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+/*
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+ * Lightweight Status Screen for the RepRapDiscount Full
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+ * Graphics Smart Controller (ST7920-based 128x64 LCD)
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+ *
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+ * (c) 2017 Aleph Objects, Inc.
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+ *
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+ * The code in this page is free software: you can
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+ * redistribute it and/or modify it under the terms of the GNU
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+ * General Public License (GNU GPL) as published by the Free Software
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+ * Foundation, either version 3 of the License, or (at your option)
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+ * any later version. The code is distributed WITHOUT ANY WARRANTY;
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+ * without even the implied warranty of MERCHANTABILITY or FITNESS
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+ * FOR A PARTICULAR PURPOSE. See the GNU GPL for more details.
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+ *
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+ */
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+
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+ /* This is an implementation of a status screen for the RepRapDiscount
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+ * Full Graphics Smart Controller using native ST7920 commands rather
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+ * than using U8Glib.
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+ *
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+ * This alternative status screen makes use of the built-in character
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+ * generation capabilities of the ST7920 to update the status screen
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+ * with less SPI traffic and CPU use. In particular:
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+ *
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+ * - The fan and bed animations are handled using custom characters
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+ * that are stored in CGRAM. This allows for the animation to be
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+ * updated by writing a single character to the text-buffer (DDRAM).
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+ *
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+ * - All the information in the status screen is text that is written
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+ * to DDRAM, so the work of generating the bitmaps is offloaded to
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+ * the ST7920 rather than being render by U8Glib on the MCU.
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+ *
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+ * - The graphics buffer (GDRAM) is only used for static graphics
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+ * elements (nozzle and feedrate bitmaps) and for the progress
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+ * bar, so updates are sporadic.
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+ */
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+
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+#include "../../libs/duration_t.h"
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+
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+typedef const __FlashStringHelper *progmem_str;
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+
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+#include "ultralcd_impl_st7920_lite_status_screen.h"
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+
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+#define BUFFER_WIDTH 256
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+#define BUFFER_HEIGHT 32
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+
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+#define DDRAM_LINE_1 0x00
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+#define DDRAM_LINE_2 0x10
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+#define DDRAM_LINE_3 0x08
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+#define DDRAM_LINE_4 0x18
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+
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+ST7920_Lite_Status_Screen::st7920_state_t ST7920_Lite_Status_Screen::current_bits;
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+
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+void ST7920_Lite_Status_Screen::cmd(uint8_t cmd) {
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+ if(!current_bits.synced || !current_bits.cmd) {
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+ current_bits.synced = true;
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+ current_bits.cmd = true;
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+ sync_cmd();
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+ }
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+ write_byte(cmd);
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+}
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+
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+void ST7920_Lite_Status_Screen::begin_data() {
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+ extended_function_set(false);
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+ if(!current_bits.synced || current_bits.cmd) {
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+ current_bits.synced = true;
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+ current_bits.cmd = false;
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+ sync_dat();
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+ }
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+}
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+
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+void ST7920_Lite_Status_Screen::write_word(uint16_t w) {
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+ write_byte((w >> 8) & 0xFF);
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+ write_byte((w >> 0) & 0xFF);
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+}
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+
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+void ST7920_Lite_Status_Screen::write_str(const char *str) {
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+ while(*str) {
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+ write_byte(*str++);
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+ }
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+}
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+
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+void ST7920_Lite_Status_Screen::write_str(const char *str, uint8_t len) {
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+ while(*str && len--) {
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+ write_byte(*str++);
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+ }
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+}
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+
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+void ST7920_Lite_Status_Screen::write_str_P(const char *str) {
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+ const char *p_str = (const char *)str;
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+ char c = pgm_read_byte_near(p_str++);
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+ while(c) {
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+ write_byte(c);
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+ c = pgm_read_byte_near(p_str++);
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+ }
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+}
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+
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+void ST7920_Lite_Status_Screen::write_str(progmem_str str) {
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+ write_str_P((const char*)str);
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+}
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+
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+void ST7920_Lite_Status_Screen::write_number(uint8_t value, uint8_t digits=3) {
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+ char str[7];
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+ const char *fmt;
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+ switch(digits) {
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+ case 6: fmt = PSTR("%6d"); break;
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+ case 5: fmt = PSTR("%5d"); break;
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+ case 4: fmt = PSTR("%4d"); break;
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+ case 3: fmt = PSTR("%3d"); break;
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+ case 2: fmt = PSTR("%2d"); break;
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+ case 1: fmt = PSTR("%1d"); break;
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+ }
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+ sprintf_P(str,fmt,value);
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+ write_str(str);
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+}
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+
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+void ST7920_Lite_Status_Screen::display_status(bool display_on, bool cursor_on, bool blink_on) {
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+ extended_function_set(false);
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+ cmd(0b00001000 |
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+ (display_on ? 0b0100 : 0) |
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+ (cursor_on ? 0b0010 : 0) |
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+ (blink_on ? 0b0001 : 0)
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+ );
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+}
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+
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+// Sets the extended and graphics bits simultaneously, regardless of
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+// the current state. This is a helper function for extended_function_set()
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+// and graphics()
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+void ST7920_Lite_Status_Screen::_extended_function_set(bool extended, bool graphics) {
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+ cmd( 0b00100000 |
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+ (extended ? 0b00000100 : 0) |
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+ (graphics ? 0b00000010 : 0)
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+ );
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+ current_bits.extended = extended;
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+ current_bits.graphics = graphics;
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+}
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+
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+void ST7920_Lite_Status_Screen::extended_function_set(bool extended) {
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+ if(extended != current_bits.extended) {
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+ _extended_function_set(extended, current_bits.graphics);
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+ }
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+}
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+
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+void ST7920_Lite_Status_Screen::graphics(bool graphics) {
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+ if(graphics != current_bits.graphics) {
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+ _extended_function_set(current_bits.extended, graphics);
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+ }
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+}
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+
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+void ST7920_Lite_Status_Screen::entry_mode_select(bool ac_increase, bool shift) {
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+ extended_function_set(false);
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+ cmd(0b00000100 |
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+ (ac_increase ? 0b00000010 : 0) |
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+ (shift ? 0b00000001 : 0)
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+ );
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+}
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+
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+// Sets the sa bit regardless of the current state. This is a helper
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+// function for scroll_or_addr_select()
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+void ST7920_Lite_Status_Screen::_scroll_or_addr_select(bool sa) {
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+ extended_function_set(true);
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+ cmd(0b00100010 |
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+ (sa ? 0b000001 : 0)
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+ );
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+ current_bits.sa = sa;
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+}
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+
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+void ST7920_Lite_Status_Screen::scroll_or_addr_select(bool sa) {
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+ if(sa != current_bits.sa) {
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+ _scroll_or_addr_select(sa);
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+ }
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+}
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+
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+void ST7920_Lite_Status_Screen::set_ddram_address(uint8_t addr) {
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+ extended_function_set(false);
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+ cmd(0b10000000 | (addr & 0b00111111));
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+}
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+
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+void ST7920_Lite_Status_Screen::set_cgram_address(uint8_t addr) {
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+ extended_function_set(false);
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+ cmd(0b01000000 | (addr & 0b00111111));
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+}
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+
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+void ST7920_Lite_Status_Screen::set_gdram_address(uint8_t x, uint8_t y) {
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+ extended_function_set(true);
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+ cmd(0b10000000 | (y & 0b01111111));
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+ cmd(0b10000000 | (x & 0b00001111));
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+}
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+
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+void ST7920_Lite_Status_Screen::clear() {
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+ extended_function_set(false);
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+ cmd(0x00000001);
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+ delay(15); //delay for CGRAM clear
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+}
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+
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+void ST7920_Lite_Status_Screen::home() {
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+ extended_function_set(false);
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+ cmd(0x00000010);
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+}
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+
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+/* This fills the entire text buffer with spaces */
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+void ST7920_Lite_Status_Screen::clear_ddram()
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+{
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+ set_ddram_address(DDRAM_LINE_1);
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+ begin_data();
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+ for(int i=0; i < 64;i++) {
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+ write_byte(' ');
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+ }
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+}
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+
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+/* This fills the entire graphics buffer with zeros */
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+void ST7920_Lite_Status_Screen::clear_gdram()
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+{
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+ for(int y = 0; y < BUFFER_HEIGHT; y++) {
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+ set_gdram_address(0,y);
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+ begin_data();
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+ for(int i = 0; i < (BUFFER_WIDTH / 16); i++) {
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+ write_byte(0);
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+ write_byte(0);
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+ }
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+ }
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+}
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+
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+void ST7920_Lite_Status_Screen::load_cgram_icon(uint16_t addr, const void *data) {
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+ const uint16_t *p_word = (const uint16_t *)data;
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+ set_cgram_address(addr);
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+ begin_data();
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+ for(int i = 0; i < 16; i++) {
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+ uint16_t word = pgm_read_word_near(p_word++);
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+ write_byte((word & 0xFF00) >> 8);
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+ write_byte((word & 0x00FF) >> 0);
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+ }
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+}
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+
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+/* Draws an icon in GDRAM. The position is specified in
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+ as if they were DDRAM coordinates, i.e. the x position
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+ is [1-8], while the y position is [1-4] */
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+void ST7920_Lite_Status_Screen::draw_gdram_icon(uint8_t x, uint8_t y, const void *data) {
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+ const uint16_t *p_word = (const uint16_t *)data;
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+ if(y > 2) {
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+ // Handle display folding
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+ y -= 2;
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+ x += 8;
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+ }
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+ x -= 1;
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+ y -= 1;
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+ for(int i = 0; i < 16; i++) {
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+ uint16_t word = pgm_read_word_near(p_word++);
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+ set_gdram_address(x,i+y*16);
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+ begin_data();
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+ write_byte((word & 0xFF00) >> 8);
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+ write_byte((word & 0x00FF) >> 0);
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+ }
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+}
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+
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+/************************** MAIN SCREEN *************************************/
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+
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+void ST7920_Lite_Status_Screen::draw_static_elements() {
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+ scroll_or_addr_select(0);
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+
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+ // Load the animated bed and fan icons
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+ load_cgram_icon(CGRAM_ICON_1_ADDR, heat1_icon);
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+ load_cgram_icon(CGRAM_ICON_2_ADDR, heat2_icon);
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+ load_cgram_icon(CGRAM_ICON_3_ADDR, fan1_icon);
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+ load_cgram_icon(CGRAM_ICON_4_ADDR, fan2_icon);
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+
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+ // Draw the static icons in GDRAM
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+ draw_gdram_icon(1,1,nozzle_icon);
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+ #if EXTRUDERS == 2
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+ draw_gdram_icon(1,2,nozzle_icon);
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+ #endif
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+ draw_gdram_icon(6,2,feedrate_icon);
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+ draw_gdram_icon(1,2,bed_icon);
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+
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+ // Draw the initial fan icon
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+ draw_fan_icon(false);
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+}
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+
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+/* Although this is undocumented, the ST7920 allows the character
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+ * data buffer (DDRAM) to be used in conjunction with the graphics
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+ * bitmap buffer (CGRAM). The contents of the graphics buffer is
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+ * XORed with the data from the character generator. This allows
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+ * us to make the progess bar out of graphical data (the bar) and
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+ * text data (the percentage).
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+ */
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+void ST7920_Lite_Status_Screen::draw_progress_bar(uint8_t value) {
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+ #if EXTRUDERS == 1
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+ // If we have only one extruder, draw a long progress bar on the third line
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+ const int top = 1; // Top in pixels
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+ const int bottom = 13; // Bottom in pixels
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+ const int left = 8; // Left edge, in 16-bit words
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+ const int width = 5; // Width of progress bar, in 16-bit words
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+ #else
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+ const int top = 16 + 1; // Top in pixels
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+ const int bottom = 16 + 13; // Bottom in pixels
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+ const int left = 5; // Left edge, in 16-bit words
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+ const int width = 3; // Width of progress bar, in 16-bit words
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+ #endif
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+ const int char_pcnt = 100/width; // How many percent does each 16-bit word represent?
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+
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+ // Draw the progress bar as a bitmap in CGRAM
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+
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+ for(int y = top; y <= bottom; y++) {
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+ set_gdram_address(left,y);
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+ begin_data();
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+ for(int x = 0; x < width; x++) {
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+ uint16_t gfx_word = 0x0000;
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+ if((x+1)*char_pcnt <= value) {
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+ // Draw completely filled bytes
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+ gfx_word = 0xFFFF;
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+ } else if((x*char_pcnt) < value) {
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+ // Draw partially filled bytes
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+ gfx_word = int(0x8000) >> (value % char_pcnt)*16/char_pcnt;
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+ }
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+ // Draw the frame around the progress bar
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+ if(y == top || y == bottom) {
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+ // Draw top/bottom border
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+ gfx_word = 0xFFFF;
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+ } else if (x == (width-1)) {
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+ // Draw right border
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+ gfx_word |= 0x0001;
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+ } else if (x == 0) {
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+ // Draw left border
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+ gfx_word |= 0x8000;
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+ }
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+ write_word(gfx_word);
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+ }
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+ }
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+
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+ // Draw the percentage as text in DDRAM
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+
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+ #if EXTRUDERS == 1
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+ set_ddram_address(DDRAM_LINE_3 + 1);
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+ #else
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+ set_ddram_address(DDRAM_LINE_2 + left);
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+ #endif
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+
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+ begin_data();
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+ if(value > 9) {
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+ write_number(value,4);
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+ write_str(F("% "));
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+ } else {
|
|
343
|
+ write_number(value,3);
|
|
344
|
+ write_str(F("% "));
|
|
345
|
+ }
|
|
346
|
+}
|
|
347
|
+
|
|
348
|
+void ST7920_Lite_Status_Screen::draw_fan_icon(bool whichIcon) {
|
|
349
|
+ set_ddram_address(DDRAM_LINE_1+5);
|
|
350
|
+ begin_data();
|
|
351
|
+ write_word(whichIcon ? CGRAM_ICON_3_WORD : CGRAM_ICON_4_WORD);
|
|
352
|
+}
|
|
353
|
+
|
|
354
|
+void ST7920_Lite_Status_Screen::draw_heat_icon(bool whichIcon, bool heating) {
|
|
355
|
+ #if EXTRUDERS == 1
|
|
356
|
+ set_ddram_address(DDRAM_LINE_2);
|
|
357
|
+ #else
|
|
358
|
+ set_ddram_address(DDRAM_LINE_3);
|
|
359
|
+ #endif
|
|
360
|
+ begin_data();
|
|
361
|
+ if(heating) {
|
|
362
|
+ write_word(whichIcon ? CGRAM_ICON_1_WORD : CGRAM_ICON_2_WORD);
|
|
363
|
+ } else {
|
|
364
|
+ write_byte(' ');
|
|
365
|
+ write_byte(' ');
|
|
366
|
+ }
|
|
367
|
+}
|
|
368
|
+
|
|
369
|
+#define FAR(a,b) (((a > b) ? (a-b) : (b-a)) > 1)
|
|
370
|
+
|
|
371
|
+void ST7920_Lite_Status_Screen::draw_extruder_1_temp(uint8_t temp, uint8_t target) {
|
|
372
|
+ set_ddram_address(DDRAM_LINE_1+1);
|
|
373
|
+ begin_data();
|
|
374
|
+ write_number(temp);
|
|
375
|
+ if(target && FAR(temp, target)) {
|
|
376
|
+ write_str(F("\x1A"));
|
|
377
|
+ write_number(target);
|
|
378
|
+ } else {
|
|
379
|
+ write_str(F(" "));
|
|
380
|
+ }
|
|
381
|
+}
|
|
382
|
+
|
|
383
|
+void ST7920_Lite_Status_Screen::draw_extruder_2_temp(uint8_t temp, uint8_t target) {
|
|
384
|
+ set_ddram_address(DDRAM_LINE_2+1);
|
|
385
|
+ begin_data();
|
|
386
|
+ write_number(temp);
|
|
387
|
+ if(target && FAR(temp, target)) {
|
|
388
|
+ write_str(F("\x1A"));
|
|
389
|
+ write_number(target);
|
|
390
|
+ } else {
|
|
391
|
+ write_str(F(" "));
|
|
392
|
+ }
|
|
393
|
+}
|
|
394
|
+
|
|
395
|
+void ST7920_Lite_Status_Screen::draw_bed_temp(uint8_t temp, uint8_t target) {
|
|
396
|
+ #if EXTRUDERS == 1
|
|
397
|
+ set_ddram_address(DDRAM_LINE_2+1);
|
|
398
|
+ #else
|
|
399
|
+ set_ddram_address(DDRAM_LINE_3+1);
|
|
400
|
+ #endif
|
|
401
|
+ begin_data();
|
|
402
|
+ write_number(temp);
|
|
403
|
+ if(target && FAR(temp, target)) {
|
|
404
|
+ write_str(F("\x1A"));
|
|
405
|
+ write_number(target);
|
|
406
|
+ } else {
|
|
407
|
+ write_str(F(" "));
|
|
408
|
+ }
|
|
409
|
+}
|
|
410
|
+
|
|
411
|
+void ST7920_Lite_Status_Screen::draw_fan_speed(uint8_t value) {
|
|
412
|
+ set_ddram_address(DDRAM_LINE_1+6);
|
|
413
|
+ begin_data();
|
|
414
|
+ write_number(value,4);
|
|
415
|
+}
|
|
416
|
+
|
|
417
|
+void ST7920_Lite_Status_Screen::draw_print_time(uint32_t elapsed) {
|
|
418
|
+ const uint8_t hrs = elapsed/3600;
|
|
419
|
+ const uint8_t min = (elapsed/60)%60;
|
|
420
|
+ char str[7];
|
|
421
|
+ sprintf_P(str,hrs > 99 ? PSTR("%03d:%02d") : PSTR(" %02d:%02d"),hrs,min);
|
|
422
|
+
|
|
423
|
+ set_ddram_address(DDRAM_LINE_3+5);
|
|
424
|
+ begin_data();
|
|
425
|
+ write_str(str);
|
|
426
|
+}
|
|
427
|
+
|
|
428
|
+void ST7920_Lite_Status_Screen::draw_feedrate_percentage(uint8_t percentage) {
|
|
429
|
+ // We only have enough room for the feedrate when
|
|
430
|
+ // we have one extruder
|
|
431
|
+ #if EXTRUDERS == 1
|
|
432
|
+ set_ddram_address(DDRAM_LINE_2+6);
|
|
433
|
+ begin_data();
|
|
434
|
+ write_number(percentage,4);
|
|
435
|
+ #endif
|
|
436
|
+}
|
|
437
|
+
|
|
438
|
+void ST7920_Lite_Status_Screen::draw_status_message(const unsigned char *str) {
|
|
439
|
+ set_ddram_address(DDRAM_LINE_4);
|
|
440
|
+ begin_data();
|
|
441
|
+ #if ENABLED(STATUS_MESSAGE_SCROLLING)
|
|
442
|
+ const uint8_t lcd_len = 16;
|
|
443
|
+ const uint8_t padding = 2;
|
|
444
|
+ uint8_t str_len = strlen(str);
|
|
445
|
+
|
|
446
|
+ // Trim whitespace at the end of the str, as for some reason
|
|
447
|
+ // messages like "Card Inserted" are padded with many spaces
|
|
448
|
+ while(str_len > 0 && str[str_len-1] == ' ') {
|
|
449
|
+ str_len--;
|
|
450
|
+ }
|
|
451
|
+
|
|
452
|
+ if(str_len <= lcd_len) {
|
|
453
|
+ // It all fits on the LCD without scrolling
|
|
454
|
+ write_str(str);
|
|
455
|
+ } else {
|
|
456
|
+ // Print the message repeatedly until covering the LCD
|
|
457
|
+ uint8_t c = status_scroll_pos;
|
|
458
|
+ for(uint8_t n = 0; n < lcd_len; n++) {
|
|
459
|
+ write_byte(c < str_len ? str[c] : ' ');
|
|
460
|
+ c++;
|
|
461
|
+ c %= str_len + padding; // Wrap around
|
|
462
|
+ }
|
|
463
|
+
|
|
464
|
+ // Scroll the message
|
|
465
|
+ if(status_scroll_pos == str_len + padding) {
|
|
466
|
+ status_scroll_pos = 0;
|
|
467
|
+ } else {
|
|
468
|
+ status_scroll_pos++;
|
|
469
|
+ }
|
|
470
|
+ }
|
|
471
|
+ #else
|
|
472
|
+ write_str(str, 16);
|
|
473
|
+ #endif
|
|
474
|
+}
|
|
475
|
+
|
|
476
|
+void ST7920_Lite_Status_Screen::draw_position(const float x, const float y, const float z, bool position_known) {
|
|
477
|
+ char str[7];
|
|
478
|
+ set_ddram_address(DDRAM_LINE_4);
|
|
479
|
+ begin_data();
|
|
480
|
+
|
|
481
|
+ // If position is unknown, flash the labels.
|
|
482
|
+ const unsigned char alt_label = position_known ? 0 : (lcd_blink() ? ' ' : 0);
|
|
483
|
+
|
|
484
|
+ dtostrf(x, -4, 0, str);
|
|
485
|
+ write_byte(alt_label ? alt_label : 'X');
|
|
486
|
+ write_str(str, 4);
|
|
487
|
+
|
|
488
|
+ dtostrf(y, -4, 0, str);
|
|
489
|
+ write_byte(alt_label ? alt_label : 'Y');
|
|
490
|
+ write_str(str, 4);
|
|
491
|
+
|
|
492
|
+ dtostrf(z, -5, 1, str);
|
|
493
|
+ write_byte(alt_label ? alt_label : 'Z');
|
|
494
|
+ write_str(str, 5);
|
|
495
|
+}
|
|
496
|
+
|
|
497
|
+bool ST7920_Lite_Status_Screen::indicators_changed() {
|
|
498
|
+ // We only add the target temperatures to the checksum
|
|
499
|
+ // because the actual temps fluctuate so by updating
|
|
500
|
+ // them only during blinks we gain a bit of stability.
|
|
501
|
+ const bool blink = lcd_blink();
|
|
502
|
+ const uint8_t feedrate_perc = feedrate_percentage;
|
|
503
|
+ const uint8_t fan_speed = ((fanSpeeds[0] + 1) * 100) / 256;
|
|
504
|
+ const float extruder_1_target = thermalManager.degTargetHotend(0);
|
|
505
|
+ #if EXTRUDERS == 2
|
|
506
|
+ const float extruder_2_target = thermalManager.degTargetHotend(1);
|
|
507
|
+ #endif
|
|
508
|
+ const float bed_target = thermalManager.degTargetBed();
|
|
509
|
+
|
|
510
|
+ static uint8_t last_checksum = 0;
|
|
511
|
+
|
|
512
|
+ const uint8_t checksum =
|
|
513
|
+ uint8_t(blink) ^
|
|
514
|
+ uint8_t(feedrate_perc) ^
|
|
515
|
+ uint8_t(fan_speed) ^
|
|
516
|
+ uint8_t(extruder_1_target) ^
|
|
517
|
+#if EXTRUDERS == 2
|
|
518
|
+ uint8_t(extruder_2_target) ^
|
|
519
|
+#endif
|
|
520
|
+ uint8_t(bed_target);
|
|
521
|
+
|
|
522
|
+ if(last_checksum == checksum) {
|
|
523
|
+ return false;
|
|
524
|
+ } else {
|
|
525
|
+ last_checksum = checksum;
|
|
526
|
+ return true;
|
|
527
|
+ }
|
|
528
|
+}
|
|
529
|
+
|
|
530
|
+void ST7920_Lite_Status_Screen::update_indicators(bool forceUpdate) {
|
|
531
|
+ if(forceUpdate || indicators_changed()) {
|
|
532
|
+ const bool blink = lcd_blink();
|
|
533
|
+ const duration_t elapsed = print_job_timer.duration();
|
|
534
|
+ const uint32_t seconds_elapsed = elapsed.value;
|
|
535
|
+ const uint8_t feedrate_perc = feedrate_percentage;
|
|
536
|
+ const uint8_t fan_speed = ((fanSpeeds[0] + 1) * 100) / 256;
|
|
537
|
+ const float extruder_1_temp = thermalManager.degHotend(0);
|
|
538
|
+ const float extruder_1_target = thermalManager.degTargetHotend(0);
|
|
539
|
+ #if EXTRUDERS == 2
|
|
540
|
+ const float extruder_2_temp = thermalManager.degHotend(1);
|
|
541
|
+ const float extruder_2_target = thermalManager.degTargetHotend(1);
|
|
542
|
+ #endif
|
|
543
|
+ const float bed_temp = thermalManager.degBed();
|
|
544
|
+ const float bed_target = thermalManager.degTargetBed();
|
|
545
|
+
|
|
546
|
+ draw_extruder_1_temp(extruder_1_temp, extruder_1_target);
|
|
547
|
+ #if EXTRUDERS == 2
|
|
548
|
+ draw_extruder_2_temp(extruder_2_temp, extruder_2_target);
|
|
549
|
+ #endif
|
|
550
|
+ draw_bed_temp(bed_temp, bed_target);
|
|
551
|
+ draw_fan_speed(fan_speed);
|
|
552
|
+ draw_print_time(seconds_elapsed);
|
|
553
|
+ draw_feedrate_percentage(feedrate_perc);
|
|
554
|
+
|
|
555
|
+ // Update the fan and bed animations
|
|
556
|
+ if(fan_speed > 0) {
|
|
557
|
+ draw_fan_icon(blink);
|
|
558
|
+ }
|
|
559
|
+ if(bed_target > 0) {
|
|
560
|
+ draw_heat_icon(blink, true);
|
|
561
|
+ } else {
|
|
562
|
+ draw_heat_icon(false, false);
|
|
563
|
+ }
|
|
564
|
+ }
|
|
565
|
+}
|
|
566
|
+
|
|
567
|
+bool ST7920_Lite_Status_Screen::position_changed() {
|
|
568
|
+ const float x_pos = current_position[X_AXIS];
|
|
569
|
+ const float y_pos = current_position[Y_AXIS];
|
|
570
|
+ const float z_pos = current_position[Z_AXIS];
|
|
571
|
+ const uint8_t checksum = uint8_t(x_pos) ^ uint8_t(y_pos) ^ uint8_t(z_pos);
|
|
572
|
+
|
|
573
|
+ static uint8_t last_checksum = 0;
|
|
574
|
+ if(last_checksum == checksum) {
|
|
575
|
+ return false;
|
|
576
|
+ } else {
|
|
577
|
+ last_checksum = checksum;
|
|
578
|
+ return true;
|
|
579
|
+ }
|
|
580
|
+}
|
|
581
|
+
|
|
582
|
+bool ST7920_Lite_Status_Screen::status_changed() {
|
|
583
|
+ uint8_t checksum = 0;
|
|
584
|
+ for(const char *p = lcd_status_message; *p; p++) {
|
|
585
|
+ checksum ^= *p;
|
|
586
|
+ }
|
|
587
|
+
|
|
588
|
+ static uint8_t last_checksum = 0;
|
|
589
|
+ if(last_checksum == checksum) {
|
|
590
|
+ return false;
|
|
591
|
+ } else {
|
|
592
|
+ last_checksum = checksum;
|
|
593
|
+ return true;
|
|
594
|
+ }
|
|
595
|
+}
|
|
596
|
+
|
|
597
|
+bool ST7920_Lite_Status_Screen::blink_changed() {
|
|
598
|
+ static uint8_t last_blink = 0;
|
|
599
|
+
|
|
600
|
+ const bool blink = lcd_blink();
|
|
601
|
+ if(last_blink == blink) {
|
|
602
|
+ return false;
|
|
603
|
+ } else {
|
|
604
|
+ last_blink = blink;
|
|
605
|
+ return true;
|
|
606
|
+ }
|
|
607
|
+}
|
|
608
|
+
|
|
609
|
+void ST7920_Lite_Status_Screen::update_status_or_position(bool forceUpdate) {
|
|
610
|
+ static uint8_t countdown = 0;
|
|
611
|
+
|
|
612
|
+ /* There is only enough room in the display for either the
|
|
613
|
+ * status message or the position, not both, so we choose
|
|
614
|
+ * one or another. Whenever the status message changes,
|
|
615
|
+ * we show it for a number of consecutive seconds, but
|
|
616
|
+ * then go back to showing the position as soon as the
|
|
617
|
+ * head moves, i.e:
|
|
618
|
+ *
|
|
619
|
+ * countdown > 1 -- Show status
|
|
620
|
+ * countdown = 1 -- Show status, until movement
|
|
621
|
+ * countdown = 0 -- Show position
|
|
622
|
+ */
|
|
623
|
+ if( forceUpdate || status_changed() ) {
|
|
624
|
+ #if ENABLED(STATUS_MESSAGE_SCROLLING)
|
|
625
|
+ status_scroll_pos = 0;
|
|
626
|
+ #endif
|
|
627
|
+ if(lcd_strlen(lcd_status_message)) {
|
|
628
|
+ countdown = DELAY_TO_SHOW_POSITION;
|
|
629
|
+ } else {
|
|
630
|
+ countdown = 0;
|
|
631
|
+ }
|
|
632
|
+ draw_status_message(lcd_status_message);
|
|
633
|
+ blink_changed(); // Clear changed flag
|
|
634
|
+ }
|
|
635
|
+ else if(countdown > 1 && blink_changed() ) {
|
|
636
|
+ countdown--;
|
|
637
|
+ #if ENABLED(STATUS_MESSAGE_SCROLLING)
|
|
638
|
+ draw_status_message(lcd_status_message);
|
|
639
|
+ #endif
|
|
640
|
+ }
|
|
641
|
+ else if(countdown > 0 && blink_changed() ) {
|
|
642
|
+ if(position_changed()) {
|
|
643
|
+ countdown--;
|
|
644
|
+ forceUpdate = true;
|
|
645
|
+ }
|
|
646
|
+ #if ENABLED(STATUS_MESSAGE_SCROLLING)
|
|
647
|
+ draw_status_message(lcd_status_message);
|
|
648
|
+ #endif
|
|
649
|
+ }
|
|
650
|
+ if(countdown == 0 && (forceUpdate || position_changed() ||
|
|
651
|
+ #if DISABLED(DISABLE_REDUCED_ACCURACY_WARNING)
|
|
652
|
+ blink_changed()
|
|
653
|
+ #endif
|
|
654
|
+ )) {
|
|
655
|
+ draw_position(
|
|
656
|
+ current_position[X_AXIS],
|
|
657
|
+ current_position[Y_AXIS],
|
|
658
|
+ current_position[Z_AXIS],
|
|
659
|
+ #if ENABLED(DISABLE_REDUCED_ACCURACY_WARNING)
|
|
660
|
+ true
|
|
661
|
+ #else
|
|
662
|
+ axis_known_position[X_AXIS] &&
|
|
663
|
+ axis_known_position[Y_AXIS] &&
|
|
664
|
+ axis_known_position[Z_AXIS]
|
|
665
|
+ #endif
|
|
666
|
+ );
|
|
667
|
+ }
|
|
668
|
+}
|
|
669
|
+
|
|
670
|
+void ST7920_Lite_Status_Screen::update_progress(bool forceUpdate) {
|
|
671
|
+ #if ENABLED(SDSUPPORT)
|
|
672
|
+ const uint8_t percent_done = card.percentDone();
|
|
673
|
+ #else
|
|
674
|
+ const uint8_t percent_done = 0;
|
|
675
|
+ #endif
|
|
676
|
+
|
|
677
|
+ // Since the progress bar involves writing
|
|
678
|
+ // quite a few bytes to GDRAM, only do this
|
|
679
|
+ // when an update is actually necessary.
|
|
680
|
+
|
|
681
|
+ static uint8_t last_progress = 0;
|
|
682
|
+ if(!forceUpdate && last_progress == percent_done)
|
|
683
|
+ return;
|
|
684
|
+ last_progress = percent_done;
|
|
685
|
+
|
|
686
|
+ draw_progress_bar(percent_done);
|
|
687
|
+}
|
|
688
|
+
|
|
689
|
+void ST7920_Lite_Status_Screen::update(bool forceUpdate) {
|
|
690
|
+ cs();
|
|
691
|
+ update_indicators(forceUpdate);
|
|
692
|
+ update_status_or_position(forceUpdate);
|
|
693
|
+ update_progress(forceUpdate);
|
|
694
|
+ ncs();
|
|
695
|
+}
|
|
696
|
+
|
|
697
|
+void ST7920_Lite_Status_Screen::reset_state_from_unknown() {
|
|
698
|
+ _extended_function_set(true, true); // Do it twice as only one bit
|
|
699
|
+ _extended_function_set(true, true); // get set at a time.
|
|
700
|
+ _scroll_or_addr_select(false);
|
|
701
|
+}
|
|
702
|
+
|
|
703
|
+void ST7920_Lite_Status_Screen::on_entry() {
|
|
704
|
+ cs();
|
|
705
|
+ reset_state_from_unknown();
|
|
706
|
+ clear();
|
|
707
|
+ clear_gdram();
|
|
708
|
+ draw_static_elements();
|
|
709
|
+ update(true);
|
|
710
|
+ ncs();
|
|
711
|
+}
|
|
712
|
+
|
|
713
|
+void ST7920_Lite_Status_Screen::on_exit() {
|
|
714
|
+ cs();
|
|
715
|
+ clear();
|
|
716
|
+ _extended_function_set(true, true); // Restore state to what u8g expects.
|
|
717
|
+ ncs();
|
|
718
|
+}
|
|
719
|
+
|
|
720
|
+// This is called prior to the KILL screen to
|
|
721
|
+// clear the screen so we don't end up with a
|
|
722
|
+// garbled display.
|
|
723
|
+void ST7920_Lite_Status_Screen::clear_text_buffer() {
|
|
724
|
+ cs();
|
|
725
|
+ reset_state_from_unknown();
|
|
726
|
+ clear();
|
|
727
|
+ _extended_function_set(true, true); // Restore state to what u8g expects.
|
|
728
|
+ ncs();
|
|
729
|
+}
|
|
730
|
+
|
|
731
|
+static void lcd_implementation_status_screen() {
|
|
732
|
+ ST7920_Lite_Status_Screen::update(false);
|
|
733
|
+}
|
|
734
|
+
|
|
735
|
+/* In order to properly update the lite status screen,
|
|
736
|
+ * we must know when we have entered and left the
|
|
737
|
+ * status screen. Since the ultralcd code is not
|
|
738
|
+ * set up for doing this, we call this function before
|
|
739
|
+ * each update indicating whether the current screen
|
|
740
|
+ * is the status screen.
|
|
741
|
+ *
|
|
742
|
+ * This function keeps track of whether we have left or
|
|
743
|
+ * entered the status screen and calls the on_entry()
|
|
744
|
+ * and on_exit() methods for cleanup.
|
|
745
|
+ */
|
|
746
|
+
|
|
747
|
+static void lcd_in_status(bool inStatus) {
|
|
748
|
+ static bool lastInStatus = false;
|
|
749
|
+ if(!lastInStatus && inStatus) {
|
|
750
|
+ ST7920_Lite_Status_Screen::on_entry();
|
|
751
|
+ lastInStatus = true;
|
|
752
|
+ }
|
|
753
|
+ if(lastInStatus && !inStatus) {
|
|
754
|
+ ST7920_Lite_Status_Screen::on_exit();
|
|
755
|
+ lastInStatus = false;
|
|
756
|
+ }
|
|
757
|
+}
|