|
@@ -1522,10 +1522,8 @@
|
1522
|
1522
|
if (isnan(ubl.z_values[x][y]) && !isnan(ubl.z_values[x1][y1]) && !isnan(ubl.z_values[x2][y2])) {
|
1523
|
1523
|
if (ubl.z_values[x1][y1] < ubl.z_values[x2][y2]) // Angled downward?
|
1524
|
1524
|
ubl.z_values[x][y] = ubl.z_values[x1][y1]; // Use nearest (maybe a little too high.)
|
1525
|
|
- else {
|
1526
|
|
- const float diff = ubl.z_values[x1][y1] - ubl.z_values[x2][y2]; // Angled upward
|
1527
|
|
- ubl.z_values[x][y] = ubl.z_values[x1][y1] + diff; // Use closest plus difference
|
1528
|
|
- }
|
|
1525
|
+ else
|
|
1526
|
+ ubl.z_values[x][y] = 2.0 * ubl.z_values[x1][y1] - ubl.z_values[x2][y2]; // Angled upward...
|
1529
|
1527
|
return true;
|
1530
|
1528
|
}
|
1531
|
1529
|
return false;
|