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Fix pointer-to-string issues with set_home_offsets and _lcd_level_bed_homing

Scott Lahteine 8 lat temu
rodzic
commit
6a4d394fff
1 zmienionych plików z 2 dodań i 2 usunięć
  1. 2
    2
      Marlin/ultralcd.cpp

+ 2
- 2
Marlin/ultralcd.cpp Wyświetl plik

@@ -536,7 +536,7 @@ void lcd_set_home_offsets() {
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         babystepsTodo[axis] += distance;
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       #endif
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     }
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-    if (lcdDrawUpdate) lcd_implementation_drawedit(msg, PSTR(""));
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+    if (lcdDrawUpdate) lcd_implementation_drawedit(msg, "");
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     if (LCD_CLICKED) lcd_goto_previous_menu();
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   }
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@@ -2477,7 +2477,7 @@ char* ftostr52(const float& x) {
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    * MBL Move to mesh starting point
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    */
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   static void _lcd_level_bed_homing() {
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-    if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR("XYZ"), PSTR(MSG_LEVEL_BED_HOMING));
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+    if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR("XYZ"), MSG_LEVEL_BED_HOMING);
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     if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS]) {
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       current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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       plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);

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