My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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menu_ubl.cpp 17KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. *
  21. */
  22. //
  23. // Unified Bed Leveling Menus
  24. //
  25. #include "../../inc/MarlinConfigPre.h"
  26. #if HAS_LCD_MENU && ENABLED(AUTO_BED_LEVELING_UBL)
  27. #include "menu.h"
  28. #include "../../module/planner.h"
  29. #include "../../module/configuration_store.h"
  30. #include "../../feature/bedlevel/bedlevel.h"
  31. static int16_t ubl_storage_slot = 0,
  32. custom_hotend_temp = 190,
  33. side_points = 3,
  34. ubl_fillin_amount = 5,
  35. ubl_height_amount = 1,
  36. n_edit_pts = 1,
  37. x_plot = 0,
  38. y_plot = 0;
  39. #if HAS_HEATED_BED
  40. static int16_t custom_bed_temp = 50;
  41. #endif
  42. float mesh_edit_value, mesh_edit_accumulator; // We round mesh_edit_value to 2.5 decimal places. So we keep a
  43. // separate value that doesn't lose precision.
  44. static int16_t ubl_encoderPosition = 0;
  45. static void _lcd_mesh_fine_tune(PGM_P msg) {
  46. defer_return_to_status = true;
  47. if (ubl.encoder_diff) {
  48. ubl_encoderPosition = (ubl.encoder_diff > 0) ? 1 : -1;
  49. ubl.encoder_diff = 0;
  50. mesh_edit_accumulator += float(ubl_encoderPosition) * 0.005f * 0.5f;
  51. mesh_edit_value = mesh_edit_accumulator;
  52. encoderPosition = 0;
  53. lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
  54. const int32_t rounded = (int32_t)(mesh_edit_value * 1000);
  55. mesh_edit_value = float(rounded - (rounded % 5L)) / 1000;
  56. }
  57. if (lcdDrawUpdate) {
  58. lcd_implementation_drawedit(msg, ftostr43sign(mesh_edit_value));
  59. #if ENABLED(MESH_EDIT_GFX_OVERLAY)
  60. _lcd_zoffset_overlay_gfx(mesh_edit_value);
  61. #endif
  62. }
  63. }
  64. void _lcd_mesh_edit_NOP() {
  65. defer_return_to_status = true;
  66. }
  67. float lcd_mesh_edit() {
  68. lcd_goto_screen(_lcd_mesh_edit_NOP);
  69. lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
  70. _lcd_mesh_fine_tune(PSTR("Mesh Editor"));
  71. return mesh_edit_value;
  72. }
  73. void lcd_mesh_edit_setup(const float &initial) {
  74. mesh_edit_value = mesh_edit_accumulator = initial;
  75. lcd_goto_screen(_lcd_mesh_edit_NOP);
  76. }
  77. void _lcd_z_offset_edit() {
  78. _lcd_mesh_fine_tune(PSTR("Z-Offset: "));
  79. }
  80. float lcd_z_offset_edit() {
  81. lcd_goto_screen(_lcd_z_offset_edit);
  82. return mesh_edit_value;
  83. }
  84. void lcd_z_offset_edit_setup(const float &initial) {
  85. mesh_edit_value = mesh_edit_accumulator = initial;
  86. lcd_goto_screen(_lcd_z_offset_edit);
  87. }
  88. /**
  89. * UBL Build Custom Mesh Command
  90. */
  91. void _lcd_ubl_build_custom_mesh() {
  92. char UBL_LCD_GCODE[20];
  93. enqueue_and_echo_commands_P(PSTR("G28"));
  94. #if HAS_HEATED_BED
  95. sprintf_P(UBL_LCD_GCODE, PSTR("M190 S%i"), custom_bed_temp);
  96. lcd_enqueue_command(UBL_LCD_GCODE);
  97. #endif
  98. sprintf_P(UBL_LCD_GCODE, PSTR("M109 S%i"), custom_hotend_temp);
  99. lcd_enqueue_command(UBL_LCD_GCODE);
  100. enqueue_and_echo_commands_P(PSTR("G29 P1"));
  101. }
  102. /**
  103. * UBL Custom Mesh submenu
  104. *
  105. * << Build Mesh
  106. * Hotend Temp: ---
  107. * Bed Temp: ---
  108. * Build Custom Mesh
  109. */
  110. void _lcd_ubl_custom_mesh() {
  111. START_MENU();
  112. MENU_BACK(MSG_UBL_BUILD_MESH_MENU);
  113. MENU_ITEM_EDIT(int3, MSG_UBL_HOTEND_TEMP_CUSTOM, &custom_hotend_temp, EXTRUDE_MINTEMP, (HEATER_0_MAXTEMP - 10));
  114. #if HAS_HEATED_BED
  115. MENU_ITEM_EDIT(int3, MSG_UBL_BED_TEMP_CUSTOM, &custom_bed_temp, BED_MINTEMP, (BED_MAXTEMP - 15));
  116. #endif
  117. MENU_ITEM(function, MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_build_custom_mesh);
  118. END_MENU();
  119. }
  120. /**
  121. * UBL Adjust Mesh Height Command
  122. */
  123. void _lcd_ubl_adjust_height_cmd() {
  124. char UBL_LCD_GCODE[16];
  125. const int ind = ubl_height_amount > 0 ? 9 : 10;
  126. strcpy_P(UBL_LCD_GCODE, PSTR("G29 P6 C -"));
  127. sprintf_P(&UBL_LCD_GCODE[ind], PSTR(".%i"), ABS(ubl_height_amount));
  128. lcd_enqueue_command(UBL_LCD_GCODE);
  129. }
  130. /**
  131. * UBL Adjust Mesh Height submenu
  132. *
  133. * << Edit Mesh
  134. * Height Amount: ---
  135. * Adjust Mesh Height
  136. * << Info Screen
  137. */
  138. void _menu_ubl_height_adjust() {
  139. START_MENU();
  140. MENU_BACK(MSG_UBL_EDIT_MESH_MENU);
  141. MENU_ITEM_EDIT_CALLBACK(int3, MSG_UBL_MESH_HEIGHT_AMOUNT, &ubl_height_amount, -9, 9, _lcd_ubl_adjust_height_cmd);
  142. MENU_ITEM(function, MSG_WATCH, lcd_return_to_status);
  143. END_MENU();
  144. }
  145. /**
  146. * UBL Edit Mesh submenu
  147. *
  148. * << UBL Tools
  149. * Fine Tune All
  150. * Fine Tune Closest
  151. * - Adjust Mesh Height >>
  152. * << Info Screen
  153. */
  154. void _lcd_ubl_edit_mesh() {
  155. START_MENU();
  156. MENU_BACK(MSG_UBL_TOOLS);
  157. MENU_ITEM(gcode, MSG_UBL_FINE_TUNE_ALL, PSTR("G29 P4 R999 T"));
  158. MENU_ITEM(gcode, MSG_UBL_FINE_TUNE_CLOSEST, PSTR("G29 P4 T"));
  159. MENU_ITEM(submenu, MSG_UBL_MESH_HEIGHT_ADJUST, _menu_ubl_height_adjust);
  160. MENU_ITEM(function, MSG_WATCH, lcd_return_to_status);
  161. END_MENU();
  162. }
  163. /**
  164. * UBL Validate Custom Mesh Command
  165. */
  166. void _lcd_ubl_validate_custom_mesh() {
  167. char UBL_LCD_GCODE[24];
  168. const int temp =
  169. #if HAS_HEATED_BED
  170. custom_bed_temp
  171. #else
  172. 0
  173. #endif
  174. ;
  175. sprintf_P(UBL_LCD_GCODE, PSTR("G26 C B%i H%i P"), temp, custom_hotend_temp);
  176. lcd_enqueue_commands_P(PSTR("G28"));
  177. lcd_enqueue_command(UBL_LCD_GCODE);
  178. }
  179. /**
  180. * UBL Validate Mesh submenu
  181. *
  182. * << UBL Tools
  183. * Mesh Validation with Material 1
  184. * Mesh Validation with Material 2
  185. * Validate Custom Mesh
  186. * << Info Screen
  187. */
  188. void _lcd_ubl_validate_mesh() {
  189. START_MENU();
  190. MENU_BACK(MSG_UBL_TOOLS);
  191. #if HAS_HEATED_BED
  192. MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M1, PSTR("G28\nG26 C B" STRINGIFY(PREHEAT_1_TEMP_BED) " H" STRINGIFY(PREHEAT_1_TEMP_HOTEND) " P"));
  193. MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M2, PSTR("G28\nG26 C B" STRINGIFY(PREHEAT_2_TEMP_BED) " H" STRINGIFY(PREHEAT_2_TEMP_HOTEND) " P"));
  194. #else
  195. MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M1, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_1_TEMP_HOTEND) " P"));
  196. MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M2, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_2_TEMP_HOTEND) " P"));
  197. #endif
  198. MENU_ITEM(function, MSG_UBL_VALIDATE_CUSTOM_MESH, _lcd_ubl_validate_custom_mesh);
  199. MENU_ITEM(function, MSG_WATCH, lcd_return_to_status);
  200. END_MENU();
  201. }
  202. /**
  203. * UBL Grid Leveling Command
  204. */
  205. void _lcd_ubl_grid_level_cmd() {
  206. char UBL_LCD_GCODE[10];
  207. sprintf_P(UBL_LCD_GCODE, PSTR("G29 J%i"), side_points);
  208. lcd_enqueue_command(UBL_LCD_GCODE);
  209. }
  210. /**
  211. * UBL Grid Leveling submenu
  212. *
  213. * << UBL Tools
  214. * Side points: ---
  215. * Level Mesh
  216. */
  217. void _lcd_ubl_grid_level() {
  218. START_MENU();
  219. MENU_BACK(MSG_UBL_TOOLS);
  220. MENU_ITEM_EDIT(int3, MSG_UBL_SIDE_POINTS, &side_points, 2, 6);
  221. MENU_ITEM(function, MSG_UBL_MESH_LEVEL, _lcd_ubl_grid_level_cmd);
  222. END_MENU();
  223. }
  224. /**
  225. * UBL Mesh Leveling submenu
  226. *
  227. * << UBL Tools
  228. * 3-Point Mesh Leveling
  229. * - Grid Mesh Leveling >>
  230. * << Info Screen
  231. */
  232. void _lcd_ubl_mesh_leveling() {
  233. START_MENU();
  234. MENU_BACK(MSG_UBL_TOOLS);
  235. MENU_ITEM(gcode, MSG_UBL_3POINT_MESH_LEVELING, PSTR("G29 J0"));
  236. MENU_ITEM(submenu, MSG_UBL_GRID_MESH_LEVELING, _lcd_ubl_grid_level);
  237. MENU_ITEM(function, MSG_WATCH, lcd_return_to_status);
  238. END_MENU();
  239. }
  240. /**
  241. * UBL Fill-in Amount Mesh Command
  242. */
  243. void _lcd_ubl_fillin_amount_cmd() {
  244. char UBL_LCD_GCODE[16];
  245. sprintf_P(UBL_LCD_GCODE, PSTR("G29 P3 R C.%i"), ubl_fillin_amount);
  246. lcd_enqueue_command(UBL_LCD_GCODE);
  247. }
  248. /**
  249. * UBL Fill-in Mesh submenu
  250. *
  251. * << Build Mesh
  252. * Fill-in Amount: ---
  253. * Fill-in Mesh
  254. * Smart Fill-in
  255. * Manual Fill-in
  256. * << Info Screen
  257. */
  258. void _menu_ubl_fillin() {
  259. START_MENU();
  260. MENU_BACK(MSG_UBL_BUILD_MESH_MENU);
  261. MENU_ITEM_EDIT_CALLBACK(int3, MSG_UBL_FILLIN_AMOUNT, &ubl_fillin_amount, 0, 9, _lcd_ubl_fillin_amount_cmd);
  262. MENU_ITEM(gcode, MSG_UBL_SMART_FILLIN, PSTR("G29 P3 T0"));
  263. MENU_ITEM(gcode, MSG_UBL_MANUAL_FILLIN, PSTR("G29 P2 B T0"));
  264. MENU_ITEM(function, MSG_WATCH, lcd_return_to_status);
  265. END_MENU();
  266. }
  267. void _lcd_ubl_invalidate() {
  268. ubl.invalidate();
  269. SERIAL_PROTOCOLLNPGM("Mesh invalidated.");
  270. }
  271. /**
  272. * UBL Build Mesh submenu
  273. *
  274. * << UBL Tools
  275. * Build Mesh with Material 1
  276. * Build Mesh with Material 2
  277. * - Build Custom Mesh >>
  278. * Build Cold Mesh
  279. * - Fill-in Mesh >>
  280. * Continue Bed Mesh
  281. * Invalidate All
  282. * Invalidate Closest
  283. * << Info Screen
  284. */
  285. void _lcd_ubl_build_mesh() {
  286. START_MENU();
  287. MENU_BACK(MSG_UBL_TOOLS);
  288. #if HAS_HEATED_BED
  289. MENU_ITEM(gcode, MSG_UBL_BUILD_MESH_M1, PSTR(
  290. "G28\n"
  291. "M190 S" STRINGIFY(PREHEAT_1_TEMP_BED) "\n"
  292. "M109 S" STRINGIFY(PREHEAT_1_TEMP_HOTEND) "\n"
  293. "G29 P1\n"
  294. "M104 S0\n"
  295. "M140 S0"
  296. ));
  297. MENU_ITEM(gcode, MSG_UBL_BUILD_MESH_M2, PSTR(
  298. "G28\n"
  299. "M190 S" STRINGIFY(PREHEAT_2_TEMP_BED) "\n"
  300. "M109 S" STRINGIFY(PREHEAT_2_TEMP_HOTEND) "\n"
  301. "G29 P1\n"
  302. "M104 S0\n"
  303. "M140 S0"
  304. ));
  305. #else
  306. MENU_ITEM(gcode, MSG_UBL_BUILD_MESH_M1, PSTR(
  307. "G28\n"
  308. "M109 S" STRINGIFY(PREHEAT_1_TEMP_HOTEND) "\n"
  309. "G29 P1\n"
  310. "M104 S0"
  311. ));
  312. MENU_ITEM(gcode, MSG_UBL_BUILD_MESH_M2, PSTR(
  313. "G28\n"
  314. "M109 S" STRINGIFY(PREHEAT_2_TEMP_HOTEND) "\n"
  315. "G29 P1\n"
  316. "M104 S0"
  317. ));
  318. #endif
  319. MENU_ITEM(submenu, MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_custom_mesh);
  320. MENU_ITEM(gcode, MSG_UBL_BUILD_COLD_MESH, PSTR("G28\nG29 P1"));
  321. MENU_ITEM(submenu, MSG_UBL_FILLIN_MESH, _menu_ubl_fillin);
  322. MENU_ITEM(gcode, MSG_UBL_CONTINUE_MESH, PSTR("G29 P1 C"));
  323. MENU_ITEM(function, MSG_UBL_INVALIDATE_ALL, _lcd_ubl_invalidate);
  324. MENU_ITEM(gcode, MSG_UBL_INVALIDATE_CLOSEST, PSTR("G29 I"));
  325. MENU_ITEM(function, MSG_WATCH, lcd_return_to_status);
  326. END_MENU();
  327. }
  328. /**
  329. * UBL Load Mesh Command
  330. */
  331. void _lcd_ubl_load_mesh_cmd() {
  332. char UBL_LCD_GCODE[25];
  333. sprintf_P(UBL_LCD_GCODE, PSTR("G29 L%i"), ubl_storage_slot);
  334. lcd_enqueue_command(UBL_LCD_GCODE);
  335. sprintf_P(UBL_LCD_GCODE, PSTR("M117 " MSG_MESH_LOADED), ubl_storage_slot);
  336. lcd_enqueue_command(UBL_LCD_GCODE);
  337. }
  338. /**
  339. * UBL Save Mesh Command
  340. */
  341. void _lcd_ubl_save_mesh_cmd() {
  342. char UBL_LCD_GCODE[25];
  343. sprintf_P(UBL_LCD_GCODE, PSTR("G29 S%i"), ubl_storage_slot);
  344. lcd_enqueue_command(UBL_LCD_GCODE);
  345. sprintf_P(UBL_LCD_GCODE, PSTR("M117 " MSG_MESH_SAVED), ubl_storage_slot);
  346. lcd_enqueue_command(UBL_LCD_GCODE);
  347. }
  348. /**
  349. * UBL Mesh Storage submenu
  350. *
  351. * << Unified Bed Leveling
  352. * Memory Slot: ---
  353. * Load Bed Mesh
  354. * Save Bed Mesh
  355. */
  356. void _lcd_ubl_storage_mesh() {
  357. int16_t a = settings.calc_num_meshes();
  358. START_MENU();
  359. MENU_BACK(MSG_UBL_LEVEL_BED);
  360. if (!WITHIN(ubl_storage_slot, 0, a - 1)) {
  361. STATIC_ITEM(MSG_NO_STORAGE);
  362. }
  363. else {
  364. MENU_ITEM_EDIT(int3, MSG_UBL_STORAGE_SLOT, &ubl_storage_slot, 0, a - 1);
  365. MENU_ITEM(function, MSG_UBL_LOAD_MESH, _lcd_ubl_load_mesh_cmd);
  366. MENU_ITEM(function, MSG_UBL_SAVE_MESH, _lcd_ubl_save_mesh_cmd);
  367. }
  368. END_MENU();
  369. }
  370. /**
  371. * UBL LCD "radar" map homing
  372. */
  373. void _lcd_ubl_output_map_lcd();
  374. void _lcd_ubl_map_homing() {
  375. defer_return_to_status = true;
  376. _lcd_draw_homing();
  377. if (all_axes_homed()) {
  378. ubl.lcd_map_control = true; // Return to the map screen
  379. lcd_goto_screen(_lcd_ubl_output_map_lcd);
  380. }
  381. }
  382. /**
  383. * UBL LCD "radar" map point editing
  384. */
  385. void _lcd_ubl_map_lcd_edit_cmd() {
  386. char UBL_LCD_GCODE[50], str[10], str2[10];
  387. dtostrf(pgm_read_float(&ubl._mesh_index_to_xpos[x_plot]), 0, 2, str);
  388. dtostrf(pgm_read_float(&ubl._mesh_index_to_ypos[y_plot]), 0, 2, str2);
  389. snprintf_P(UBL_LCD_GCODE, sizeof(UBL_LCD_GCODE), PSTR("G29 P4 X%s Y%s R%i"), str, str2, n_edit_pts);
  390. lcd_enqueue_command(UBL_LCD_GCODE);
  391. }
  392. /**
  393. * UBL LCD Map Movement
  394. */
  395. void ubl_map_move_to_xy() {
  396. current_position[X_AXIS] = pgm_read_float(&ubl._mesh_index_to_xpos[x_plot]);
  397. current_position[Y_AXIS] = pgm_read_float(&ubl._mesh_index_to_ypos[y_plot]);
  398. planner.buffer_line(current_position, MMM_TO_MMS(XY_PROBE_SPEED), active_extruder);
  399. }
  400. /**
  401. * UBL LCD "radar" map
  402. */
  403. void set_current_from_steppers_for_axis(const AxisEnum axis);
  404. void sync_plan_position();
  405. void _lcd_do_nothing() {}
  406. void _lcd_hard_stop() {
  407. const screenFunc_t old_screen = currentScreen;
  408. currentScreen = _lcd_do_nothing;
  409. planner.quick_stop();
  410. currentScreen = old_screen;
  411. set_current_from_steppers_for_axis(ALL_AXES);
  412. sync_plan_position();
  413. }
  414. void _lcd_ubl_output_map_lcd() {
  415. static int16_t step_scaler = 0;
  416. if (use_click()) return _lcd_ubl_map_lcd_edit_cmd();
  417. ENCODER_DIRECTION_NORMAL();
  418. if (encoderPosition) {
  419. step_scaler += (int32_t)encoderPosition;
  420. x_plot += step_scaler / (ENCODER_STEPS_PER_MENU_ITEM);
  421. if (ABS(step_scaler) >= ENCODER_STEPS_PER_MENU_ITEM) step_scaler = 0;
  422. encoderPosition = 0;
  423. lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
  424. }
  425. // Encoder to the right (++)
  426. if (x_plot >= GRID_MAX_POINTS_X) { x_plot = 0; y_plot++; }
  427. if (y_plot >= GRID_MAX_POINTS_Y) y_plot = 0;
  428. // Encoder to the left (--)
  429. if (x_plot <= GRID_MAX_POINTS_X - (GRID_MAX_POINTS_X + 1)) { x_plot = GRID_MAX_POINTS_X - 1; y_plot--; }
  430. if (y_plot <= GRID_MAX_POINTS_Y - (GRID_MAX_POINTS_Y + 1)) y_plot = GRID_MAX_POINTS_Y - 1;
  431. // Prevent underrun/overrun of plot numbers
  432. x_plot = constrain(x_plot, GRID_MAX_POINTS_X - (GRID_MAX_POINTS_X + 1), GRID_MAX_POINTS_X + 1);
  433. y_plot = constrain(y_plot, GRID_MAX_POINTS_Y - (GRID_MAX_POINTS_Y + 1), GRID_MAX_POINTS_Y + 1);
  434. // Determine number of points to edit
  435. #if IS_KINEMATIC
  436. n_edit_pts = 9; //TODO: Delta accessible edit points
  437. #else
  438. const bool xc = WITHIN(x_plot, 1, GRID_MAX_POINTS_X - 2),
  439. yc = WITHIN(y_plot, 1, GRID_MAX_POINTS_Y - 2);
  440. n_edit_pts = yc ? (xc ? 9 : 6) : (xc ? 6 : 4); // Corners
  441. #endif
  442. if (lcdDrawUpdate) {
  443. lcd_implementation_ubl_plot(x_plot, y_plot);
  444. if (planner.movesplanned()) // If the nozzle is already moving, cancel the move.
  445. _lcd_hard_stop();
  446. ubl_map_move_to_xy(); // Move to new location
  447. }
  448. }
  449. /**
  450. * UBL Homing before LCD map
  451. */
  452. void _lcd_ubl_output_map_lcd_cmd() {
  453. if (!all_axes_known()) {
  454. set_all_unhomed();
  455. enqueue_and_echo_commands_P(PSTR("G28"));
  456. }
  457. lcd_goto_screen(_lcd_ubl_map_homing);
  458. }
  459. /**
  460. * UBL Output map submenu
  461. *
  462. * << Unified Bed Leveling
  463. * Output for Host
  464. * Output for CSV
  465. * Off Printer Backup
  466. * Output Mesh Map
  467. */
  468. void _lcd_ubl_output_map() {
  469. START_MENU();
  470. MENU_BACK(MSG_UBL_LEVEL_BED);
  471. MENU_ITEM(gcode, MSG_UBL_OUTPUT_MAP_HOST, PSTR("G29 T0"));
  472. MENU_ITEM(gcode, MSG_UBL_OUTPUT_MAP_CSV, PSTR("G29 T1"));
  473. MENU_ITEM(gcode, MSG_UBL_OUTPUT_MAP_BACKUP, PSTR("G29 S-1"));
  474. MENU_ITEM(function, MSG_UBL_OUTPUT_MAP, _lcd_ubl_output_map_lcd_cmd);
  475. END_MENU();
  476. }
  477. /**
  478. * UBL Tools submenu
  479. *
  480. * << Unified Bed Leveling
  481. * - Build Mesh >>
  482. * - Validate Mesh >>
  483. * - Edit Mesh >>
  484. * - Mesh Leveling >>
  485. */
  486. void _menu_ubl_tools() {
  487. START_MENU();
  488. MENU_BACK(MSG_UBL_LEVEL_BED);
  489. MENU_ITEM(submenu, MSG_UBL_BUILD_MESH_MENU, _lcd_ubl_build_mesh);
  490. MENU_ITEM(gcode, MSG_UBL_MANUAL_MESH, PSTR("G29 I999\nG29 P2 B T0"));
  491. MENU_ITEM(submenu, MSG_UBL_VALIDATE_MESH_MENU, _lcd_ubl_validate_mesh);
  492. MENU_ITEM(submenu, MSG_UBL_EDIT_MESH_MENU, _lcd_ubl_edit_mesh);
  493. MENU_ITEM(submenu, MSG_UBL_MESH_LEVELING, _lcd_ubl_mesh_leveling);
  494. END_MENU();
  495. }
  496. /**
  497. * UBL Step-By-Step submenu
  498. *
  499. * << Unified Bed Leveling
  500. * 1 Build Cold Mesh
  501. * 2 Smart Fill-in
  502. * - 3 Validate Mesh >>
  503. * 4 Fine Tune All
  504. * - 5 Validate Mesh >>
  505. * 6 Fine Tune All
  506. * 7 Save Bed Mesh
  507. */
  508. void _lcd_ubl_step_by_step() {
  509. START_MENU();
  510. MENU_BACK(MSG_UBL_LEVEL_BED);
  511. MENU_ITEM(gcode, "1 " MSG_UBL_BUILD_COLD_MESH, PSTR("G28\nG29 P1"));
  512. MENU_ITEM(gcode, "2 " MSG_UBL_SMART_FILLIN, PSTR("G29 P3 T0"));
  513. MENU_ITEM(submenu, "3 " MSG_UBL_VALIDATE_MESH_MENU, _lcd_ubl_validate_mesh);
  514. MENU_ITEM(gcode, "4 " MSG_UBL_FINE_TUNE_ALL, PSTR("G29 P4 R999 T"));
  515. MENU_ITEM(submenu, "5 " MSG_UBL_VALIDATE_MESH_MENU, _lcd_ubl_validate_mesh);
  516. MENU_ITEM(gcode, "6 " MSG_UBL_FINE_TUNE_ALL, PSTR("G29 P4 R999 T"));
  517. MENU_ITEM(function, "7 " MSG_UBL_SAVE_MESH, _lcd_ubl_save_mesh_cmd);
  518. END_MENU();
  519. }
  520. /**
  521. * UBL System submenu
  522. *
  523. * << Motion
  524. * - Manually Build Mesh >>
  525. * - Activate UBL >>
  526. * - Deactivate UBL >>
  527. * - Step-By-Step UBL >>
  528. * - Mesh Storage >>
  529. * - Output Map >>
  530. * - UBL Tools >>
  531. * - Output UBL Info >>
  532. */
  533. void _lcd_ubl_level_bed() {
  534. START_MENU();
  535. MENU_BACK(MSG_MOTION);
  536. MENU_ITEM(gcode, MSG_UBL_ACTIVATE_MESH, PSTR("G29 A"));
  537. MENU_ITEM(gcode, MSG_UBL_DEACTIVATE_MESH, PSTR("G29 D"));
  538. MENU_ITEM(submenu, MSG_UBL_STEP_BY_STEP_MENU, _lcd_ubl_step_by_step);
  539. MENU_ITEM(function, MSG_UBL_MESH_EDIT, _lcd_ubl_output_map_lcd_cmd);
  540. MENU_ITEM(submenu, MSG_UBL_STORAGE_MESH_MENU, _lcd_ubl_storage_mesh);
  541. MENU_ITEM(submenu, MSG_UBL_OUTPUT_MAP, _lcd_ubl_output_map);
  542. MENU_ITEM(submenu, MSG_UBL_TOOLS, _menu_ubl_tools);
  543. MENU_ITEM(gcode, MSG_UBL_INFO_UBL, PSTR("G29 W"));
  544. #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
  545. MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(float3, MSG_Z_FADE_HEIGHT, &lcd_z_fade_height, 0, 100, _lcd_set_z_fade_height);
  546. #endif
  547. END_MENU();
  548. }
  549. #endif // HAS_LCD_MENU && AUTO_BED_LEVELING_UBL