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Prevent watchdog timeout in bezier moves

Scott Lahteine 9 years ago
parent
commit
a058226799
1 changed files with 12 additions and 0 deletions
  1. 12
    0
      Marlin/planner_bezier.cpp

+ 12
- 0
Marlin/planner_bezier.cpp View File

@@ -33,6 +33,7 @@
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 #include "planner.h"
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 #include "language.h"
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+#include "temperature.h"
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 // See the meaning in the documentation of cubic_b_spline().
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 #define MIN_STEP 0.002
@@ -116,7 +117,18 @@ void cubic_b_spline(const float position[NUM_AXIS], const float target[NUM_AXIS]
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   tmp[X_AXIS] = position[X_AXIS];
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   tmp[Y_AXIS] = position[Y_AXIS];
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   float step = MAX_STEP;
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+
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+  uint8_t idle_counter = 0;
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+  millis_t next_ping_ms = millis() + 200UL;
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+
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   while (t < 1.0) {
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+
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+    millis_t now = millis();
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+    if (ELAPSED(now, next_ping_ms)) {
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+      next_ping_ms = now + 200UL;
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+      (idle_counter++ & 0x03) ? thermalManager.manage_heater() : idle();
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+    }
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+
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     // First try to reduce the step in order to make it sufficiently
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     // close to a linear interpolation.
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     bool did_reduce = false;

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