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Fix IDEX homing X0 wrong direction (#12200)

InsanityAutomation 6 years ago
parent
commit
aebbb2359d
1 changed files with 1 additions and 1 deletions
  1. 1
    1
      Marlin/src/module/stepper.cpp

+ 1
- 1
Marlin/src/module/stepper.cpp View File

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           #endif
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           #endif
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       ) {
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       ) {
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         last_direction_bits = current_block->direction_bits;
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         last_direction_bits = current_block->direction_bits;
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-        set_directions();
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         #if EXTRUDERS > 1
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         #if EXTRUDERS > 1
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           last_moved_extruder = stepper_extruder;
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           last_moved_extruder = stepper_extruder;
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         #endif
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         #endif
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+        set_directions();
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       }
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       }
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       // At this point, we must ensure the movement about to execute isn't
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       // At this point, we must ensure the movement about to execute isn't

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