Browse Source

Apply SEGMENT_LEVELED_MOVES to example configs

Scott Lahteine 7 years ago
parent
commit
7c61bcb058
42 changed files with 210 additions and 0 deletions
  1. 5
    0
      Marlin/src/config/default/Configuration.h
  2. 5
    0
      Marlin/src/config/examples/AlephObjects/TAZ4/Configuration.h
  3. 5
    0
      Marlin/src/config/examples/AliExpress/CL-260/Configuration.h
  4. 5
    0
      Marlin/src/config/examples/Anet/A6/Configuration.h
  5. 5
    0
      Marlin/src/config/examples/Anet/A8/Configuration.h
  6. 5
    0
      Marlin/src/config/examples/Azteeg/X5GT/Configuration.h
  7. 5
    0
      Marlin/src/config/examples/BQ/Hephestos/Configuration.h
  8. 5
    0
      Marlin/src/config/examples/BQ/Hephestos_2/Configuration.h
  9. 5
    0
      Marlin/src/config/examples/BQ/WITBOX/Configuration.h
  10. 5
    0
      Marlin/src/config/examples/Cartesio/Configuration.h
  11. 5
    0
      Marlin/src/config/examples/Creality/CR-10/Configuration.h
  12. 5
    0
      Marlin/src/config/examples/Felix/Configuration.h
  13. 5
    0
      Marlin/src/config/examples/Felix/DUAL/Configuration.h
  14. 5
    0
      Marlin/src/config/examples/FolgerTech/i3-2020/Configuration.h
  15. 5
    0
      Marlin/src/config/examples/Geeetech/GT2560/Configuration.h
  16. 5
    0
      Marlin/src/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h
  17. 5
    0
      Marlin/src/config/examples/Infitary/i3-M508/Configuration.h
  18. 5
    0
      Marlin/src/config/examples/Malyan/M150/Configuration.h
  19. 5
    0
      Marlin/src/config/examples/Micromake/C1/basic/Configuration.h
  20. 5
    0
      Marlin/src/config/examples/Micromake/C1/enhanced/Configuration.h
  21. 5
    0
      Marlin/src/config/examples/Mks/Sbase/Configuration.h
  22. 5
    0
      Marlin/src/config/examples/RepRapWorld/Megatronics/Configuration.h
  23. 5
    0
      Marlin/src/config/examples/RigidBot/Configuration.h
  24. 5
    0
      Marlin/src/config/examples/SCARA/Configuration.h
  25. 5
    0
      Marlin/src/config/examples/STM32F10/Configuration.h
  26. 5
    0
      Marlin/src/config/examples/Sanguinololu/Configuration.h
  27. 5
    0
      Marlin/src/config/examples/TinyBoy2/Configuration.h
  28. 5
    0
      Marlin/src/config/examples/UltiMachine/Archim2/Configuration.h
  29. 5
    0
      Marlin/src/config/examples/Velleman/K8200/Configuration.h
  30. 5
    0
      Marlin/src/config/examples/Velleman/K8400/Configuration.h
  31. 5
    0
      Marlin/src/config/examples/Velleman/K8400/Dual-head/Configuration.h
  32. 5
    0
      Marlin/src/config/examples/adafruit/ST7565/Configuration.h
  33. 5
    0
      Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration.h
  34. 5
    0
      Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration.h
  35. 5
    0
      Marlin/src/config/examples/delta/generic/Configuration.h
  36. 5
    0
      Marlin/src/config/examples/delta/kossel_mini/Configuration.h
  37. 5
    0
      Marlin/src/config/examples/delta/kossel_pro/Configuration.h
  38. 5
    0
      Marlin/src/config/examples/delta/kossel_xl/Configuration.h
  39. 5
    0
      Marlin/src/config/examples/gCreate/gMax1.5+/Configuration.h
  40. 5
    0
      Marlin/src/config/examples/makibox/Configuration.h
  41. 5
    0
      Marlin/src/config/examples/tvrrug/Round2/Configuration.h
  42. 5
    0
      Marlin/src/config/examples/wt150/Configuration.h

+ 5
- 0
Marlin/src/config/default/Configuration.h View File

886
   // The height can be set with M420 Z<height>
886
   // The height can be set with M420 Z<height>
887
   #define ENABLE_LEVELING_FADE_HEIGHT
887
   #define ENABLE_LEVELING_FADE_HEIGHT
888
 
888
 
889
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
890
+  // split up moves into short segments like a Delta.
891
+  #define SEGMENT_LEVELED_MOVES
892
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
893
+
889
   /**
894
   /**
890
    * Enable the G26 Mesh Validation Pattern tool.
895
    * Enable the G26 Mesh Validation Pattern tool.
891
    */
896
    */

+ 5
- 0
Marlin/src/config/examples/AlephObjects/TAZ4/Configuration.h View File

906
   // The height can be set with M420 Z<height>
906
   // The height can be set with M420 Z<height>
907
   #define ENABLE_LEVELING_FADE_HEIGHT
907
   #define ENABLE_LEVELING_FADE_HEIGHT
908
 
908
 
909
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
910
+  // split up moves into short segments like a Delta.
911
+  #define SEGMENT_LEVELED_MOVES
912
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
913
+
909
   /**
914
   /**
910
    * Enable the G26 Mesh Validation Pattern tool.
915
    * Enable the G26 Mesh Validation Pattern tool.
911
    */
916
    */

+ 5
- 0
Marlin/src/config/examples/AliExpress/CL-260/Configuration.h View File

886
   // The height can be set with M420 Z<height>
886
   // The height can be set with M420 Z<height>
887
   #define ENABLE_LEVELING_FADE_HEIGHT
887
   #define ENABLE_LEVELING_FADE_HEIGHT
888
 
888
 
889
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
890
+  // split up moves into short segments like a Delta.
891
+  #define SEGMENT_LEVELED_MOVES
892
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
893
+
889
   /**
894
   /**
890
    * Enable the G26 Mesh Validation Pattern tool.
895
    * Enable the G26 Mesh Validation Pattern tool.
891
    */
896
    */

+ 5
- 0
Marlin/src/config/examples/Anet/A6/Configuration.h View File

1005
   // The height can be set with M420 Z<height>
1005
   // The height can be set with M420 Z<height>
1006
   #define ENABLE_LEVELING_FADE_HEIGHT
1006
   #define ENABLE_LEVELING_FADE_HEIGHT
1007
 
1007
 
1008
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
1009
+  // split up moves into short segments like a Delta.
1010
+  #define SEGMENT_LEVELED_MOVES
1011
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
1012
+
1008
   /**
1013
   /**
1009
    * Enable the G26 Mesh Validation Pattern tool.
1014
    * Enable the G26 Mesh Validation Pattern tool.
1010
    */
1015
    */

+ 5
- 0
Marlin/src/config/examples/Anet/A8/Configuration.h View File

892
   // The height can be set with M420 Z<height>
892
   // The height can be set with M420 Z<height>
893
   #define ENABLE_LEVELING_FADE_HEIGHT
893
   #define ENABLE_LEVELING_FADE_HEIGHT
894
 
894
 
895
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
896
+  // split up moves into short segments like a Delta.
897
+  #define SEGMENT_LEVELED_MOVES
898
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
899
+
895
   /**
900
   /**
896
    * Enable the G26 Mesh Validation Pattern tool.
901
    * Enable the G26 Mesh Validation Pattern tool.
897
    */
902
    */

+ 5
- 0
Marlin/src/config/examples/Azteeg/X5GT/Configuration.h View File

886
   // The height can be set with M420 Z<height>
886
   // The height can be set with M420 Z<height>
887
   #define ENABLE_LEVELING_FADE_HEIGHT
887
   #define ENABLE_LEVELING_FADE_HEIGHT
888
 
888
 
889
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
890
+  // split up moves into short segments like a Delta.
891
+  #define SEGMENT_LEVELED_MOVES
892
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
893
+
889
   /**
894
   /**
890
    * Enable the G26 Mesh Validation Pattern tool.
895
    * Enable the G26 Mesh Validation Pattern tool.
891
    */
896
    */

+ 5
- 0
Marlin/src/config/examples/BQ/Hephestos/Configuration.h View File

877
   // The height can be set with M420 Z<height>
877
   // The height can be set with M420 Z<height>
878
   #define ENABLE_LEVELING_FADE_HEIGHT
878
   #define ENABLE_LEVELING_FADE_HEIGHT
879
 
879
 
880
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
881
+  // split up moves into short segments like a Delta.
882
+  #define SEGMENT_LEVELED_MOVES
883
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
884
+
880
   /**
885
   /**
881
    * Enable the G26 Mesh Validation Pattern tool.
886
    * Enable the G26 Mesh Validation Pattern tool.
882
    */
887
    */

+ 5
- 0
Marlin/src/config/examples/BQ/Hephestos_2/Configuration.h View File

887
   // The height can be set with M420 Z<height>
887
   // The height can be set with M420 Z<height>
888
   #define ENABLE_LEVELING_FADE_HEIGHT
888
   #define ENABLE_LEVELING_FADE_HEIGHT
889
 
889
 
890
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
891
+  // split up moves into short segments like a Delta.
892
+  #define SEGMENT_LEVELED_MOVES
893
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
894
+
890
   /**
895
   /**
891
    * Enable the G26 Mesh Validation Pattern tool.
896
    * Enable the G26 Mesh Validation Pattern tool.
892
    */
897
    */

+ 5
- 0
Marlin/src/config/examples/BQ/WITBOX/Configuration.h View File

877
   // The height can be set with M420 Z<height>
877
   // The height can be set with M420 Z<height>
878
   #define ENABLE_LEVELING_FADE_HEIGHT
878
   #define ENABLE_LEVELING_FADE_HEIGHT
879
 
879
 
880
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
881
+  // split up moves into short segments like a Delta.
882
+  #define SEGMENT_LEVELED_MOVES
883
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
884
+
880
   /**
885
   /**
881
    * Enable the G26 Mesh Validation Pattern tool.
886
    * Enable the G26 Mesh Validation Pattern tool.
882
    */
887
    */

+ 5
- 0
Marlin/src/config/examples/Cartesio/Configuration.h View File

885
   // The height can be set with M420 Z<height>
885
   // The height can be set with M420 Z<height>
886
   #define ENABLE_LEVELING_FADE_HEIGHT
886
   #define ENABLE_LEVELING_FADE_HEIGHT
887
 
887
 
888
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
889
+  // split up moves into short segments like a Delta.
890
+  #define SEGMENT_LEVELED_MOVES
891
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
892
+
888
   /**
893
   /**
889
    * Enable the G26 Mesh Validation Pattern tool.
894
    * Enable the G26 Mesh Validation Pattern tool.
890
    */
895
    */

+ 5
- 0
Marlin/src/config/examples/Creality/CR-10/Configuration.h View File

896
   // The height can be set with M420 Z<height>
896
   // The height can be set with M420 Z<height>
897
   #define ENABLE_LEVELING_FADE_HEIGHT
897
   #define ENABLE_LEVELING_FADE_HEIGHT
898
 
898
 
899
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
900
+  // split up moves into short segments like a Delta.
901
+  #define SEGMENT_LEVELED_MOVES
902
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
903
+
899
   /**
904
   /**
900
    * Enable the G26 Mesh Validation Pattern tool.
905
    * Enable the G26 Mesh Validation Pattern tool.
901
    */
906
    */

+ 5
- 0
Marlin/src/config/examples/Felix/Configuration.h View File

868
   // The height can be set with M420 Z<height>
868
   // The height can be set with M420 Z<height>
869
   #define ENABLE_LEVELING_FADE_HEIGHT
869
   #define ENABLE_LEVELING_FADE_HEIGHT
870
 
870
 
871
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
872
+  // split up moves into short segments like a Delta.
873
+  #define SEGMENT_LEVELED_MOVES
874
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
875
+
871
   /**
876
   /**
872
    * Enable the G26 Mesh Validation Pattern tool.
877
    * Enable the G26 Mesh Validation Pattern tool.
873
    */
878
    */

+ 5
- 0
Marlin/src/config/examples/Felix/DUAL/Configuration.h View File

868
   // The height can be set with M420 Z<height>
868
   // The height can be set with M420 Z<height>
869
   #define ENABLE_LEVELING_FADE_HEIGHT
869
   #define ENABLE_LEVELING_FADE_HEIGHT
870
 
870
 
871
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
872
+  // split up moves into short segments like a Delta.
873
+  #define SEGMENT_LEVELED_MOVES
874
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
875
+
871
   /**
876
   /**
872
    * Enable the G26 Mesh Validation Pattern tool.
877
    * Enable the G26 Mesh Validation Pattern tool.
873
    */
878
    */

+ 5
- 0
Marlin/src/config/examples/FolgerTech/i3-2020/Configuration.h View File

883
   // The height can be set with M420 Z<height>
883
   // The height can be set with M420 Z<height>
884
   #define ENABLE_LEVELING_FADE_HEIGHT
884
   #define ENABLE_LEVELING_FADE_HEIGHT
885
 
885
 
886
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
887
+  // split up moves into short segments like a Delta.
888
+  #define SEGMENT_LEVELED_MOVES
889
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
890
+
886
   /**
891
   /**
887
    * Enable the G26 Mesh Validation Pattern tool.
892
    * Enable the G26 Mesh Validation Pattern tool.
888
    */
893
    */

+ 5
- 0
Marlin/src/config/examples/Geeetech/GT2560/Configuration.h View File

901
   // The height can be set with M420 Z<height>
901
   // The height can be set with M420 Z<height>
902
   #define ENABLE_LEVELING_FADE_HEIGHT
902
   #define ENABLE_LEVELING_FADE_HEIGHT
903
 
903
 
904
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
905
+  // split up moves into short segments like a Delta.
906
+  #define SEGMENT_LEVELED_MOVES
907
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
908
+
904
   /**
909
   /**
905
    * Enable the G26 Mesh Validation Pattern tool.
910
    * Enable the G26 Mesh Validation Pattern tool.
906
    */
911
    */

+ 5
- 0
Marlin/src/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h View File

886
   // The height can be set with M420 Z<height>
886
   // The height can be set with M420 Z<height>
887
   #define ENABLE_LEVELING_FADE_HEIGHT
887
   #define ENABLE_LEVELING_FADE_HEIGHT
888
 
888
 
889
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
890
+  // split up moves into short segments like a Delta.
891
+  #define SEGMENT_LEVELED_MOVES
892
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
893
+
889
   /**
894
   /**
890
    * Enable the G26 Mesh Validation Pattern tool.
895
    * Enable the G26 Mesh Validation Pattern tool.
891
    */
896
    */

+ 5
- 0
Marlin/src/config/examples/Infitary/i3-M508/Configuration.h View File

890
   // The height can be set with M420 Z<height>
890
   // The height can be set with M420 Z<height>
891
   #define ENABLE_LEVELING_FADE_HEIGHT
891
   #define ENABLE_LEVELING_FADE_HEIGHT
892
 
892
 
893
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
894
+  // split up moves into short segments like a Delta.
895
+  #define SEGMENT_LEVELED_MOVES
896
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
897
+
893
   /**
898
   /**
894
    * Enable the G26 Mesh Validation Pattern tool.
899
    * Enable the G26 Mesh Validation Pattern tool.
895
    */
900
    */

+ 5
- 0
Marlin/src/config/examples/Malyan/M150/Configuration.h View File

914
   // The height can be set with M420 Z<height>
914
   // The height can be set with M420 Z<height>
915
   #define ENABLE_LEVELING_FADE_HEIGHT
915
   #define ENABLE_LEVELING_FADE_HEIGHT
916
 
916
 
917
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
918
+  // split up moves into short segments like a Delta.
919
+  #define SEGMENT_LEVELED_MOVES
920
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
921
+
917
   /**
922
   /**
918
    * Enable the G26 Mesh Validation Pattern tool.
923
    * Enable the G26 Mesh Validation Pattern tool.
919
    */
924
    */

+ 5
- 0
Marlin/src/config/examples/Micromake/C1/basic/Configuration.h View File

890
   // The height can be set with M420 Z<height>
890
   // The height can be set with M420 Z<height>
891
   #define ENABLE_LEVELING_FADE_HEIGHT
891
   #define ENABLE_LEVELING_FADE_HEIGHT
892
 
892
 
893
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
894
+  // split up moves into short segments like a Delta.
895
+  #define SEGMENT_LEVELED_MOVES
896
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
897
+
893
   /**
898
   /**
894
    * Enable the G26 Mesh Validation Pattern tool.
899
    * Enable the G26 Mesh Validation Pattern tool.
895
    */
900
    */

+ 5
- 0
Marlin/src/config/examples/Micromake/C1/enhanced/Configuration.h View File

890
   // The height can be set with M420 Z<height>
890
   // The height can be set with M420 Z<height>
891
   #define ENABLE_LEVELING_FADE_HEIGHT
891
   #define ENABLE_LEVELING_FADE_HEIGHT
892
 
892
 
893
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
894
+  // split up moves into short segments like a Delta.
895
+  #define SEGMENT_LEVELED_MOVES
896
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
897
+
893
   /**
898
   /**
894
    * Enable the G26 Mesh Validation Pattern tool.
899
    * Enable the G26 Mesh Validation Pattern tool.
895
    */
900
    */

+ 5
- 0
Marlin/src/config/examples/Mks/Sbase/Configuration.h View File

887
   // The height can be set with M420 Z<height>
887
   // The height can be set with M420 Z<height>
888
   #define ENABLE_LEVELING_FADE_HEIGHT
888
   #define ENABLE_LEVELING_FADE_HEIGHT
889
 
889
 
890
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
891
+  // split up moves into short segments like a Delta.
892
+  #define SEGMENT_LEVELED_MOVES
893
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
894
+
890
   /**
895
   /**
891
    * Enable the G26 Mesh Validation Pattern tool.
896
    * Enable the G26 Mesh Validation Pattern tool.
892
    */
897
    */

+ 5
- 0
Marlin/src/config/examples/RepRapWorld/Megatronics/Configuration.h View File

886
   // The height can be set with M420 Z<height>
886
   // The height can be set with M420 Z<height>
887
   #define ENABLE_LEVELING_FADE_HEIGHT
887
   #define ENABLE_LEVELING_FADE_HEIGHT
888
 
888
 
889
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
890
+  // split up moves into short segments like a Delta.
891
+  #define SEGMENT_LEVELED_MOVES
892
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
893
+
889
   /**
894
   /**
890
    * Enable the G26 Mesh Validation Pattern tool.
895
    * Enable the G26 Mesh Validation Pattern tool.
891
    */
896
    */

+ 5
- 0
Marlin/src/config/examples/RigidBot/Configuration.h View File

884
   // The height can be set with M420 Z<height>
884
   // The height can be set with M420 Z<height>
885
   #define ENABLE_LEVELING_FADE_HEIGHT
885
   #define ENABLE_LEVELING_FADE_HEIGHT
886
 
886
 
887
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
888
+  // split up moves into short segments like a Delta.
889
+  #define SEGMENT_LEVELED_MOVES
890
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
891
+
887
   /**
892
   /**
888
    * Enable the G26 Mesh Validation Pattern tool.
893
    * Enable the G26 Mesh Validation Pattern tool.
889
    */
894
    */

+ 5
- 0
Marlin/src/config/examples/SCARA/Configuration.h View File

898
   // The height can be set with M420 Z<height>
898
   // The height can be set with M420 Z<height>
899
   #define ENABLE_LEVELING_FADE_HEIGHT
899
   #define ENABLE_LEVELING_FADE_HEIGHT
900
 
900
 
901
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
902
+  // split up moves into short segments like a Delta.
903
+  #define SEGMENT_LEVELED_MOVES
904
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
905
+
901
   /**
906
   /**
902
    * Enable the G26 Mesh Validation Pattern tool.
907
    * Enable the G26 Mesh Validation Pattern tool.
903
    */
908
    */

+ 5
- 0
Marlin/src/config/examples/STM32F10/Configuration.h View File

889
   // The height can be set with M420 Z<height>
889
   // The height can be set with M420 Z<height>
890
   #define ENABLE_LEVELING_FADE_HEIGHT
890
   #define ENABLE_LEVELING_FADE_HEIGHT
891
 
891
 
892
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
893
+  // split up moves into short segments like a Delta.
894
+  #define SEGMENT_LEVELED_MOVES
895
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
896
+
892
   /**
897
   /**
893
    * Enable the G26 Mesh Validation Pattern tool.
898
    * Enable the G26 Mesh Validation Pattern tool.
894
    */
899
    */

+ 5
- 0
Marlin/src/config/examples/Sanguinololu/Configuration.h View File

917
   // The height can be set with M420 Z<height>
917
   // The height can be set with M420 Z<height>
918
   #define ENABLE_LEVELING_FADE_HEIGHT
918
   #define ENABLE_LEVELING_FADE_HEIGHT
919
 
919
 
920
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
921
+  // split up moves into short segments like a Delta.
922
+  #define SEGMENT_LEVELED_MOVES
923
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
924
+
920
   /**
925
   /**
921
    * Enable the G26 Mesh Validation Pattern tool.
926
    * Enable the G26 Mesh Validation Pattern tool.
922
    */
927
    */

+ 5
- 0
Marlin/src/config/examples/TinyBoy2/Configuration.h View File

942
   // The height can be set with M420 Z<height>
942
   // The height can be set with M420 Z<height>
943
   #define ENABLE_LEVELING_FADE_HEIGHT
943
   #define ENABLE_LEVELING_FADE_HEIGHT
944
 
944
 
945
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
946
+  // split up moves into short segments like a Delta.
947
+  #define SEGMENT_LEVELED_MOVES
948
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
949
+
945
   /**
950
   /**
946
    * Enable the G26 Mesh Validation Pattern tool.
951
    * Enable the G26 Mesh Validation Pattern tool.
947
    */
952
    */

+ 5
- 0
Marlin/src/config/examples/UltiMachine/Archim2/Configuration.h View File

886
   // The height can be set with M420 Z<height>
886
   // The height can be set with M420 Z<height>
887
   #define ENABLE_LEVELING_FADE_HEIGHT
887
   #define ENABLE_LEVELING_FADE_HEIGHT
888
 
888
 
889
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
890
+  // split up moves into short segments like a Delta.
891
+  #define SEGMENT_LEVELED_MOVES
892
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
893
+
889
   /**
894
   /**
890
    * Enable the G26 Mesh Validation Pattern tool.
895
    * Enable the G26 Mesh Validation Pattern tool.
891
    */
896
    */

+ 5
- 0
Marlin/src/config/examples/Velleman/K8200/Configuration.h View File

916
   // The height can be set with M420 Z<height>
916
   // The height can be set with M420 Z<height>
917
   #define ENABLE_LEVELING_FADE_HEIGHT
917
   #define ENABLE_LEVELING_FADE_HEIGHT
918
 
918
 
919
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
920
+  // split up moves into short segments like a Delta.
921
+  #define SEGMENT_LEVELED_MOVES
922
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
923
+
919
   /**
924
   /**
920
    * Enable the G26 Mesh Validation Pattern tool.
925
    * Enable the G26 Mesh Validation Pattern tool.
921
    */
926
    */

+ 5
- 0
Marlin/src/config/examples/Velleman/K8400/Configuration.h View File

886
   // The height can be set with M420 Z<height>
886
   // The height can be set with M420 Z<height>
887
   #define ENABLE_LEVELING_FADE_HEIGHT
887
   #define ENABLE_LEVELING_FADE_HEIGHT
888
 
888
 
889
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
890
+  // split up moves into short segments like a Delta.
891
+  #define SEGMENT_LEVELED_MOVES
892
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
893
+
889
   /**
894
   /**
890
    * Enable the G26 Mesh Validation Pattern tool.
895
    * Enable the G26 Mesh Validation Pattern tool.
891
    */
896
    */

+ 5
- 0
Marlin/src/config/examples/Velleman/K8400/Dual-head/Configuration.h View File

886
   // The height can be set with M420 Z<height>
886
   // The height can be set with M420 Z<height>
887
   #define ENABLE_LEVELING_FADE_HEIGHT
887
   #define ENABLE_LEVELING_FADE_HEIGHT
888
 
888
 
889
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
890
+  // split up moves into short segments like a Delta.
891
+  #define SEGMENT_LEVELED_MOVES
892
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
893
+
889
   /**
894
   /**
890
    * Enable the G26 Mesh Validation Pattern tool.
895
    * Enable the G26 Mesh Validation Pattern tool.
891
    */
896
    */

+ 5
- 0
Marlin/src/config/examples/adafruit/ST7565/Configuration.h View File

886
   // The height can be set with M420 Z<height>
886
   // The height can be set with M420 Z<height>
887
   #define ENABLE_LEVELING_FADE_HEIGHT
887
   #define ENABLE_LEVELING_FADE_HEIGHT
888
 
888
 
889
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
890
+  // split up moves into short segments like a Delta.
891
+  #define SEGMENT_LEVELED_MOVES
892
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
893
+
889
   /**
894
   /**
890
    * Enable the G26 Mesh Validation Pattern tool.
895
    * Enable the G26 Mesh Validation Pattern tool.
891
    */
896
    */

+ 5
- 0
Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration.h View File

1016
   // The height can be set with M420 Z<height>
1016
   // The height can be set with M420 Z<height>
1017
   //#define ENABLE_LEVELING_FADE_HEIGHT
1017
   //#define ENABLE_LEVELING_FADE_HEIGHT
1018
 
1018
 
1019
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
1020
+  // split up moves into short segments like a Delta.
1021
+  #define SEGMENT_LEVELED_MOVES
1022
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
1023
+
1019
   /**
1024
   /**
1020
    * Enable the G26 Mesh Validation Pattern tool.
1025
    * Enable the G26 Mesh Validation Pattern tool.
1021
    */
1026
    */

+ 5
- 0
Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration.h View File

1016
   // The height can be set with M420 Z<height>
1016
   // The height can be set with M420 Z<height>
1017
   //#define ENABLE_LEVELING_FADE_HEIGHT
1017
   //#define ENABLE_LEVELING_FADE_HEIGHT
1018
 
1018
 
1019
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
1020
+  // split up moves into short segments like a Delta.
1021
+  #define SEGMENT_LEVELED_MOVES
1022
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
1023
+
1019
   /**
1024
   /**
1020
    * Enable the G26 Mesh Validation Pattern tool.
1025
    * Enable the G26 Mesh Validation Pattern tool.
1021
    */
1026
    */

+ 5
- 0
Marlin/src/config/examples/delta/generic/Configuration.h View File

1003
   // The height can be set with M420 Z<height>
1003
   // The height can be set with M420 Z<height>
1004
   //#define ENABLE_LEVELING_FADE_HEIGHT
1004
   //#define ENABLE_LEVELING_FADE_HEIGHT
1005
 
1005
 
1006
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
1007
+  // split up moves into short segments like a Delta.
1008
+  #define SEGMENT_LEVELED_MOVES
1009
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
1010
+
1006
   /**
1011
   /**
1007
    * Enable the G26 Mesh Validation Pattern tool.
1012
    * Enable the G26 Mesh Validation Pattern tool.
1008
    */
1013
    */

+ 5
- 0
Marlin/src/config/examples/delta/kossel_mini/Configuration.h View File

1006
   // The height can be set with M420 Z<height>
1006
   // The height can be set with M420 Z<height>
1007
   //#define ENABLE_LEVELING_FADE_HEIGHT
1007
   //#define ENABLE_LEVELING_FADE_HEIGHT
1008
 
1008
 
1009
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
1010
+  // split up moves into short segments like a Delta.
1011
+  #define SEGMENT_LEVELED_MOVES
1012
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
1013
+
1009
   /**
1014
   /**
1010
    * Enable the G26 Mesh Validation Pattern tool.
1015
    * Enable the G26 Mesh Validation Pattern tool.
1011
    */
1016
    */

+ 5
- 0
Marlin/src/config/examples/delta/kossel_pro/Configuration.h View File

1006
   // The height can be set with M420 Z<height>
1006
   // The height can be set with M420 Z<height>
1007
   //#define ENABLE_LEVELING_FADE_HEIGHT
1007
   //#define ENABLE_LEVELING_FADE_HEIGHT
1008
 
1008
 
1009
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
1010
+  // split up moves into short segments like a Delta.
1011
+  #define SEGMENT_LEVELED_MOVES
1012
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
1013
+
1009
   /**
1014
   /**
1010
    * Enable the G26 Mesh Validation Pattern tool.
1015
    * Enable the G26 Mesh Validation Pattern tool.
1011
    */
1016
    */

+ 5
- 0
Marlin/src/config/examples/delta/kossel_xl/Configuration.h View File

1015
   // The height can be set with M420 Z<height>
1015
   // The height can be set with M420 Z<height>
1016
   //#define ENABLE_LEVELING_FADE_HEIGHT
1016
   //#define ENABLE_LEVELING_FADE_HEIGHT
1017
 
1017
 
1018
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
1019
+  // split up moves into short segments like a Delta.
1020
+  #define SEGMENT_LEVELED_MOVES
1021
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
1022
+
1018
   /**
1023
   /**
1019
    * Enable the G26 Mesh Validation Pattern tool.
1024
    * Enable the G26 Mesh Validation Pattern tool.
1020
    */
1025
    */

+ 5
- 0
Marlin/src/config/examples/gCreate/gMax1.5+/Configuration.h View File

900
   // The height can be set with M420 Z<height>
900
   // The height can be set with M420 Z<height>
901
   #define ENABLE_LEVELING_FADE_HEIGHT
901
   #define ENABLE_LEVELING_FADE_HEIGHT
902
 
902
 
903
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
904
+  // split up moves into short segments like a Delta.
905
+  #define SEGMENT_LEVELED_MOVES
906
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
907
+
903
   /**
908
   /**
904
    * Enable the G26 Mesh Validation Pattern tool.
909
    * Enable the G26 Mesh Validation Pattern tool.
905
    */
910
    */

+ 5
- 0
Marlin/src/config/examples/makibox/Configuration.h View File

889
   // The height can be set with M420 Z<height>
889
   // The height can be set with M420 Z<height>
890
   #define ENABLE_LEVELING_FADE_HEIGHT
890
   #define ENABLE_LEVELING_FADE_HEIGHT
891
 
891
 
892
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
893
+  // split up moves into short segments like a Delta.
894
+  #define SEGMENT_LEVELED_MOVES
895
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
896
+
892
   /**
897
   /**
893
    * Enable the G26 Mesh Validation Pattern tool.
898
    * Enable the G26 Mesh Validation Pattern tool.
894
    */
899
    */

+ 5
- 0
Marlin/src/config/examples/tvrrug/Round2/Configuration.h View File

881
   // The height can be set with M420 Z<height>
881
   // The height can be set with M420 Z<height>
882
   #define ENABLE_LEVELING_FADE_HEIGHT
882
   #define ENABLE_LEVELING_FADE_HEIGHT
883
 
883
 
884
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
885
+  // split up moves into short segments like a Delta.
886
+  #define SEGMENT_LEVELED_MOVES
887
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
888
+
884
   /**
889
   /**
885
    * Enable the G26 Mesh Validation Pattern tool.
890
    * Enable the G26 Mesh Validation Pattern tool.
886
    */
891
    */

+ 5
- 0
Marlin/src/config/examples/wt150/Configuration.h View File

891
   // The height can be set with M420 Z<height>
891
   // The height can be set with M420 Z<height>
892
   #define ENABLE_LEVELING_FADE_HEIGHT
892
   #define ENABLE_LEVELING_FADE_HEIGHT
893
 
893
 
894
+  // For Cartesian machines, instead of dividing moves on mesh boundaries,
895
+  // split up moves into short segments like a Delta.
896
+  #define SEGMENT_LEVELED_MOVES
897
+  #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
898
+
894
   /**
899
   /**
895
    * Enable the G26 Mesh Validation Pattern tool.
900
    * Enable the G26 Mesh Validation Pattern tool.
896
    */
901
    */

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