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Correct unskew, after all

Scott Lahteine 7 years ago
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commit
f38f2ace5a
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1 changed files with 1 additions and 1 deletions
  1. 1
    1
      Marlin/planner.h

+ 1
- 1
Marlin/planner.h View File

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       FORCE_INLINE static void unskew(float &cx, float &cy, const float &cz) {
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       FORCE_INLINE static void unskew(float &cx, float &cy, const float &cz) {
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         if (WITHIN(cx, X_MIN_POS, X_MAX_POS) && WITHIN(cy, Y_MIN_POS, Y_MAX_POS)) {
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         if (WITHIN(cx, X_MIN_POS, X_MAX_POS) && WITHIN(cy, Y_MIN_POS, Y_MAX_POS)) {
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-          const float sx = cx + cy * xy_skew_factor + cz * (xz_skew_factor - (xy_skew_factor * yz_skew_factor)),
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+          const float sx = cx + cy * xy_skew_factor + cz * xz_skew_factor,
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                       sy = cy + cz * yz_skew_factor;
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                       sy = cy + cz * yz_skew_factor;
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           if (WITHIN(sx, X_MIN_POS, X_MAX_POS) && WITHIN(sy, Y_MIN_POS, Y_MAX_POS)) {
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           if (WITHIN(sx, X_MIN_POS, X_MAX_POS) && WITHIN(sy, Y_MIN_POS, Y_MAX_POS)) {
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             cx = sx; cy = sy;
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             cx = sx; cy = sy;

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