My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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utf_mapper.h 12KB

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  1. #ifndef UTF_MAPPER_H
  2. #define UTF_MAPPER_H
  3. #include "language.h"
  4. #ifdef DOGLCD
  5. #define HARDWAERE_CHAR_OUT u8g.print
  6. #else
  7. #define HARDWAERE_CHAR_OUT lcd.write
  8. #endif
  9. #if !(defined( DISPLAY_CHARSET_HD44780_JAPAN ) || defined( DISPLAY_CHARSET_HD44780_WESTERN ) || defined( DISPLAY_CHARSET_HD44780_CYRILIC ))
  10. #define DISPLAY_CHARSET_HD44780_JAPAN
  11. #endif
  12. #ifndef DOGLCD
  13. #ifdef DISPLAY_CHARSET_KANJI
  14. #error("Kanji does not work on character based displays!");
  15. #elif defined( DISPLAY_CHARSET_HD44780_JAPAN )
  16. #if defined( MAPPER_C2C3 )
  17. const PROGMEM uint8_t utf_recode[] =
  18. { // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is fair for symbols
  19. 0x20,0x3f,0xec,0xed,0x3f,0x5c,0x7c,0x3f,0x22,0x63,0x61,0x7f,0x3f,0x3f,0x52,0xb0, // c2a
  20. // ' ' ¢ £ ­ l " c a « R
  21. 0xdf,0x3f,0x32,0x33,0x27,0xe4,0xf1,0xa5,0x2c,0x31,0xdf,0x7e,0x3f,0x3f,0x3f,0x3f, // c2b but relatively bad for letters.
  22. // ° 2 3 ` N p . , 1 ° »
  23. 0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c38
  24. // ä
  25. 0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0xef,0x78,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0xe2, // c39 missing characters display as '?'
  26. // ö x ü ä
  27. 0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c3a
  28. // ä
  29. 0x3f,0xee,0x3f,0x3f,0x3f,0x3f,0xef,0xed,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0x3f // c3b
  30. // n ö ü
  31. };
  32. #elif defined( MAPPER_E382E383 )
  33. const PROGMEM uint8_t utf_recode[] =
  34. { // 0 1 2 3 4 5 6 7 8 9 a b c d e f
  35. 0x3d,0xb1,0xb1,0xa8,0xb2,0xa9,0xb3,0xaa,0xb4,0xab,0xb5,0xb6,0xb6,0xb7,0xb7,0xb8, // e382a Please test and correct
  36. // = ア ア ィ イ ゥ ウ ェ エ ォ オ ガ ガ キ キ ク
  37. 0xb8,0xb9,0xb9,0xba,0xba,0xbb,0xbb,0xbc,0xbc,0xbd,0xbd,0xbe,0xbe,0xbf,0xbf,0xc0, // e382b
  38. // ク ケ ケ コ コ サ サ シ シ ス ス セ セ ソ ソ タ
  39. 0xc0,0xc1,0xc1,0xc2,0xc2,0xc2,0xc3,0xc3,0xc4,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca, // e3838
  40. // タ チ チ ッ ッ ッ テ テ ト ト ナ ニ ヌ ネ ノ ハ
  41. 0xca,0xca,0xcb,0xcb,0xcb,0xcc,0xcc,0xcc,0xcd,0xcd,0xcd,0xce,0xce,0xce,0xcf,0xd0, // e3839
  42. // ハ ハ ヒ ヒ ヒ フ フ フ ヘ ヘ ヘ ホ ホ ホ マ ミ
  43. 0xd1,0xd2,0xd3,0xd4,0xd4,0xd5,0xd5,0xae,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdc, // e383a
  44. // ム メ モ ャ ャ ユ ユ ョ ヨ ラ リ ル レ ロ ワ ワ
  45. 0xec,0xa7,0xa6,0xdd,0xcc,0x3f,0x3f,0x3f,0x3f,0x3f,0xa6,0xa5,0xb0,0xa4,0xa4,0x3f // e383b
  46. // ヰ ヱ ヲ ン フ ? ? ? ? ? ヲ ・ ー ヽ ヽ ?
  47. };
  48. #elif defined( MAPPER_D0D1 )
  49. #error( "Cyrillic on a japanese dsplay makes no sense. There are no matching symbols.");
  50. #endif
  51. #elif defined( DISPLAY_CHARSET_HD44780_WESTERN )
  52. #if defined( MAPPER_C2C3 )
  53. const PROGMEM uint8_t utf_recode[] =
  54. { // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is relative complete.
  55. 0x20,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0x22,0xa9,0xaa,0xab,0x3f,0x3f,0xae,0x3f, // c2a ¡¢£¤¥¦§¨©ª«¬­®¯
  56. // ' ' ¡ ¢ £ ¤ ¥ ¦ § " © ª « ? ? ® ?
  57. 0xb0,0xb1,0xb2,0xb3,0x27,0xb5,0xb6,0xb7,0x2c,0xb9,0xba,0xbb,0xbc,0xbd,0xbe,0xbf, // c2b °±²³´µ¶·¸¹º»¼½¾¿
  58. // ° ± ³ ² ? µ ¶ · , ¹ º » ¼ ½ ¾ ¿
  59. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf, // c38 ÀÁÃÄÅÆÇÈÉÊËÌÍÎÏ
  60. // À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î Ï
  61. 0xd0,0xd1,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdd,0xde,0xdf, // c39 ÐÑÓÔÕÖרÙÚÛÜÝÞß
  62. // Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß
  63. 0xe0,0xe1,0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xeb,0xec,0xed,0xee,0xef, // c3a àáãäåæçèéêëìíîï
  64. // à á â ã ä å æ ç è é ê ë ì í î ï
  65. 0xf0,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa,0xfb,0xfc,0xfd,0xfe,0xff // c3b ðñóôõö÷øùúûüýþÿ
  66. // ð ñ ò ó ô õ ö ÷ ø ù ú û ü ý þ ÿ
  67. };
  68. #elif defined( MAPPER_D0D1 )
  69. #define MAPPER_D0D1_MOD
  70. const PROGMEM uint8_t utf_recode[] =
  71. {//0 1 2 3 4 5 6 7 8 9 a b c d e f
  72. 0x41,0x80,0x42,0x92,0x81,0x45,0x82,0x83,0x84,0x85,0x4b,0x86,0x4d,0x48,0x4f,0x87, // d0a
  73. // A Б B Г Д E Ж З И Й K Л M H O П
  74. 0x50,0x43,0x54,0x88,0xd8,0x58,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad, // d0b
  75. // P C T У Ф X Ч ч Ш Щ Ъ Ы b Э Ю Я
  76. 0x61,0x36,0x42,0x92,0x81,0x65,0x82,0xb3,0x84,0x85,0x6b,0x86,0x4d,0x48,0x6f,0x87, // d18
  77. // a 6 B Г Д e Ж ³ И Й k Л M H o П
  78. 0x70,0x63,0x54,0x79,0xd8,0x78,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad // d19
  79. // p c T y Ф x Ч ч Ш Щ Ъ Ы b Э Ю Я
  80. };
  81. #elif defined( MAPPER_E382E383 )
  82. #error( "Katakana on a western display makes no sense. There are no matching symbols." );
  83. #endif
  84. #elif defined( DISPLAY_CHARSET_HD44780_CYRILIC )
  85. #if defined( MAPPER_D0D1 )
  86. #define MAPPER_D0D1_MOD
  87. // it is a Russian alphabet translation
  88. // except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
  89. const PROGMEM uint8_t utf_recode[] =
  90. { 0x41,0xa0,0x42,0xa1,0xe0,0x45,0xa3,0xa4, // unicode U+0400 to U+047f
  91. // A Б->Ё B Г Д E Ж З // 0 Ѐ Ё Ђ Ѓ Є Ѕ І Ї
  92. 0xa5,0xa6,0x4b,0xa7,0x4d,0x48,0x4f,0xa8, // Ј Љ Њ Ћ Ќ Ѝ Ў Џ
  93. // И Й K Л M H O П // 1 А Б В Г Д Е Ж З
  94. 0x50,0x43,0x54,0xa9,0xaa,0x58,0xe1,0xab, // И Й К Л М Н О П
  95. // P C T У Ф X Ч ч // 2 Р С Т У Ф Х Г Ч
  96. 0xac,0xe2,0xad,0xae,0x62,0xaf,0xb0,0xb1, // Ш Щ Ъ Ы Ь Э Ю Я
  97. // Ш Щ Ъ Ы b Э Ю Я // 3 а б в г д е ж з
  98. 0x61,0xb2,0xb3,0xb4,0xe3,0x65,0xb6,0xb7, // и й к л м н о п
  99. // a б->ё в г д e ж з // 4 р с т у ф х ц ч
  100. 0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0x6f,0xbe, // ш щ ъ ы ь э ю я
  101. // и й к л м н o п // 5 ѐ ё ђ ѓ є ѕ і ї
  102. 0x70,0x63,0xbf,0x79,0xe4,0x78,0xe5,0xc0, // ј љ њ ћ ќ ѝ ў џ
  103. // p c т y ф x ц ч // 6 Ѡ ѡ Ѣ ѣ Ѥ ѥ Ѧ ѧ
  104. 0xc1,0xe6,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7 // Ѫ ѩ Ѫ ѫ Ѭ ѭ Ѯ ѯ
  105. // ш щ ъ ы ь э ю я // 7 Ѱ ѱ Ѳ ѳ Ѵ ѵ Ѷ ѷ
  106. }; // ѻ ѹ Ѻ ѻ Ѽ ѽ Ѿ ѿ
  107. #elif defined( MAPPER_C2C3 )
  108. #error( "Western languages on a cyrillic display makes no sense. There are no matching symbols." );
  109. #elif defined( MAPPER_E382E383 )
  110. #error( "Katakana on a cyrillic display makes no sense. There are no matching symbols." );
  111. #endif
  112. #endif
  113. #else //DOGLCD
  114. #if defined( DISPLAY_CHARSET_KANJI )
  115. #define MAPPER_NON
  116. #else
  117. #define MAPPER_ONE_TO_ONE
  118. #endif
  119. #endif //DOGLCD
  120. #if defined( MAPPER_NON )
  121. char charset_mapper(char c){
  122. HARDWAERE_CHAR_OUT( c );
  123. return 1;
  124. }
  125. #elif defined( MAPPER_C2C3 )
  126. uint8_t utf_hi_char; // UTF-8 high part
  127. bool seen_c2 = false;
  128. char charset_mapper(char c){
  129. uint8_t d = c;
  130. if ( d >= 0x80 ) { // UTF-8 handling
  131. if ( (d >= 0xc0) && (!seen_c2) ) {
  132. utf_hi_char = d - 0xc2;
  133. seen_c2 = true;
  134. return 0;
  135. }
  136. else if (seen_c2){
  137. d &= 0x3f;
  138. #ifndef MAPPER_ONE_TO_ONE
  139. HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) );
  140. #else
  141. HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ;
  142. #endif
  143. }
  144. else {
  145. HARDWAERE_CHAR_OUT('?');
  146. }
  147. }
  148. else {
  149. HARDWAERE_CHAR_OUT((char) c );
  150. }
  151. seen_c2 = false;
  152. return 1;
  153. }
  154. #elif defined( MAPPER_D0D1_MOD )
  155. uint8_t utf_hi_char; // UTF-8 high part
  156. bool seen_d5 = false;
  157. char charset_mapper(char c){
  158. // it is a Russian alphabet translation
  159. // except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
  160. uint8_t d = c;
  161. if ( d >= 0x80 ) { // UTF-8 handling
  162. if ((d >= 0xd0) && (!seen_d5)) {
  163. utf_hi_char = d - 0xd0;
  164. seen_d5 = true;
  165. return 0;
  166. } else if (seen_d5) {
  167. d &= 0x3f;
  168. if ( !utf_hi_char && ( d == 1 )) {
  169. HARDWAERE_CHAR_OUT((char) 0xa2 ); // Ё
  170. } else if ((utf_hi_char == 1) && (d == 0x11)) {
  171. HARDWAERE_CHAR_OUT((char) 0xb5 ); // ё
  172. } else {
  173. HARDWAERE_CHAR_OUT((char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x10 ));
  174. }
  175. }
  176. else {
  177. HARDWAERE_CHAR_OUT('?');
  178. }
  179. } else {
  180. HARDWAERE_CHAR_OUT((char) c );
  181. }
  182. seen_d5 = false;
  183. return 1;
  184. }
  185. #elif defined( MAPPER_D0D1 )
  186. uint8_t utf_hi_char; // UTF-8 high part
  187. bool seen_d5 = false;
  188. char charset_mapper(char c){
  189. // it is a Russian alphabet translation
  190. // except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
  191. uint8_t d = c;
  192. if ( d >= 0x80 ) { // UTF-8 handling
  193. if ((d >= 0xd0) && (!seen_d5)) {
  194. utf_hi_char = d - 0xd0;
  195. seen_d5 = true;
  196. return 0;
  197. } else if (seen_d5) {
  198. d &= 0x3f;
  199. #ifndef MAPPER_ONE_TO_ONE
  200. HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) );
  201. #else
  202. HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ;
  203. #endif
  204. } else {
  205. HARDWAERE_CHAR_OUT('?');
  206. }
  207. } else {
  208. HARDWAERE_CHAR_OUT((char) c );
  209. }
  210. seen_d5 = false;
  211. return 1;
  212. }
  213. #elif defined( MAPPER_E382E383 )
  214. uint8_t utf_hi_char; // UTF-8 high part
  215. bool seen_e3 = false;
  216. bool seen_82_83 = false;
  217. char charset_mapper(char c){
  218. uint8_t d = c;
  219. if ( d >= 0x80 ) { // UTF-8 handling
  220. if ( (d == 0xe3) && (seen_e3 == false)) {
  221. seen_e3 = true;
  222. return 0; // eat 0xe3
  223. } else if ( (d >= 0x82) && (seen_e3 == true) && (seen_82_83 == false)) {
  224. utf_hi_char = d - 0x82;
  225. seen_82_83 = true;
  226. return 0;
  227. } else if ((seen_e3 == true) && (seen_82_83 == true)){
  228. d &= 0x3f;
  229. #ifndef MAPPER_ONE_TO_ONE
  230. HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) );
  231. #else
  232. HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ;
  233. #endif
  234. } else {
  235. HARDWAERE_CHAR_OUT((char) '?' );
  236. }
  237. } else {
  238. HARDWAERE_CHAR_OUT((char) c );
  239. }
  240. seen_e3 = false;
  241. seen_82_83 = false;
  242. return 1;
  243. }
  244. #else
  245. #error "You have to define one of the DISPLAY_INPUT_CODE_MAPPERs in your language_xx.h file" // should not occur because (en) will set.
  246. #endif // code mappers
  247. #endif // UTF_MAPPER_H