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Show leveling status on character LCD

Scott Lahteine 7 years ago
parent
commit
56c05a7015
1 changed files with 4 additions and 0 deletions
  1. 4
    0
      Marlin/src/lcd/ultralcd_impl_HD44780.h

+ 4
- 0
Marlin/src/lcd/ultralcd_impl_HD44780.h View File

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     _draw_axis_label(Z_AXIS, PSTR(MSG_Z), blink);
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     _draw_axis_label(Z_AXIS, PSTR(MSG_Z), blink);
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     lcd.print(ftostr52sp(FIXFLOAT(current_position[Z_AXIS])));
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     lcd.print(ftostr52sp(FIXFLOAT(current_position[Z_AXIS])));
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+    #if HAS_LEVELING
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+      lcd.write(leveling_is_active() || blink ? '_' : ' ');
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+    #endif
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+
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   #endif // LCD_HEIGHT > 2
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   #endif // LCD_HEIGHT > 2
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   //
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   //

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