Explorar el Código

Modify Z-offset overlay for clarity (#13660)

Marcio Teixeira hace 6 años
padre
commit
bdfffee037
Se han modificado 1 ficheros con 20 adiciones y 20 borrados
  1. 20
    20
      Marlin/src/lcd/dogm/ultralcd_DOGM.cpp

+ 20
- 20
Marlin/src/lcd/dogm/ultralcd_DOGM.cpp Ver fichero

@@ -554,22 +554,22 @@ void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
554 554
   #if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
555 555
 
556 556
     const unsigned char cw_bmp[] PROGMEM = {
557
-      B00000011,B11111000,B00000000,
558
-      B00001111,B11111110,B00000000,
559
-      B00011110,B00001111,B00000000,
560
-      B00111000,B00000111,B00000000,
561
-      B00111000,B00000011,B10000000,
562
-      B01110000,B00000011,B10000000,
563
-      B01110000,B00001111,B11100000,
564
-      B01110000,B00000111,B11000000,
565
-      B01110000,B00000011,B10000000,
566
-      B01110000,B00000001,B00000000,
567
-      B01110000,B00000000,B00000000,
568
-      B00111000,B00000000,B00000000,
569
-      B00111000,B00000111,B00000000,
570
-      B00011110,B00001111,B00000000,
571
-      B00001111,B11111110,B00000000,
572
-      B00000011,B11111000,B00000000
557
+      B00000001,B11111100,B00000000,
558
+      B00000111,B11111111,B00000000,
559
+      B00001111,B00000111,B10000000,
560
+      B00001110,B00000001,B11000000,
561
+      B00000000,B00000001,B11000000,
562
+      B00000000,B00000000,B11100000,
563
+      B00001000,B00000000,B11100000,
564
+      B00011100,B00000000,B11100000,
565
+      B00111110,B00000000,B11100000,
566
+      B01111111,B00000000,B11100000,
567
+      B00011100,B00000000,B11100000,
568
+      B00001110,B00000000,B11100000,
569
+      B00001110,B00000001,B11000000,
570
+      B00000111,B10000011,B11000000,
571
+      B00000011,B11111111,B10000000,
572
+      B00000000,B11111110,B00000000
573 573
     };
574 574
 
575 575
     const unsigned char ccw_bmp[] PROGMEM = {
@@ -669,10 +669,10 @@ void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
669 669
 
670 670
       // Draw cw/ccw indicator and up/down arrows.
671 671
       if (PAGE_CONTAINS(47, 62)) {
672
-        u8g.drawBitmapP(left  + 0, 47, 3, 16, rot_down);
673
-        u8g.drawBitmapP(right + 0, 47, 3, 16, rot_up);
674
-        u8g.drawBitmapP(right + 20, 48 - dir, 2, 13, up_arrow_bmp);
675
-        u8g.drawBitmapP(left  + 20, 49 - dir, 2, 13, down_arrow_bmp);
672
+        u8g.drawBitmapP(right + 0, 48 - dir, 2, 13, up_arrow_bmp);
673
+        u8g.drawBitmapP(left  + 0, 49 - dir, 2, 13, down_arrow_bmp);
674
+        u8g.drawBitmapP(left  + 13, 47, 3, 16, rot_down);
675
+        u8g.drawBitmapP(right + 13, 47, 3, 16, rot_up);
676 676
       }
677 677
     }
678 678
 

Loading…
Cancelar
Guardar