瀏覽代碼

Add a C_AXIS and Z_HEAD to support COREXZ

Scott Lahteine 10 年之前
父節點
當前提交
c7dd5527b4
共有 1 個檔案被更改,包括 1 行新增1 行删除
  1. 1
    1
      Marlin/Marlin.h

+ 1
- 1
Marlin/Marlin.h 查看文件

@@ -196,7 +196,7 @@ void manage_inactivity(bool ignore_stepper_queue=false);
196 196
  * A_AXIS and B_AXIS are used by COREXY printers
197 197
  * X_HEAD and Y_HEAD is used for systems that don't have a 1:1 relationship between X_AXIS and X Head movement, like CoreXY bots.
198 198
  */
199
-enum AxisEnum {X_AXIS=0, Y_AXIS=1, A_AXIS=0, B_AXIS=1, Z_AXIS=2, E_AXIS=3, X_HEAD=4, Y_HEAD=5};
199
+enum AxisEnum {X_AXIS=0, A_AXIS=0, Y_AXIS=1, B_AXIS=1, Z_AXIS=2, C_AXIS=2, E_AXIS=3, X_HEAD=4, Y_HEAD=5, Z_HEAD=5};
200 200
 
201 201
 enum EndstopEnum {X_MIN=0, Y_MIN=1, Z_MIN=2, Z_PROBE=3, X_MAX=4, Y_MAX=5, Z_MAX=6, Z2_MIN=7, Z2_MAX=8};
202 202
 

Loading…
取消
儲存