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-
-
- #include "mesh_bed_leveling.h"
-
- #if ENABLED(MESH_BED_LEVELING)
-
- mesh_bed_leveling mbl;
-
- uint8_t mesh_bed_leveling::status;
-
- float mesh_bed_leveling::z_offset,
- mesh_bed_leveling::z_values[MESH_NUM_Y_POINTS][MESH_NUM_X_POINTS],
- mesh_bed_leveling::index_to_xpos[MESH_NUM_X_POINTS],
- mesh_bed_leveling::index_to_ypos[MESH_NUM_Y_POINTS];
-
- mesh_bed_leveling::mesh_bed_leveling() {
- for (uint8_t i = 0; i < MESH_NUM_X_POINTS; ++i)
- index_to_xpos[i] = MESH_MIN_X + i * (MESH_X_DIST);
- for (uint8_t i = 0; i < MESH_NUM_Y_POINTS; ++i)
- index_to_ypos[i] = MESH_MIN_Y + i * (MESH_Y_DIST);
- reset();
- }
-
- void mesh_bed_leveling::reset() {
- status = MBL_STATUS_NONE;
- z_offset = 0;
- ZERO(z_values);
- }
-
- #endif
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