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Removed now automatic define of DISPLAY_CHARSET_DOGM + improved description.

AnHardt 10 years ago
parent
commit
85385be132
1 changed files with 3 additions and 4 deletions
  1. 3
    4
      Marlin/Configuration.h

+ 3
- 4
Marlin/Configuration.h View File

@@ -534,10 +534,9 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
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 //LCD and SD support
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-// Character based displays can have different extended charsets. If you see strange or missing characters on yours - try an other definition below.
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-#define DISPLAY_CHARSET_HD44870_JAPAN  //  "ääööüüß°"
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-//#define DISPLAY_CHARSET_HD44870_WESTERN // with better support for European languages. "ÄäÖöÜüß°"
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-//#define DISPLAY_CHARSET_DOGM // for full graphics display "ÄäÖÖÜÜß°"
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+// Character based displays can have different extended charsets.
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+#define DISPLAY_CHARSET_HD44870_JAPAN  //  "ääööüüß23°"
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+//#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
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 //#define ULTRA_LCD  //general LCD support, also 16x2
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 //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

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