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Fix for not raising Z before homing X and Y

unknown 9 years ago
parent
commit
8ea55323d8
1 changed files with 2 additions and 1 deletions
  1. 2
    1
      Marlin/Marlin_main.cpp

+ 2
- 1
Marlin/Marlin_main.cpp View File

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           }
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           }
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         #endif
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         #endif
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-      #elif DISABLED(Z_SAFE_HOMING) && defined(Z_RAISE_BEFORE_HOMING) && Z_RAISE_BEFORE_HOMING > 0
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+      #elif defined(Z_RAISE_BEFORE_HOMING) && Z_RAISE_BEFORE_HOMING > 0
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+//      #elif DISABLED(Z_SAFE_HOMING) && defined(Z_RAISE_BEFORE_HOMING) && Z_RAISE_BEFORE_HOMING > 0
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         // Raise Z before homing any other axes
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         // Raise Z before homing any other axes
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         // (Does this need to be "negative home direction?" Why not just use Z_RAISE_BEFORE_HOMING?)
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         // (Does this need to be "negative home direction?" Why not just use Z_RAISE_BEFORE_HOMING?)

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