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@@ -7,6 +7,25 @@
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7
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7
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#include "stepper.h"
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8
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8
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#include "configuration_store.h"
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9
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9
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10
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+/**
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11
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+ * REVERSE_MENU_DIRECTION
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+ *
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+ * To reverse the menu direction we need a general way to reverse
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+ * the direction of the encoder everywhere. So encoderDirection is
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15
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+ * added to allow the encoder to go the other way.
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+ *
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+ * This behavior is limited to scrolling Menus and SD card listings,
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+ * and is disabled in other contexts.
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+ */
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+#if ENABLED(REVERSE_MENU_DIRECTION)
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+ int8_t encoderDirection = 1;
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22
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+ #define ENCODER_DIRECTION_NORMAL() (encoderDirection = 1)
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+ #define ENCODER_DIRECTION_MENUS() (encoderDirection = -1)
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+#else
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25
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+ #define ENCODER_DIRECTION_NORMAL() ;
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+ #define ENCODER_DIRECTION_MENUS() ;
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+#endif
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+
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10
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29
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int8_t encoderDiff; // updated from interrupt context and added to encoderPosition every LCD update
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30
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31
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bool encoderRateMultiplierEnabled;
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@@ -130,6 +149,7 @@ static void lcd_status_screen();
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149
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* START_MENU generates the init code for a menu function
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150
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*/
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#define START_MENU() do { \
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+ ENCODER_DIRECTION_MENUS(); \
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encoderRateMultiplierEnabled = false; \
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154
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if (encoderPosition > 0x8000) encoderPosition = 0; \
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135
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155
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uint8_t encoderLine = encoderPosition / ENCODER_STEPS_PER_MENU_ITEM; \
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@@ -280,6 +300,7 @@ static void lcd_goto_previous_menu() { lcd_goto_menu(prevMenu, true, prevEncoder
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300
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*/
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301
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static void lcd_status_screen() {
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+ ENCODER_DIRECTION_NORMAL();
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encoderRateMultiplierEnabled = false;
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305
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285
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306
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#if ENABLED(LCD_PROGRESS_BAR)
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@@ -464,6 +485,7 @@ void lcd_set_home_offsets() {
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485
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#if ENABLED(BABYSTEPPING)
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486
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466
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487
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static void _lcd_babystep(int axis, const char* msg) {
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488
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+ ENCODER_DIRECTION_NORMAL();
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467
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489
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if (encoderPosition != 0) {
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468
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490
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babystepsTodo[axis] += BABYSTEP_MULTIPLICATOR * (int)encoderPosition;
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469
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491
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encoderPosition = 0;
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@@ -828,6 +850,7 @@ float move_menu_scale;
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828
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850
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static void lcd_move_menu_axis();
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829
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851
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830
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852
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static void _lcd_move(const char* name, AxisEnum axis, int min, int max) {
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853
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+ ENCODER_DIRECTION_NORMAL();
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831
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854
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if ((encoderPosition != 0) && (movesplanned() <= 3)) {
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832
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855
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refresh_cmd_timeout();
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833
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856
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current_position[axis] += float((int)encoderPosition) * move_menu_scale;
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@@ -855,6 +878,7 @@ static void lcd_move_e(
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855
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878
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uint8_t e
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856
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879
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#endif
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857
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880
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) {
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881
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+ ENCODER_DIRECTION_NORMAL();
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858
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882
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#if EXTRUDERS > 1
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859
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883
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unsigned short original_active_extruder = active_extruder;
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860
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884
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active_extruder = e;
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@@ -1263,6 +1287,7 @@ static void lcd_control_volumetric_menu() {
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1263
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1287
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*/
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1264
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1288
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#if ENABLED(HAS_LCD_CONTRAST)
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1265
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1289
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static void lcd_set_contrast() {
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1290
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+ ENCODER_DIRECTION_NORMAL();
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1266
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1291
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if (encoderPosition != 0) {
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1267
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1292
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#if ENABLED(U8GLIB_LM6059_AF)
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1268
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1293
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lcd_contrast += encoderPosition;
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@@ -1331,6 +1356,7 @@ static void lcd_control_volumetric_menu() {
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1356
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*
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1332
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1357
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*/
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1333
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1358
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void lcd_sdcard_menu() {
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1359
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+ ENCODER_DIRECTION_MENUS();
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1334
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1360
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if (lcdDrawUpdate == 0 && LCD_CLICKED == 0) return; // nothing to do (so don't thrash the SD card)
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1335
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1361
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uint16_t fileCnt = card.getnrfilenames();
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1336
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1362
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START_MENU();
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@@ -1371,9 +1397,31 @@ static void lcd_control_volumetric_menu() {
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1371
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1397
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*
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1372
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1398
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* Functions for editing single values
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1399
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*
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1400
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+ * The "menu_edit_type" macro generates the functions needed to edit a numerical value.
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1401
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+ *
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1402
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+ * For example, menu_edit_type(int, int3, itostr3, 1) expands into these functions:
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1403
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+ *
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1404
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+ * bool _menu_edit_int3();
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1405
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+ * void menu_edit_int3(); // edit int (interactively)
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1406
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+ * void menu_edit_callback_int3(); // edit int (interactively) with callback on completion
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1407
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+ * static void _menu_action_setting_edit_int3(const char* pstr, int* ptr, int minValue, int maxValue);
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1408
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+ * static void menu_action_setting_edit_int3(const char* pstr, int* ptr, int minValue, int maxValue);
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1409
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+ * static void menu_action_setting_edit_callback_int3(const char* pstr, int* ptr, int minValue, int maxValue, menuFunc_t callback); // edit int with callback
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1410
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+ *
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1411
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+ * You can then use one of the menu macros to present the edit interface:
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1412
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+ * MENU_ITEM_EDIT(int3, MSG_SPEED, &feedrate_multiplier, 10, 999)
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1413
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+ *
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1414
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+ * This expands into a more primitive menu item:
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1415
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+ * MENU_ITEM(setting_edit_int3, MSG_SPEED, PSTR(MSG_SPEED), &feedrate_multiplier, 10, 999)
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+ *
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1417
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+ *
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1418
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+ * Also: MENU_MULTIPLIER_ITEM_EDIT, MENU_ITEM_EDIT_CALLBACK, and MENU_MULTIPLIER_ITEM_EDIT_CALLBACK
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+ *
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1420
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+ * menu_action_setting_edit_int3(PSTR(MSG_SPEED), &feedrate_multiplier, 10, 999)
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1374
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1421
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*/
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1375
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1422
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#define menu_edit_type(_type, _name, _strFunc, scale) \
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1423
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bool _menu_edit_ ## _name () { \
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1424
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+ ENCODER_DIRECTION_NORMAL(); \
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1377
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1425
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bool isClicked = LCD_CLICKED; \
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1378
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1426
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if ((int32_t)encoderPosition < 0) encoderPosition = 0; \
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1379
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1427
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if ((int32_t)encoderPosition > maxEditValue) encoderPosition = maxEditValue; \
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@@ -1937,28 +1985,25 @@ void lcd_reset_alert_level() { lcd_status_message_level = 0; }
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1937
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1985
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buttons = ~newbutton; //invert it, because a pressed switch produces a logical 0
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1938
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1986
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#endif //!NEWPANEL
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1939
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1987
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1988
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+ #if ENABLED(REVERSE_MENU_DIRECTION)
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1989
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+ #define ENCODER_DIFF_CW (encoderDiff += encoderDirection)
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1990
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+ #define ENCODER_DIFF_CCW (encoderDiff -= encoderDirection)
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1991
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+ #else
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1992
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+ #define ENCODER_DIFF_CW (encoderDiff++)
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1993
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+ #define ENCODER_DIFF_CCW (encoderDiff--)
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1994
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+ #endif
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1995
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+ #define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: ENCODER_DIFF_CW; break; case _E2: ENCODER_DIFF_CCW; }
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1996
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+
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1940
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1997
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//manage encoder rotation
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1941
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1998
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uint8_t enc = 0;
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1942
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1999
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if (buttons & EN_A) enc |= B01;
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1943
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2000
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if (buttons & EN_B) enc |= B10;
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1944
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2001
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if (enc != lastEncoderBits) {
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1945
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2002
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switch (enc) {
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1946
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- case encrot0:
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1947
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- if (lastEncoderBits == encrot3) encoderDiff++;
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1948
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- else if (lastEncoderBits == encrot1) encoderDiff--;
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1949
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- break;
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1950
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- case encrot1:
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1951
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- if (lastEncoderBits == encrot0) encoderDiff++;
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1952
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- else if (lastEncoderBits == encrot2) encoderDiff--;
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1953
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- break;
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1954
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- case encrot2:
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1955
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- if (lastEncoderBits == encrot1) encoderDiff++;
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1956
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- else if (lastEncoderBits == encrot3) encoderDiff--;
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1957
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- break;
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1958
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- case encrot3:
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1959
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- if (lastEncoderBits == encrot2) encoderDiff++;
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1960
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- else if (lastEncoderBits == encrot0) encoderDiff--;
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1961
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- break;
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2003
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+ case encrot0: ENCODER_SPIN(encrot3, encrot1); break;
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2004
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+ case encrot1: ENCODER_SPIN(encrot0, encrot2); break;
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2005
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+ case encrot2: ENCODER_SPIN(encrot1, encrot3); break;
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2006
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+ case encrot3: ENCODER_SPIN(encrot2, encrot0); break;
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1962
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2007
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}
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1963
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2008
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}
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1964
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2009
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lastEncoderBits = enc;
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@@ -2242,6 +2287,7 @@ char* ftostr52(const float& x) {
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2242
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2287
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* - Click saves the Z and goes to the next mesh point
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2243
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2288
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*/
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2244
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2289
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static void _lcd_level_bed() {
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2290
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+ ENCODER_DIRECTION_NORMAL();
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2245
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2291
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if ((encoderPosition != 0) && (movesplanned() <= 3)) {
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2246
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2292
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refresh_cmd_timeout();
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2247
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2293
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current_position[Z_AXIS] += float((int)encoderPosition) * (MBL_Z_STEP);
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