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@@ -767,28 +767,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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//
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//#define LCD_LANGUAGE en
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-/**
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- * LCD Character Set
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- *
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- * Note: This option is NOT applicable to Graphical Displays.
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- *
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- * All character-based LCD's provide ASCII plus one of these
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- * language extensions:
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- *
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- * - JAPANESE ... the most common
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- * - WESTERN ... with more accented characters
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- * - CYRILLIC ... for the Russian language
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- *
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- * To determine the language extension installed on your controller:
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- *
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- * - Compile and upload with LCD_LANGUAGE set to 'test'
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- * - Click the controller to view the LCD menu
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- * - The LCD will display Japanese, Western, or Cyrillic text
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- *
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- * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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- *
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- * :['JAPANESE','WESTERN','CYRILLIC']
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- */
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+//
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+// LCD Character Set
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+//
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+// Note: This option is NOT applicable to Graphical Displays.
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+//
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+// All character-based LCD's provide ASCII plus one of these
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+// language extensions:
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+//
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+// - JAPANESE ... the most common
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779
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+// - WESTERN ... with more accented characters
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780
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+// - CYRILLIC ... for the Russian language
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+//
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+// To determine the language extension installed on your controller:
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783
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+//
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784
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+// - Compile and upload with LCD_LANGUAGE set to 'test'
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785
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+// - Click the controller to view the LCD menu
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+// - The LCD will display Japanese, Western, or Cyrillic text
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+//
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+// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
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+//
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+// :['JAPANESE','WESTERN','CYRILLIC']
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+//
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#define DISPLAY_CHARSET_HD44780 JAPANESE
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//
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