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- /**
- * Marlin 3D Printer Firmware
- * Copyright (C) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
- *
- * Based on Sprinter and grbl.
- * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
-
- #include "../inc/MarlinConfigPre.h"
-
- // These displays all share the MarlinUI class
- #if HAS_DISPLAY
- #include "ultralcd.h"
- #include "fontutils.h"
- MarlinUI ui;
- #include "../sd/cardreader.h"
- #if ENABLED(EXTENSIBLE_UI)
- #define START_OF_UTF8_CHAR(C) (((C) & 0xC0u) != 0x80u)
- #endif
- #endif
-
- #if HAS_SPI_LCD
- #if ENABLED(STATUS_MESSAGE_SCROLLING)
- uint8_t MarlinUI::status_scroll_offset; // = 0
- #if LONG_FILENAME_LENGTH > CHARSIZE * 2 * (LCD_WIDTH)
- #define MAX_MESSAGE_LENGTH LONG_FILENAME_LENGTH
- #else
- #define MAX_MESSAGE_LENGTH CHARSIZE * 2 * (LCD_WIDTH)
- #endif
- #else
- #define MAX_MESSAGE_LENGTH CHARSIZE * (LCD_WIDTH)
- #endif
- #elif ENABLED(EXTENSIBLE_UI)
- #define MAX_MESSAGE_LENGTH 63
- #endif
-
- #ifdef MAX_MESSAGE_LENGTH
- uint8_t MarlinUI::status_message_level; // = 0
- char MarlinUI::status_message[MAX_MESSAGE_LENGTH + 1];
- #endif
-
- #if ENABLED(LCD_SET_PROGRESS_MANUALLY)
- uint8_t MarlinUI::progress_bar_percent; // = 0
- #endif
-
- #if HAS_SPI_LCD
-
- #if HAS_GRAPHICAL_LCD
- #include "dogm/ultralcd_DOGM.h"
- #endif
-
- #include "lcdprint.h"
-
- #include "../sd/cardreader.h"
- #include "../module/temperature.h"
- #include "../module/planner.h"
- #include "../module/printcounter.h"
- #include "../module/motion.h"
- #include "../gcode/queue.h"
-
- #include "../Marlin.h"
-
- #if ENABLED(POWER_LOSS_RECOVERY)
- #include "../feature/power_loss_recovery.h"
- #endif
-
- #if ENABLED(AUTO_BED_LEVELING_UBL)
- #include "../feature/bedlevel/bedlevel.h"
- #endif
-
- #if HAS_BUZZER
- #include "../libs/buzzer.h"
- #endif
-
- #if HAS_TRINAMIC
- #include "../feature/tmc_util.h"
- #endif
-
- #if HAS_ENCODER_ACTION
- volatile uint8_t MarlinUI::buttons;
- #if HAS_SLOW_BUTTONS
- volatile uint8_t MarlinUI::slow_buttons;
- #endif
- #endif
-
- #if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
- uint8_t lcd_sd_status;
- #endif
-
- #if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
- bool MarlinUI::defer_return_to_status;
- #endif
-
- uint8_t MarlinUI::lcd_status_update_delay = 1; // First update one loop delayed
-
- #if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
- millis_t MarlinUI::next_filament_display; // = 0
- #endif
-
- millis_t next_button_update_ms;
-
- #if HAS_GRAPHICAL_LCD
- bool MarlinUI::drawing_screen, MarlinUI::first_page; // = false
- #endif
-
- // Encoder Handling
- #if HAS_ENCODER_ACTION
- uint16_t MarlinUI::encoderPosition;
- volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update
- #endif
-
- #if HAS_LCD_MENU
- #include "menu/menu.h"
- #include "../sd/cardreader.h"
-
- #if ENABLED(SDSUPPORT)
-
- #if ENABLED(SCROLL_LONG_FILENAMES)
- uint8_t MarlinUI::filename_scroll_pos, MarlinUI::filename_scroll_max;
- #endif
-
- const char * MarlinUI::scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll) {
- const char *outstr = theCard.longest_filename();
- if (theCard.longFilename[0]) {
- #if ENABLED(SCROLL_LONG_FILENAMES)
- if (doScroll) {
- for (uint8_t l = FILENAME_LENGTH; l--;)
- hash = ((hash << 1) | (hash >> 7)) ^ theCard.filename[l]; // rotate, xor
- static uint8_t filename_scroll_hash;
- if (filename_scroll_hash != hash) { // If the hash changed...
- filename_scroll_hash = hash; // Save the new hash
- filename_scroll_max = MAX(0, utf8_strlen(theCard.longFilename) - maxlen); // Update the scroll limit
- filename_scroll_pos = 0; // Reset scroll to the start
- lcd_status_update_delay = 8; // Don't scroll right away
- }
- outstr += filename_scroll_pos;
- }
- #else
- theCard.longFilename[maxlen] = '\0'; // cutoff at screen edge
- #endif
- }
- return outstr;
- }
-
- #endif
-
- screenFunc_t MarlinUI::currentScreen; // Initialized in CTOR
-
- #if ENABLED(ENCODER_RATE_MULTIPLIER)
- bool MarlinUI::encoderRateMultiplierEnabled;
- millis_t MarlinUI::lastEncoderMovementMillis = 0;
- void MarlinUI::enable_encoder_multiplier(const bool onoff) {
- encoderRateMultiplierEnabled = onoff;
- lastEncoderMovementMillis = 0;
- }
- #endif
-
- #if ENABLED(REVERSE_MENU_DIRECTION)
- int8_t MarlinUI::encoderDirection = 1;
- #endif
-
- bool MarlinUI::lcd_clicked;
- float move_menu_scale;
-
- bool MarlinUI::use_click() {
- const bool click = lcd_clicked;
- lcd_clicked = false;
- return click;
- }
-
- #if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
-
- bool MarlinUI::external_control; // = false
-
- void MarlinUI::wait_for_release() {
- while (button_pressed()) safe_delay(50);
- safe_delay(50);
- }
-
- #endif
-
- void _wrap_string(uint8_t &x, uint8_t &y, const char * const string, read_byte_cb_t cb_read_byte) {
- SETCURSOR(x, y);
- if (string) {
- uint8_t *p = (uint8_t*)string;
- for (;;) {
- wchar_t ch;
- p = get_utf8_value_cb(p, cb_read_byte, &ch);
- if (!ch) break;
- lcd_put_wchar(ch);
- x++;
- if (x >= LCD_WIDTH) {
- x = 0; y++;
- SETCURSOR(0, y);
- }
- }
- }
- }
-
- void MarlinUI::draw_select_screen_prompt(PGM_P const pref, const char * const string/*=nullptr*/, PGM_P const suff/*=nullptr*/) {
- const uint8_t plen = utf8_strlen_P(pref), slen = suff ? utf8_strlen_P(suff) : 0;
- uint8_t x = 0, y = 0;
- if (!string && plen + slen <= LCD_WIDTH) {
- x = (LCD_WIDTH - plen - slen) / 2;
- y = LCD_HEIGHT > 3 ? 1 : 0;
- }
- wrap_string_P(x, y, pref);
- if (string) {
- if (x) { x = 0; y++; } // Move to the start of the next line
- wrap_string(x, y, string);
- }
- if (suff) wrap_string_P(x, y, suff);
- }
-
- #endif // HAS_LCD_MENU
-
- void MarlinUI::init() {
-
- init_lcd();
-
- #if HAS_DIGITAL_BUTTONS
-
- #if BUTTON_EXISTS(EN1)
- SET_INPUT_PULLUP(BTN_EN1);
- #endif
- #if BUTTON_EXISTS(EN2)
- SET_INPUT_PULLUP(BTN_EN2);
- #endif
- #if BUTTON_EXISTS(ENC)
- SET_INPUT_PULLUP(BTN_ENC);
- #endif
-
- #if BUTTON_EXISTS(UP)
- SET_INPUT(BTN_UP);
- #endif
- #if BUTTON_EXISTS(DWN)
- SET_INPUT(BTN_DWN);
- #endif
- #if BUTTON_EXISTS(LFT)
- SET_INPUT(BTN_LFT);
- #endif
- #if BUTTON_EXISTS(RT)
- SET_INPUT(BTN_RT);
- #endif
-
- #endif // !HAS_DIGITAL_BUTTONS
-
- #if HAS_SHIFT_ENCODER
-
- #if ENABLED(SR_LCD_2W_NL) // Non latching 2 wire shift register
-
- SET_OUTPUT(SR_DATA_PIN);
- SET_OUTPUT(SR_CLK_PIN);
-
- #elif defined(SHIFT_CLK)
-
- SET_OUTPUT(SHIFT_CLK);
- OUT_WRITE(SHIFT_LD, HIGH);
- #if defined(SHIFT_EN) && SHIFT_EN >= 0
- OUT_WRITE(SHIFT_EN, LOW);
- #endif
- SET_INPUT_PULLUP(SHIFT_OUT);
-
- #endif
-
- #endif // HAS_SHIFT_ENCODER
-
- #if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
- SET_INPUT_PULLUP(SD_DETECT_PIN);
- lcd_sd_status = 2; // UNKNOWN
- #endif
-
- #if HAS_ENCODER_ACTION && HAS_SLOW_BUTTONS
- slow_buttons = 0;
- #endif
-
- update_buttons();
-
- #if HAS_ENCODER_ACTION
- encoderDiff = 0;
- #endif
- }
-
- bool MarlinUI::get_blink() {
- static uint8_t blink = 0;
- static millis_t next_blink_ms = 0;
- millis_t ms = millis();
- if (ELAPSED(ms, next_blink_ms)) {
- blink ^= 0xFF;
- next_blink_ms = ms + 1000 - (LCD_UPDATE_INTERVAL) / 2;
- }
- return blink != 0;
- }
-
- ////////////////////////////////////////////
- ///////////// Keypad Handling //////////////
- ////////////////////////////////////////////
-
- #if ENABLED(REPRAPWORLD_KEYPAD) && HAS_ENCODER_ACTION
-
- volatile uint8_t MarlinUI::keypad_buttons;
-
- #if HAS_LCD_MENU && !HAS_ADC_BUTTONS
-
- void lcd_move_x();
- void lcd_move_y();
- void lcd_move_z();
-
- void _reprapworld_keypad_move(const AxisEnum axis, const int16_t dir) {
- move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
- encoderPosition = dir;
- switch (axis) {
- case X_AXIS: lcd_move_x(); break;
- case Y_AXIS: lcd_move_y(); break;
- case Z_AXIS: lcd_move_z();
- default: break;
- }
- }
-
- #endif
-
- bool MarlinUI::handle_keypad() {
-
- #if HAS_ADC_BUTTONS
-
- #define ADC_MIN_KEY_DELAY 100
- if (keypad_buttons) {
- #if HAS_ENCODER_ACTION
- refresh(LCDVIEW_REDRAW_NOW);
- #if HAS_LCD_MENU
- if (encoderDirection == -1) { // ADC_KEYPAD forces REVERSE_MENU_DIRECTION, so this indicates menu navigation
- if (RRK(EN_KEYPAD_UP)) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM;
- else if (RRK(EN_KEYPAD_DOWN)) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
- else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
- else if (RRK(EN_KEYPAD_RIGHT)) { return_to_status(); quick_feedback(); }
- }
- else
- #endif
- {
- #if HAS_LCD_MENU
- if (RRK(EN_KEYPAD_UP)) encoderPosition -= ENCODER_PULSES_PER_STEP;
- else if (RRK(EN_KEYPAD_DOWN)) encoderPosition += ENCODER_PULSES_PER_STEP;
- else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
- else if (RRK(EN_KEYPAD_RIGHT)) encoderPosition = 0;
- #else
- if (RRK(EN_KEYPAD_UP) || RRK(EN_KEYPAD_LEFT)) encoderPosition -= ENCODER_PULSES_PER_STEP;
- else if (RRK(EN_KEYPAD_DOWN) || RRK(EN_KEYPAD_RIGHT)) encoderPosition += ENCODER_PULSES_PER_STEP;
- #endif
- }
- #endif
- next_button_update_ms = millis() + ADC_MIN_KEY_DELAY;
- return true;
- }
-
- #else // !HAS_ADC_BUTTONS
-
- static uint8_t keypad_debounce = 0;
-
- if (!RRK( EN_KEYPAD_F1 | EN_KEYPAD_F2
- | EN_KEYPAD_F3 | EN_KEYPAD_DOWN
- | EN_KEYPAD_RIGHT | EN_KEYPAD_MIDDLE
- | EN_KEYPAD_UP | EN_KEYPAD_LEFT )
- ) {
- if (keypad_debounce > 0) keypad_debounce--;
- }
- else if (!keypad_debounce) {
- keypad_debounce = 2;
-
- const bool homed = all_axes_homed();
-
- #if HAS_LCD_MENU
-
- if (RRK(EN_KEYPAD_MIDDLE)) goto_screen(menu_move);
-
- #if DISABLED(DELTA) && Z_HOME_DIR == -1
- if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
- #endif
-
- if (homed) {
- #if ENABLED(DELTA) || Z_HOME_DIR != -1
- if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
- #endif
- if (RRK(EN_KEYPAD_F3)) _reprapworld_keypad_move(Z_AXIS, -1);
- if (RRK(EN_KEYPAD_LEFT)) _reprapworld_keypad_move(X_AXIS, -1);
- if (RRK(EN_KEYPAD_RIGHT)) _reprapworld_keypad_move(X_AXIS, 1);
- if (RRK(EN_KEYPAD_DOWN)) _reprapworld_keypad_move(Y_AXIS, 1);
- if (RRK(EN_KEYPAD_UP)) _reprapworld_keypad_move(Y_AXIS, -1);
- }
-
- #endif // HAS_LCD_MENU
-
- if (!homed && RRK(EN_KEYPAD_F1)) enqueue_and_echo_commands_P(PSTR("G28"));
- return true;
- }
-
- #endif // !ADC_KEYPAD
-
- return false;
- }
-
- #endif // REPRAPWORLD_KEYPAD
-
- /**
- * Status Screen
- *
- * This is very display-dependent, so the lcd implementation draws this.
- */
-
- #if ENABLED(LCD_PROGRESS_BAR)
- millis_t MarlinUI::progress_bar_ms; // = 0
- #if PROGRESS_MSG_EXPIRE > 0
- millis_t MarlinUI::expire_status_ms; // = 0
- #endif
- #endif
-
- void MarlinUI::status_screen() {
-
- #if HAS_LCD_MENU
- encoder_direction_normal();
- ENCODER_RATE_MULTIPLY(false);
- #endif
-
- #if ENABLED(LCD_PROGRESS_BAR)
-
- //
- // HD44780 implements the following message blinking and
- // message expiration because Status Line and Progress Bar
- // share the same line on the display.
- //
-
- #if DISABLED(PROGRESS_MSG_ONCE) || (PROGRESS_MSG_EXPIRE > 0)
- #define GOT_MS
- const millis_t ms = millis();
- #endif
-
- // If the message will blink rather than expire...
- #if DISABLED(PROGRESS_MSG_ONCE)
- if (ELAPSED(ms, progress_bar_ms + PROGRESS_BAR_MSG_TIME + PROGRESS_BAR_BAR_TIME))
- progress_bar_ms = ms;
- #endif
-
- #if PROGRESS_MSG_EXPIRE > 0
-
- // Handle message expire
- if (expire_status_ms > 0) {
-
- // Expire the message if a job is active and the bar has ticks
- if (get_progress() > 2 && !print_job_timer.isPaused()) {
- if (ELAPSED(ms, expire_status_ms)) {
- status_message[0] = '\0';
- expire_status_ms = 0;
- }
- }
- else {
- // Defer message expiration before bar appears
- // and during any pause (not just SD)
- expire_status_ms += LCD_UPDATE_INTERVAL;
- }
- }
-
- #endif // PROGRESS_MSG_EXPIRE
-
- #endif // LCD_PROGRESS_BAR
-
- #if HAS_LCD_MENU
-
- if (use_click()) {
- #if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
- next_filament_display = millis() + 5000UL; // Show status message for 5s
- #endif
- goto_screen(menu_main);
- init_lcd(); // May revive the LCD if static electricity killed it
- return;
- }
-
- #endif // HAS_LCD_MENU
-
- #if ENABLED(ULTIPANEL_FEEDMULTIPLY)
-
- const int16_t old_frm = feedrate_percentage;
- int16_t new_frm = old_frm + int16_t(encoderPosition);
-
- // Dead zone at 100% feedrate
- if (old_frm == 100) {
- if (int16_t(encoderPosition) > ENCODER_FEEDRATE_DEADZONE)
- new_frm -= ENCODER_FEEDRATE_DEADZONE;
- else if (int16_t(encoderPosition) < -(ENCODER_FEEDRATE_DEADZONE))
- new_frm += ENCODER_FEEDRATE_DEADZONE;
- else
- new_frm = old_frm;
- }
- else if ((old_frm < 100 && new_frm > 100) || (old_frm > 100 && new_frm < 100))
- new_frm = 100;
-
- new_frm = constrain(new_frm, 10, 999);
-
- if (old_frm != new_frm) {
- feedrate_percentage = new_frm;
- encoderPosition = 0;
- #if ENABLED(BEEP_ON_FEEDRATE_CHANGE)
- static millis_t next_beep;
- #ifndef GOT_MS
- const millis_t ms = millis();
- #endif
- if (ELAPSED(ms, next_beep)) {
- BUZZ(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
- next_beep = ms + 500UL;
- }
- #endif
- }
-
- #endif // ULTIPANEL_FEEDMULTIPLY
-
- draw_status_screen();
- }
-
- void MarlinUI::kill_screen(PGM_P lcd_msg) {
- init();
- set_alert_status_P(lcd_msg);
- draw_kill_screen();
- }
-
- void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
-
- #if HAS_LCD_MENU
- refresh();
- #endif
-
- #if HAS_ENCODER_ACTION
- if (clear_buttons) buttons = 0;
- next_button_update_ms = millis() + 500;
- #else
- UNUSED(clear_buttons);
- #endif
-
- // Buzz and wait. The delay is needed for buttons to settle!
- buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
-
- #if HAS_LCD_MENU
- #if ENABLED(LCD_USE_I2C_BUZZER)
- delay(10);
- #elif PIN_EXISTS(BEEPER)
- for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
- #endif
- #endif
- }
-
- ////////////////////////////////////////////
- /////////////// Manual Move ////////////////
- ////////////////////////////////////////////
-
- #if HAS_LCD_MENU
-
- extern bool no_reentry; // Flag to prevent recursion into menu handlers
-
- int8_t manual_move_axis = (int8_t)NO_AXIS;
- millis_t manual_move_start_time = 0;
-
- #if IS_KINEMATIC
- bool MarlinUI::processing_manual_move = false;
- float manual_move_offset = 0;
- #endif
-
- #if E_MANUAL > 1
- int8_t MarlinUI::manual_move_e_index = 0;
- #endif
-
- /**
- * If the most recent manual move hasn't been fed to the planner yet,
- * and the planner can accept one, send a move immediately.
- */
- void MarlinUI::manage_manual_move() {
-
- if (processing_manual_move) return;
-
- if (manual_move_axis != (int8_t)NO_AXIS && ELAPSED(millis(), manual_move_start_time) && !planner.is_full()) {
-
- #if IS_KINEMATIC
-
- const float old_feedrate = feedrate_mm_s;
- feedrate_mm_s = MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]);
-
- #if EXTRUDERS > 1
- const int8_t old_extruder = active_extruder;
- if (manual_move_axis == E_AXIS) active_extruder = manual_move_e_index;
- #endif
-
- // Set movement on a single axis
- set_destination_from_current();
- destination[manual_move_axis] += manual_move_offset;
-
- // Reset for the next move
- manual_move_offset = 0;
- manual_move_axis = (int8_t)NO_AXIS;
-
- // DELTA and SCARA machines use segmented moves, which could fill the planner during the call to
- // move_to_destination. This will cause idle() to be called, which can then call this function while the
- // previous invocation is being blocked. Modifications to manual_move_offset shouldn't be made while
- // processing_manual_move is true or the planner will get out of sync.
- processing_manual_move = true;
- prepare_move_to_destination(); // will call set_current_from_destination()
- processing_manual_move = false;
-
- feedrate_mm_s = old_feedrate;
- #if EXTRUDERS > 1
- active_extruder = old_extruder;
- #endif
-
- #else
-
- planner.buffer_line(current_position, MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]), manual_move_axis == E_AXIS ? manual_move_e_index : active_extruder);
- manual_move_axis = (int8_t)NO_AXIS;
-
- #endif
- }
- }
-
- #endif // HAS_LCD_MENU
-
- /**
- * Update the LCD, read encoder buttons, etc.
- * - Read button states
- * - Check the SD Card slot state
- * - Act on RepRap World keypad input
- * - Update the encoder position
- * - Apply acceleration to the encoder position
- * - Do refresh(LCDVIEW_CALL_REDRAW_NOW) on controller events
- * - Reset the Info Screen timeout if there's any input
- * - Update status indicators, if any
- *
- * Run the current LCD menu handler callback function:
- * - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE
- * - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE
- * - Call the menu handler. Menu handlers should do the following:
- * - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW and draw the value
- * (Encoder events automatically set lcdDrawUpdate for you.)
- * - if (should_draw()) { redraw }
- * - Before exiting the handler set lcdDrawUpdate to:
- * - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT.
- * - LCDVIEW_REDRAW_NOW to draw now (including remaining stripes).
- * - LCDVIEW_CALL_REDRAW_NEXT to draw now and get LCDVIEW_REDRAW_NOW on the next loop.
- * - LCDVIEW_CALL_NO_REDRAW to draw now and get LCDVIEW_NONE on the next loop.
- * - NOTE: For graphical displays menu handlers may be called 2 or more times per loop,
- * so don't change lcdDrawUpdate without considering this.
- *
- * After the menu handler callback runs (or not):
- * - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW
- * - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually)
- *
- * This function is only called from the main thread.
- */
-
- LCDViewAction MarlinUI::lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
-
- bool MarlinUI::detected() {
- return
- #if EITHER(LCD_I2C_TYPE_MCP23017, LCD_I2C_TYPE_MCP23008) && defined(DETECT_DEVICE)
- lcd.LcdDetected() == 1
- #else
- true
- #endif
- ;
- }
-
- void MarlinUI::update() {
-
- static uint16_t max_display_update_time = 0;
- static millis_t next_lcd_update_ms;
- millis_t ms = millis();
-
- #if HAS_LCD_MENU
-
- #if LCD_TIMEOUT_TO_STATUS
- static millis_t return_to_status_ms = 0;
- #endif
-
- // Handle any queued Move Axis motion
- manage_manual_move();
-
- // Update button states for button_pressed(), etc.
- // If the state changes the next update may be delayed 300-500ms.
- update_buttons();
-
- // If the action button is pressed...
- static bool wait_for_unclick; // = 0
- if (!external_control && button_pressed()) {
- if (!wait_for_unclick) { // If not waiting for a debounce release:
- wait_for_unclick = true; // - Set debounce flag to ignore continous clicks
- lcd_clicked = !wait_for_user && !no_reentry; // - Keep the click if not waiting for a user-click
- wait_for_user = false; // - Any click clears wait for user
- quick_feedback(); // - Always make a click sound
- }
- }
- else wait_for_unclick = false;
-
- #if HAS_DIGITAL_BUTTONS && BUTTON_EXISTS(BACK)
- if (LCD_BACK_CLICKED()) {
- quick_feedback();
- goto_previous_screen();
- }
- #endif
-
- #endif // HAS_LCD_MENU
-
- #if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
-
- const uint8_t sd_status = (uint8_t)IS_SD_INSERTED();
- if (sd_status != lcd_sd_status && detected()) {
-
- uint8_t old_sd_status = lcd_sd_status; // prevent re-entry to this block!
- lcd_sd_status = sd_status;
-
- if (sd_status) {
- safe_delay(500); // Some boards need a delay to get settled
- card.initsd();
- if (old_sd_status == 2)
- card.beginautostart(); // Initial boot
- else
- set_status_P(PSTR(MSG_SD_INSERTED));
- }
- else {
- card.release();
- if (old_sd_status != 2) {
- set_status_P(PSTR(MSG_SD_REMOVED));
- if (!on_status_screen()) return_to_status();
- }
- }
-
- refresh();
- init_lcd(); // May revive the LCD if static electricity killed it
-
- ms = millis();
- next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL; // delay LCD update until after SD activity completes
- }
-
- #endif // SDSUPPORT && SD_DETECT_PIN
-
- if (ELAPSED(ms, next_lcd_update_ms)
- #if HAS_GRAPHICAL_LCD
- || drawing_screen
- #endif
- ) {
-
- next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL;
-
- #if ENABLED(LCD_HAS_STATUS_INDICATORS)
- update_indicators();
- #endif
-
- #if HAS_ENCODER_ACTION
-
- #if HAS_SLOW_BUTTONS
- slow_buttons = read_slow_buttons(); // Buttons that take too long to read in interrupt context
- #endif
-
- #if ENABLED(REPRAPWORLD_KEYPAD)
-
- if (handle_keypad()) {
- #if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
- return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
- #endif
- }
-
- #endif
-
- const float abs_diff = ABS(encoderDiff);
- const bool encoderPastThreshold = (abs_diff >= (ENCODER_PULSES_PER_STEP));
- if (encoderPastThreshold || lcd_clicked) {
- if (encoderPastThreshold) {
-
- #if HAS_LCD_MENU && ENABLED(ENCODER_RATE_MULTIPLIER)
-
- int32_t encoderMultiplier = 1;
-
- if (encoderRateMultiplierEnabled) {
- const float encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP);
-
- if (lastEncoderMovementMillis) {
- // Note that the rate is always calculated between two passes through the
- // loop and that the abs of the encoderDiff value is tracked.
- const float encoderStepRate = encoderMovementSteps / float(ms - lastEncoderMovementMillis) * 1000;
-
- if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
- else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;
-
- #if ENABLED(ENCODER_RATE_MULTIPLIER_DEBUG)
- SERIAL_ECHO_START();
- SERIAL_ECHOPAIR("Enc Step Rate: ", encoderStepRate);
- SERIAL_ECHOPAIR(" Multiplier: ", encoderMultiplier);
- SERIAL_ECHOPAIR(" ENCODER_10X_STEPS_PER_SEC: ", ENCODER_10X_STEPS_PER_SEC);
- SERIAL_ECHOPAIR(" ENCODER_100X_STEPS_PER_SEC: ", ENCODER_100X_STEPS_PER_SEC);
- SERIAL_EOL();
- #endif
- }
-
- lastEncoderMovementMillis = ms;
- } // encoderRateMultiplierEnabled
-
- #else
-
- constexpr int32_t encoderMultiplier = 1;
-
- #endif // ENCODER_RATE_MULTIPLIER
-
- encoderPosition += (encoderDiff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
- encoderDiff = 0;
- }
- #if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
- return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
- #endif
- refresh(LCDVIEW_REDRAW_NOW);
- }
-
- #endif
-
- // This runs every ~100ms when idling often enough.
- // Instead of tracking changes just redraw the Status Screen once per second.
- if (on_status_screen() && !lcd_status_update_delay--) {
- lcd_status_update_delay = 9
- #if HAS_GRAPHICAL_LCD
- + 3
- #endif
- ;
- max_display_update_time--;
- refresh(LCDVIEW_REDRAW_NOW);
- }
-
- #if HAS_LCD_MENU && ENABLED(SCROLL_LONG_FILENAMES)
- // If scrolling of long file names is enabled and we are in the sd card menu,
- // cause a refresh to occur until all the text has scrolled into view.
- if (currentScreen == menu_sdcard && !lcd_status_update_delay--) {
- lcd_status_update_delay = 4;
- if (++filename_scroll_pos > filename_scroll_max) {
- filename_scroll_pos = 0;
- lcd_status_update_delay = 12;
- }
- refresh(LCDVIEW_REDRAW_NOW);
- #if LCD_TIMEOUT_TO_STATUS
- return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
- #endif
- }
- #endif
-
- // then we want to use 1/2 of the time only.
- uint16_t bbr2 = planner.block_buffer_runtime() >> 1;
-
- if ((should_draw() || drawing_screen) && (!bbr2 || bbr2 > max_display_update_time)) {
-
- // Change state of drawing flag between screen updates
- if (!drawing_screen) switch (lcdDrawUpdate) {
- case LCDVIEW_CALL_NO_REDRAW:
- refresh(LCDVIEW_NONE);
- break;
- case LCDVIEW_CLEAR_CALL_REDRAW:
- case LCDVIEW_CALL_REDRAW_NEXT:
- refresh(LCDVIEW_REDRAW_NOW);
- case LCDVIEW_REDRAW_NOW: // set above, or by a handler through LCDVIEW_CALL_REDRAW_NEXT
- case LCDVIEW_NONE:
- break;
- } // switch
-
- #if HAS_ADC_BUTTONS
- keypad_buttons = 0;
- #endif
-
- #if HAS_GRAPHICAL_LCD
-
- #if ENABLED(LIGHTWEIGHT_UI)
- const bool in_status = on_status_screen(),
- do_u8g_loop = !in_status;
- lcd_in_status(in_status);
- if (in_status) status_screen();
- #else
- constexpr bool do_u8g_loop = true;
- #endif
-
- if (do_u8g_loop) {
- if (!drawing_screen) { // If not already drawing pages
- u8g.firstPage(); // Start the first page
- drawing_screen = first_page = true; // Flag as drawing pages
- }
- set_font(FONT_MENU); // Setup font for every page draw
- u8g.setColorIndex(1); // And reset the color
- run_current_screen(); // Draw and process the current screen
- first_page = false;
-
- // The screen handler can clear drawing_screen for an action that changes the screen.
- // If still drawing and there's another page, update max-time and return now.
- // The nextPage will already be set up on the next call.
- if (drawing_screen && (drawing_screen = u8g.nextPage())) {
- NOLESS(max_display_update_time, millis() - ms);
- return;
- }
- }
-
- #else
-
- run_current_screen();
-
- #endif
-
- #if HAS_LCD_MENU
- lcd_clicked = false;
- #endif
-
- // Keeping track of the longest time for an individual LCD update.
- // Used to do screen throttling when the planner starts to fill up.
- NOLESS(max_display_update_time, millis() - ms);
- }
-
- #if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
- // Return to Status Screen after a timeout
- if (on_status_screen() || defer_return_to_status)
- return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
- else if (ELAPSED(ms, return_to_status_ms))
- return_to_status();
- #endif
-
- // Change state of drawing flag between screen updates
- if (!drawing_screen) switch (lcdDrawUpdate) {
- case LCDVIEW_CLEAR_CALL_REDRAW:
- clear_lcd(); break;
- case LCDVIEW_REDRAW_NOW:
- refresh(LCDVIEW_NONE);
- case LCDVIEW_NONE:
- case LCDVIEW_CALL_REDRAW_NEXT:
- case LCDVIEW_CALL_NO_REDRAW:
- default: break;
- } // switch
-
- } // ELAPSED(ms, next_lcd_update_ms)
- }
-
- #if HAS_ADC_BUTTONS
-
- typedef struct {
- uint16_t ADCKeyValueMin, ADCKeyValueMax;
- uint8_t ADCKeyNo;
- } _stADCKeypadTable_;
-
- #ifndef ADC_BUTTONS_VALUE_SCALE
- #define ADC_BUTTONS_VALUE_SCALE 1.0 // for the power voltage equal to the reference voltage
- #endif
- #ifndef ADC_BUTTONS_R_PULLUP
- #define ADC_BUTTONS_R_PULLUP 4.7 // common pull-up resistor in the voltage divider
- #endif
- #ifndef ADC_BUTTONS_LEFT_R_PULLDOWN
- #define ADC_BUTTONS_LEFT_R_PULLDOWN 0.47 // pull-down resistor for LEFT button voltage divider
- #endif
- #ifndef ADC_BUTTONS_RIGHT_R_PULLDOWN
- #define ADC_BUTTONS_RIGHT_R_PULLDOWN 4.7 // pull-down resistor for RIGHT button voltage divider
- #endif
- #ifndef ADC_BUTTONS_UP_R_PULLDOWN
- #define ADC_BUTTONS_UP_R_PULLDOWN 1.0 // pull-down resistor for UP button voltage divider
- #endif
- #ifndef ADC_BUTTONS_DOWN_R_PULLDOWN
- #define ADC_BUTTONS_DOWN_R_PULLDOWN 10.0 // pull-down resistor for DOWN button voltage divider
- #endif
- #ifndef ADC_BUTTONS_MIDDLE_R_PULLDOWN
- #define ADC_BUTTONS_MIDDLE_R_PULLDOWN 2.2 // pull-down resistor for MIDDLE button voltage divider
- #endif
-
- // Calculate the ADC value for the voltage divider with specified pull-down resistor value
- #define ADC_BUTTON_VALUE(r) (int(4096.0 * (ADC_BUTTONS_VALUE_SCALE) * r / (r + ADC_BUTTONS_R_PULLUP)))
-
- static const _stADCKeypadTable_ stADCKeyTable[] PROGMEM = {
- // VALUE_MIN, VALUE_MAX, KEY
- { 4000, 4096, 1 + BLEN_KEYPAD_F1 }, // F1
- { 4000, 4096, 1 + BLEN_KEYPAD_F2 }, // F2
- { 4000, 4096, 1 + BLEN_KEYPAD_F3 }, // F3
- { ADC_BUTTON_VALUE(ADC_BUTTONS_LEFT_R_PULLDOWN) - 100,
- ADC_BUTTON_VALUE(ADC_BUTTONS_LEFT_R_PULLDOWN) + 100, 1 + BLEN_KEYPAD_LEFT }, // LEFT ( 272 ... 472)
- { ADC_BUTTON_VALUE(ADC_BUTTONS_RIGHT_R_PULLDOWN) - 100,
- ADC_BUTTON_VALUE(ADC_BUTTONS_RIGHT_R_PULLDOWN) + 100, 1 + BLEN_KEYPAD_RIGHT }, // RIGHT (1948 ... 2148)
- { ADC_BUTTON_VALUE(ADC_BUTTONS_UP_R_PULLDOWN) - 100,
- ADC_BUTTON_VALUE(ADC_BUTTONS_UP_R_PULLDOWN) + 100, 1 + BLEN_KEYPAD_UP }, // UP ( 618 ... 818)
- { ADC_BUTTON_VALUE(ADC_BUTTONS_DOWN_R_PULLDOWN) - 100,
- ADC_BUTTON_VALUE(ADC_BUTTONS_DOWN_R_PULLDOWN) + 100, 1 + BLEN_KEYPAD_DOWN }, // DOWN (2686 ... 2886)
- { ADC_BUTTON_VALUE(ADC_BUTTONS_MIDDLE_R_PULLDOWN) - 100,
- ADC_BUTTON_VALUE(ADC_BUTTONS_MIDDLE_R_PULLDOWN) + 100, 1 + BLEN_KEYPAD_MIDDLE }, // ENTER (1205 ... 1405)
- };
-
- uint8_t get_ADC_keyValue(void) {
- if (thermalManager.ADCKey_count >= 16) {
- const uint16_t currentkpADCValue = thermalManager.current_ADCKey_raw >> 2;
- thermalManager.current_ADCKey_raw = 0;
- thermalManager.ADCKey_count = 0;
- if (currentkpADCValue < 4000)
- for (uint8_t i = 0; i < ADC_KEY_NUM; i++) {
- const uint16_t lo = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMin),
- hi = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMax);
- if (WITHIN(currentkpADCValue, lo, hi)) return pgm_read_byte(&stADCKeyTable[i].ADCKeyNo);
- }
- }
- return 0;
- }
-
- #endif // HAS_ADC_BUTTONS
-
- #if HAS_ENCODER_ACTION
-
- #if DISABLED(ADC_KEYPAD) && (ENABLED(REPRAPWORLD_KEYPAD) || !HAS_DIGITAL_BUTTONS)
-
- /**
- * Setup Rotary Encoder Bit Values (for two pin encoders to indicate movement)
- * These values are independent of which pins are used for EN_A and EN_B indications
- * The rotary encoder part is also independent to the chipset used for the LCD
- */
- #define GET_SHIFT_BUTTON_STATES(DST) \
- uint8_t new_##DST = 0; \
- WRITE(SHIFT_LD, LOW); \
- WRITE(SHIFT_LD, HIGH); \
- for (int8_t i = 0; i < 8; i++) { \
- new_##DST >>= 1; \
- if (READ(SHIFT_OUT)) SBI(new_##DST, 7); \
- WRITE(SHIFT_CLK, HIGH); \
- WRITE(SHIFT_CLK, LOW); \
- } \
- DST = ~new_##DST; //invert it, because a pressed switch produces a logical 0
-
- #endif
-
- /**
- * Read encoder buttons from the hardware registers
- * Warning: This function is called from interrupt context!
- */
- void MarlinUI::update_buttons() {
- const millis_t now = millis();
- if (ELAPSED(now, next_button_update_ms)) {
-
- #if HAS_DIGITAL_BUTTONS
-
- #if ANY_BUTTON(EN1, EN2, ENC, BACK)
-
- uint8_t newbutton = 0;
-
- #if BUTTON_EXISTS(EN1)
- if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
- #endif
- #if BUTTON_EXISTS(EN2)
- if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
- #endif
- #if BUTTON_EXISTS(ENC)
- if (BUTTON_PRESSED(ENC)) newbutton |= EN_C;
- #endif
- #if BUTTON_EXISTS(BACK)
- if (BUTTON_PRESSED(BACK)) newbutton |= EN_D;
- #endif
-
- #else
-
- constexpr uint8_t newbutton = 0;
-
- #endif
-
- //
- // Directional buttons
- //
- #if ANY_BUTTON(UP, DWN, LFT, RT)
-
- const int8_t pulses = (ENCODER_PULSES_PER_STEP) * encoderDirection;
-
- if (false) {
- // for the else-ifs below
- }
- #if BUTTON_EXISTS(UP)
- else if (BUTTON_PRESSED(UP)) {
- encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * pulses;
- next_button_update_ms = now + 300;
- }
- #endif
- #if BUTTON_EXISTS(DWN)
- else if (BUTTON_PRESSED(DWN)) {
- encoderDiff = -(ENCODER_STEPS_PER_MENU_ITEM) * pulses;
- next_button_update_ms = now + 300;
- }
- #endif
- #if BUTTON_EXISTS(LFT)
- else if (BUTTON_PRESSED(LFT)) {
- encoderDiff = -pulses;
- next_button_update_ms = now + 300;
- }
- #endif
- #if BUTTON_EXISTS(RT)
- else if (BUTTON_PRESSED(RT)) {
- encoderDiff = pulses;
- next_button_update_ms = now + 300;
- }
- #endif
-
- #endif // UP || DWN || LFT || RT
-
- buttons = newbutton
- #if HAS_SLOW_BUTTONS
- | slow_buttons
- #endif
- ;
- #elif HAS_ADC_BUTTONS
- buttons = 0;
- #endif
-
- #if HAS_ADC_BUTTONS
- if (keypad_buttons == 0) {
- const uint8_t b = get_ADC_keyValue();
- if (WITHIN(b, 1, 8)) keypad_buttons = _BV(b - 1);
- }
- #endif
-
- #if HAS_SHIFT_ENCODER
-
- GET_SHIFT_BUTTON_STATES(
- #if ENABLED(REPRAPWORLD_KEYPAD)
- keypad_buttons
- #else
- buttons
- #endif
- );
-
- #endif
-
- } // next_button_update_ms
-
- #if HAS_ENCODER_WHEEL
- static uint8_t lastEncoderBits;
-
- #define encrot0 0
- #define encrot1 2
- #define encrot2 3
- #define encrot3 1
-
- // Manage encoder rotation
- #define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: encoderDiff += encoderDirection; break; case _E2: encoderDiff -= encoderDirection; }
-
- uint8_t enc = 0;
- if (buttons & EN_A) enc |= B01;
- if (buttons & EN_B) enc |= B10;
- if (enc != lastEncoderBits) {
- switch (enc) {
- case encrot0: ENCODER_SPIN(encrot3, encrot1); break;
- case encrot1: ENCODER_SPIN(encrot0, encrot2); break;
- case encrot2: ENCODER_SPIN(encrot1, encrot3); break;
- case encrot3: ENCODER_SPIN(encrot2, encrot0); break;
- }
- if (external_control) {
- #if ENABLED(AUTO_BED_LEVELING_UBL)
- ubl.encoder_diff = encoderDiff; // Make encoder rotation available to UBL G29 mesh editing.
- #endif
- encoderDiff = 0; // Hide the encoder event from the current screen handler.
- }
- lastEncoderBits = enc;
- }
-
- #endif // HAS_ENCODER_WHEEL
- }
-
- #if HAS_SLOW_BUTTONS
-
- uint8_t MarlinUI::read_slow_buttons() {
- #if ENABLED(LCD_I2C_TYPE_MCP23017)
- // Reading these buttons this is likely to be too slow to call inside interrupt context
- // so they are called during normal lcd_update
- uint8_t slow_bits = lcd.readButtons() << B_I2C_BTN_OFFSET;
- #if ENABLED(LCD_I2C_VIKI)
- if ((slow_bits & (B_MI | B_RI)) && PENDING(millis(), next_button_update_ms)) // LCD clicked
- slow_bits &= ~(B_MI | B_RI); // Disable LCD clicked buttons if screen is updated
- #endif // LCD_I2C_VIKI
- return slow_bits;
- #endif // LCD_I2C_TYPE_MCP23017
- }
-
- #endif
-
- #endif // HAS_ENCODER_ACTION
-
- #endif // HAS_SPI_LCD
-
- #if HAS_DISPLAY
-
- #if ENABLED(EXTENSIBLE_UI)
- #include "extensible_ui/ui_api.h"
- #endif
-
- ////////////////////////////////////////////
- /////////////// Status Line ////////////////
- ////////////////////////////////////////////
-
- #if ENABLED(STATUS_MESSAGE_SCROLLING)
- void MarlinUI::advance_status_scroll() {
- // Advance by one UTF8 code-word
- if (status_scroll_offset < utf8_strlen(status_message))
- while (!START_OF_UTF8_CHAR(status_message[++status_scroll_offset]));
- else
- status_scroll_offset = 0;
- }
- char* MarlinUI::status_and_len(uint8_t &len) {
- char *out = status_message + status_scroll_offset;
- len = utf8_strlen(out);
- return out;
- }
- #endif
-
- void MarlinUI::finish_status(const bool persist) {
-
- #if !(ENABLED(LCD_PROGRESS_BAR) && (PROGRESS_MSG_EXPIRE > 0))
- UNUSED(persist);
- #endif
-
- #if ENABLED(LCD_PROGRESS_BAR)
- progress_bar_ms = millis();
- #if PROGRESS_MSG_EXPIRE > 0
- expire_status_ms = persist ? 0 : progress_bar_ms + PROGRESS_MSG_EXPIRE;
- #endif
- #endif
-
- #if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
- next_filament_display = millis() + 5000UL; // Show status message for 5s
- #endif
-
- #if HAS_SPI_LCD && ENABLED(STATUS_MESSAGE_SCROLLING)
- status_scroll_offset = 0;
- #endif
-
- #if ENABLED(EXTENSIBLE_UI)
- ExtUI::onStatusChanged(status_message);
- #endif
-
- refresh();
- }
-
- bool MarlinUI::has_status() { return (status_message[0] != '\0'); }
-
- void MarlinUI::set_status(const char * const message, const bool persist) {
- if (status_message_level > 0) return;
-
- // Here we have a problem. The message is encoded in UTF8, so
- // arbitrarily cutting it will be a problem. We MUST be sure
- // that there is no cutting in the middle of a multibyte character!
-
- // Get a pointer to the null terminator
- const char* pend = message + strlen(message);
-
- // If length of supplied UTF8 string is greater than
- // our buffer size, start cutting whole UTF8 chars
- while ((pend - message) > MAX_MESSAGE_LENGTH) {
- --pend;
- while (!START_OF_UTF8_CHAR(*pend)) --pend;
- };
-
- // At this point, we have the proper cut point. Use it
- uint8_t maxLen = pend - message;
- strncpy(status_message, message, maxLen);
- status_message[maxLen] = '\0';
-
- finish_status(persist);
- }
-
- #include <stdarg.h>
-
- void MarlinUI::status_printf_P(const uint8_t level, PGM_P const fmt, ...) {
- if (level < status_message_level) return;
- status_message_level = level;
- va_list args;
- va_start(args, fmt);
- vsnprintf_P(status_message, MAX_MESSAGE_LENGTH, fmt, args);
- va_end(args);
- finish_status(level > 0);
- }
-
- void MarlinUI::set_status_P(PGM_P const message, int8_t level) {
- if (level < 0) level = status_message_level = 0;
- if (level < status_message_level) return;
- status_message_level = level;
-
- // Here we have a problem. The message is encoded in UTF8, so
- // arbitrarily cutting it will be a problem. We MUST be sure
- // that there is no cutting in the middle of a multibyte character!
-
- // Get a pointer to the null terminator
- PGM_P pend = message + strlen_P(message);
-
- // If length of supplied UTF8 string is greater than
- // our buffer size, start cutting whole UTF8 chars
- while ((pend - message) > MAX_MESSAGE_LENGTH) {
- --pend;
- while (!START_OF_UTF8_CHAR(pgm_read_byte(pend))) --pend;
- };
-
- // At this point, we have the proper cut point. Use it
- uint8_t maxLen = pend - message;
- strncpy_P(status_message, message, maxLen);
- status_message[maxLen] = '\0';
-
- finish_status(level > 0);
- }
-
- void MarlinUI::set_alert_status_P(PGM_P const message) {
- set_status_P(message, 1);
- #if HAS_LCD_MENU
- return_to_status();
- #endif
- }
-
- #include "../module/printcounter.h"
-
- /**
- * Reset the status message
- */
- void MarlinUI::reset_status() {
- static const char paused[] PROGMEM = MSG_PRINT_PAUSED;
- static const char printing[] PROGMEM = MSG_PRINTING;
- static const char welcome[] PROGMEM = WELCOME_MSG;
- #if SERVICE_INTERVAL_1 > 0
- static const char service1[] PROGMEM = { "> " SERVICE_NAME_1 "!" };
- #endif
- #if SERVICE_INTERVAL_2 > 0
- static const char service2[] PROGMEM = { "> " SERVICE_NAME_2 "!" };
- #endif
- #if SERVICE_INTERVAL_3 > 0
- static const char service3[] PROGMEM = { "> " SERVICE_NAME_3 "!" };
- #endif
- PGM_P msg;
- if (!IS_SD_PRINTING() && print_job_timer.isPaused())
- msg = paused;
- #if ENABLED(SDSUPPORT)
- else if (IS_SD_PRINTING())
- return set_status(card.longest_filename(), true);
- #endif
- else if (print_job_timer.isRunning())
- msg = printing;
-
- #if SERVICE_INTERVAL_1 > 0
- else if (print_job_timer.needsService(1)) msg = service1;
- #endif
- #if SERVICE_INTERVAL_2 > 0
- else if (print_job_timer.needsService(2)) msg = service2;
- #endif
- #if SERVICE_INTERVAL_3 > 0
- else if (print_job_timer.needsService(3)) msg = service3;
- #endif
-
- else
- msg = welcome;
-
- set_status_P(msg, -1);
- }
-
- #if HAS_PRINT_PROGRESS
- uint8_t MarlinUI::get_progress() {
- #if ENABLED(LCD_SET_PROGRESS_MANUALLY)
- uint8_t &progress = progress_bar_percent;
- #else
- uint8_t progress = 0;
- #endif
- #if ENABLED(SDSUPPORT)
- if (IS_SD_PRINTING()) progress = card.percentDone();
- #endif
- return progress;
- }
- #endif
-
- #endif // HAS_DISPLAY
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