/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../../../../inc/MarlinConfigPre.h" #if ENABLED(TFT_LVGL_UI) #include "lv_conf.h" #include "draw_ui.h" //#include "../lvgl/src/lv_objx/lv_imgbtn.h" //#include "../lvgl/src/lv_objx/lv_img.h" //#include "../lvgl/src/lv_core/lv_disp.h" //#include "../lvgl/src/lv_core/lv_refr.h" #include "../../../../MarlinCore.h" #include "../../../../gcode/queue.h" //static lv_obj_t *buttonMoveZ,*buttonTest,*buttonZ0,*buttonStop,*buttonReturn; static lv_obj_t * scr; #if ENABLED(MKS_TEST) extern uint8_t curent_disp_ui; #endif #define ID_T_PRE_HEAT 1 #define ID_T_EXTRUCT 2 #define ID_T_MOV 3 #define ID_T_HOME 4 #define ID_T_LEVELING 5 #define ID_T_FILAMENT 6 #define ID_T_MORE 7 #define ID_T_RETURN 8 static void event_handler(lv_obj_t * obj, lv_event_t event) { switch (obj->mks_obj_id) { case ID_T_PRE_HEAT: if (event == LV_EVENT_CLICKED) { // nothing to do } else if (event == LV_EVENT_RELEASED) { lv_clear_tool(); lv_draw_preHeat(); } break; case ID_T_EXTRUCT: if (event == LV_EVENT_CLICKED) { // nothing to do } else if (event == LV_EVENT_RELEASED) { lv_clear_tool(); lv_draw_extrusion(); } break; case ID_T_MOV: if (event == LV_EVENT_CLICKED) { // nothing to do } else if (event == LV_EVENT_RELEASED) { lv_clear_tool(); lv_draw_move_motor(); } break; case ID_T_HOME: if (event == LV_EVENT_CLICKED) { // nothing to do } else if (event == LV_EVENT_RELEASED) { lv_clear_tool(); lv_draw_home(); } break; case ID_T_LEVELING: if (event == LV_EVENT_CLICKED) { // nothing to do } else if (event == LV_EVENT_RELEASED) { #if ENABLED(AUTO_BED_LEVELING_BILINEAR) queue.enqueue_one_P(PSTR("G28")); queue.enqueue_one_P(PSTR("G29")); #else uiCfg.leveling_first_time = 1; lv_clear_tool(); lv_draw_manualLevel(); #endif } break; case ID_T_FILAMENT: break; case ID_T_MORE: break; case ID_T_RETURN: if (event == LV_EVENT_CLICKED) { // nothing to do } else if (event == LV_EVENT_RELEASED) { TERN_(MKS_TEST, curent_disp_ui = 1); lv_obj_del(scr); lv_draw_ready_print(); } break; } } void lv_draw_tool(void) { lv_obj_t *buttonPreHeat, *buttonExtrusion, *buttonMove, *buttonHome, *buttonLevel; lv_obj_t *buttonBack; if (disp_state_stack._disp_state[disp_state_stack._disp_index] != TOOL_UI) { disp_state_stack._disp_index++; disp_state_stack._disp_state[disp_state_stack._disp_index] = TOOL_UI; } disp_state = TOOL_UI; scr = lv_obj_create(NULL, NULL); //static lv_style_t tool_style; lv_obj_set_style(scr, &tft_style_scr); lv_scr_load(scr); lv_obj_clean(scr); lv_obj_t * title = lv_label_create(scr, NULL); lv_obj_set_style(title, &tft_style_lable_rel); lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS); lv_label_set_text(title, creat_title_text()); lv_refr_now(lv_refr_get_disp_refreshing()); LV_IMG_DECLARE(bmp_pic); /*Create an Image button*/ buttonPreHeat = lv_imgbtn_create(scr, NULL); buttonExtrusion = lv_imgbtn_create(scr, NULL); buttonMove = lv_imgbtn_create(scr, NULL); buttonHome = lv_imgbtn_create(scr, NULL); buttonLevel = lv_imgbtn_create(scr, NULL); //buttonFilament = lv_imgbtn_create(scr, NULL); //buttonMore = lv_imgbtn_create(scr, NULL); buttonBack = lv_imgbtn_create(scr, NULL); lv_obj_set_event_cb_mks(buttonPreHeat, event_handler, ID_T_PRE_HEAT, "bmp_PreHeat.bin", 0); lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_REL, &bmp_pic); lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_PR, &bmp_pic); lv_imgbtn_set_style(buttonPreHeat, LV_BTN_STATE_PR, &tft_style_lable_pre); lv_imgbtn_set_style(buttonPreHeat, LV_BTN_STATE_REL, &tft_style_lable_rel); lv_obj_clear_protect(buttonPreHeat, LV_PROTECT_FOLLOW); #if 1 lv_obj_set_event_cb_mks(buttonExtrusion, event_handler, ID_T_EXTRUCT, "bmp_Extruct.bin", 0); lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_REL, &bmp_pic); lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_PR, &bmp_pic); lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_PR, &tft_style_lable_pre); lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_REL, &tft_style_lable_rel); lv_obj_set_event_cb_mks(buttonMove, event_handler, ID_T_MOV, "bmp_Mov.bin", 0); lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_REL, &bmp_pic); lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_PR, &bmp_pic); lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_PR, &tft_style_lable_pre); lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_REL, &tft_style_lable_rel); lv_obj_set_event_cb_mks(buttonHome, event_handler, ID_T_HOME, "bmp_Zero.bin", 0); lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_REL, &bmp_pic); lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_PR, &bmp_pic); lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_PR, &tft_style_lable_pre); lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_REL, &tft_style_lable_rel); lv_obj_set_event_cb_mks(buttonLevel, event_handler, ID_T_LEVELING, "bmp_Leveling.bin", 0); lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_REL, &bmp_pic); lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_PR, &bmp_pic); lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_PR, &tft_style_lable_pre); lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_REL, &tft_style_lable_rel); //lv_obj_set_event_cb_mks(buttonFilament, event_handler,ID_T_FILAMENT,"bmp_Filamentchange.bin",0); //lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_REL, &bmp_pic); //lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_PR, &bmp_pic); //lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_PR, &tft_style_lable_pre); //lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_REL, &tft_style_lable_rel); //lv_obj_set_event_cb_mks(buttonMore, event_handler,ID_T_MORE,"bmp_More.bin",0); //lv_imgbtn_set_src(buttonMore, LV_BTN_STATE_REL, &bmp_pic); //lv_imgbtn_set_src(buttonMore, LV_BTN_STATE_PR, &bmp_pic); //lv_imgbtn_set_style(buttonMore, LV_BTN_STATE_PR, &tft_style_lable_pre); //lv_imgbtn_set_style(buttonMore, LV_BTN_STATE_REL, &tft_style_lable_rel); lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_T_RETURN, "bmp_Return.bin", 0); lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, &bmp_pic); lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, &bmp_pic); lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_lable_pre); lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_lable_rel); #endif lv_obj_set_pos(buttonPreHeat, INTERVAL_V, titleHeight); lv_obj_set_pos(buttonExtrusion, BTN_X_PIXEL + INTERVAL_V * 2, titleHeight); lv_obj_set_pos(buttonMove, BTN_X_PIXEL * 2 + INTERVAL_V * 3, titleHeight); lv_obj_set_pos(buttonHome, BTN_X_PIXEL * 3 + INTERVAL_V * 4, titleHeight); lv_obj_set_pos(buttonLevel, INTERVAL_V, BTN_Y_PIXEL + INTERVAL_H + titleHeight); //lv_obj_set_pos(buttonFilament,BTN_X_PIXEL+INTERVAL_V*2,BTN_Y_PIXEL+INTERVAL_H+titleHeight); //lv_obj_set_pos(buttonMore,BTN_X_PIXEL*2+INTERVAL_V*3, BTN_Y_PIXEL+INTERVAL_H+titleHeight); lv_obj_set_pos(buttonBack, BTN_X_PIXEL * 3 + INTERVAL_V * 4, BTN_Y_PIXEL + INTERVAL_H + titleHeight); /*Create a label on the Image button*/ lv_btn_set_layout(buttonPreHeat, LV_LAYOUT_OFF); lv_btn_set_layout(buttonExtrusion, LV_LAYOUT_OFF); lv_btn_set_layout(buttonMove, LV_LAYOUT_OFF); lv_btn_set_layout(buttonHome, LV_LAYOUT_OFF); lv_btn_set_layout(buttonLevel, LV_LAYOUT_OFF); //lv_btn_set_layout(buttonFilament, LV_LAYOUT_OFF); //lv_btn_set_layout(buttonMore, LV_LAYOUT_OFF); lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF); lv_obj_t * labelPreHeat = lv_label_create(buttonPreHeat, NULL); lv_obj_t * labelExtrusion = lv_label_create(buttonExtrusion, NULL); lv_obj_t * label_Move = lv_label_create(buttonMove, NULL); lv_obj_t * label_Home = lv_label_create(buttonHome, NULL); lv_obj_t * label_Level = lv_label_create(buttonLevel, NULL); //lv_obj_t * label_Filament = lv_label_create(buttonFilament, NULL); //lv_obj_t * label_More = lv_label_create(buttonMore, NULL); lv_obj_t * label_Back = lv_label_create(buttonBack, NULL); if (gCfgItems.multiple_language != 0) { lv_label_set_text(labelPreHeat, tool_menu.preheat); lv_obj_align(labelPreHeat, buttonPreHeat, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET); lv_label_set_text(labelExtrusion, tool_menu.extrude); lv_obj_align(labelExtrusion, buttonExtrusion, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET); lv_label_set_text(label_Move, tool_menu.move); lv_obj_align(label_Move, buttonMove, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET); lv_label_set_text(label_Home, tool_menu.home); lv_obj_align(label_Home, buttonHome, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET); /* if (gCfgItems.leveling_mode != 2) { lv_label_set_text(label_Level, gCfgItems.leveling_mode == 1 ? tool_menu.autoleveling : tool_menu.leveling); lv_obj_align(label_Level, buttonLevel, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET); } */ lv_label_set_text(label_Level, tool_menu.TERN(AUTO_BED_LEVELING_BILINEAR, autoleveling, leveling)); lv_obj_align(label_Level, buttonLevel, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET); //lv_label_set_text(label_Filament, tool_menu.filament); //lv_obj_align(label_Filament, buttonFilament, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET); //lv_label_set_text(label_More, tool_menu.more); //lv_obj_align(label_More, buttonMore, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET); lv_label_set_text(label_Back, common_menu.text_back); lv_obj_align(label_Back, buttonBack, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET); } } void lv_clear_tool() { lv_obj_del(scr); } #endif // TFT_LVGL_UI