/Configuration.h 查看文件

803
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
803
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
804
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
804
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
805
 
805
 
806
-//
807
-// Use Junction Deviation instead of traditional Jerk Limiting
808
-//
806
+/**
807
+ * Junction Deviation
808
+ *
809
+ * Use Junction Deviation instead of traditional Jerk Limiting
810
+ *
811
+ * See:
812
+ *   https://reprap.org/forum/read.php?1,739819
813
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
814
+ */
809
 //#define JUNCTION_DEVIATION
815
 //#define JUNCTION_DEVIATION
810
 #if ENABLED(JUNCTION_DEVIATION)
816
 #if ENABLED(JUNCTION_DEVIATION)
811
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
817
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/kossel_pro/Configuration.h 查看文件

796
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
796
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
797
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
797
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
798
 
798
 
799
-//
800
-// Use Junction Deviation instead of traditional Jerk Limiting
801
-//
799
+/**
800
+ * Junction Deviation
801
+ *
802
+ * Use Junction Deviation instead of traditional Jerk Limiting
803
+ *
804
+ * See:
805
+ *   https://reprap.org/forum/read.php?1,739819
806
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
807
+ */
802
 //#define JUNCTION_DEVIATION
808
 //#define JUNCTION_DEVIATION
803
 #if ENABLED(JUNCTION_DEVIATION)
809
 #if ENABLED(JUNCTION_DEVIATION)
804
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
810
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/delta/kossel_xl/Configuration.h 查看文件

806
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
806
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
807
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
807
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
808
 
808
 
809
-//
810
-// Use Junction Deviation instead of traditional Jerk Limiting
811
-//
809
+/**
810
+ * Junction Deviation
811
+ *
812
+ * Use Junction Deviation instead of traditional Jerk Limiting
813
+ *
814
+ * See:
815
+ *   https://reprap.org/forum/read.php?1,739819
816
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
817
+ */
812
 //#define JUNCTION_DEVIATION
818
 //#define JUNCTION_DEVIATION
813
 #if ENABLED(JUNCTION_DEVIATION)
819
 #if ENABLED(JUNCTION_DEVIATION)
814
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
820
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/gCreate/gMax1.5+/Configuration.h 查看文件

744
 #define DEFAULT_RETRACT_ACCELERATION   400    // E acceleration for retracts
744
 #define DEFAULT_RETRACT_ACCELERATION   400    // E acceleration for retracts
745
 #define DEFAULT_TRAVEL_ACCELERATION    400    // X, Y, Z acceleration for travel (non printing) moves
745
 #define DEFAULT_TRAVEL_ACCELERATION    400    // X, Y, Z acceleration for travel (non printing) moves
746
 
746
 
747
-//
748
-// Use Junction Deviation instead of traditional Jerk Limiting
749
-//
747
+/**
748
+ * Junction Deviation
749
+ *
750
+ * Use Junction Deviation instead of traditional Jerk Limiting
751
+ *
752
+ * See:
753
+ *   https://reprap.org/forum/read.php?1,739819
754
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
755
+ */
750
 //#define JUNCTION_DEVIATION
756
 //#define JUNCTION_DEVIATION
751
 #if ENABLED(JUNCTION_DEVIATION)
757
 #if ENABLED(JUNCTION_DEVIATION)
752
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
758
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 9
- 3
config/examples/makibox/Configuration.h 查看文件

734
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
734
 #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration for retracts
735
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
735
 #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration for travel (non printing) moves
736
 
736
 
737
-//
738
-// Use Junction Deviation instead of traditional Jerk Limiting
739
-//
737
+/**
738
+ * Junction Deviation
739
+ *
740
+ * Use Junction Deviation instead of traditional Jerk Limiting
741
+ *
742
+ * See:
743
+ *   https://reprap.org/forum/read.php?1,739819
744
+ *   http://blog.kyneticcnc.com/2018/10/computing-junction-deviation-for-marlin.html
745
+ */
740
 //#define JUNCTION_DEVIATION
746
 //#define JUNCTION_DEVIATION
741
 #if ENABLED(JUNCTION_DEVIATION)
747
 #if ENABLED(JUNCTION_DEVIATION)
742
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge
748
   #define JUNCTION_DEVIATION_MM 0.02  // (mm) Distance from real junction edge

+ 0
- 0
config/examples/tvrrug/Round2/Configuration.h 查看文件


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