My Marlin configs for Fabrikator Mini and CTC i3 Pro B
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ultralcd.h 9.1KB

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  1. /**
  2. * Marlin 3D Printer Firmware
  3. * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
  4. *
  5. * Based on Sprinter and grbl.
  6. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
  7. *
  8. * This program is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. *
  21. */
  22. #ifndef ULTRALCD_H
  23. #define ULTRALCD_H
  24. #include "../inc/MarlinConfig.h"
  25. #if ENABLED(ULTRA_LCD) || ENABLED(MALYAN_LCD)
  26. void lcd_init();
  27. bool lcd_detected();
  28. #endif
  29. #if ENABLED(ULTRA_LCD)
  30. #include "../Marlin.h"
  31. #if ENABLED(ADVANCED_PAUSE_FEATURE)
  32. #include "../feature/pause.h"
  33. #endif
  34. #if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
  35. extern bool lcd_external_control;
  36. #else
  37. constexpr bool lcd_external_control = false;
  38. #endif
  39. #define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
  40. #define BUTTON_PRESSED(BN) !READ(BTN_## BN)
  41. extern int16_t lcd_preheat_hotend_temp[2], lcd_preheat_bed_temp[2], lcd_preheat_fan_speed[2];
  42. #if ENABLED(LCD_BED_LEVELING)
  43. extern bool lcd_wait_for_move;
  44. #else
  45. constexpr bool lcd_wait_for_move = false;
  46. #endif
  47. int16_t lcd_strlen(const char* s);
  48. int16_t lcd_strlen_P(const char* s);
  49. void lcd_update();
  50. bool lcd_hasstatus();
  51. void lcd_setstatus(const char* message, const bool persist=false);
  52. void lcd_setstatusPGM(const char* message, const int8_t level=0);
  53. void lcd_setalertstatusPGM(const char* message);
  54. void lcd_reset_alert_level();
  55. void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...);
  56. void lcd_kill_screen();
  57. void kill_screen(const char* lcd_msg);
  58. extern uint8_t lcdDrawUpdate;
  59. inline void lcd_refresh() { lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; }
  60. #if HAS_BUZZER
  61. void lcd_buzz(const long duration, const uint16_t freq);
  62. #endif
  63. #if ENABLED(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0
  64. void dontExpireStatus();
  65. #endif
  66. #if ENABLED(LCD_SET_PROGRESS_MANUALLY)
  67. extern uint8_t progress_bar_percent;
  68. #endif
  69. #if ENABLED(ADC_KEYPAD)
  70. uint8_t get_ADC_keyValue();
  71. #endif
  72. #if ENABLED(DOGLCD)
  73. extern int16_t lcd_contrast;
  74. void set_lcd_contrast(const int16_t value);
  75. #endif
  76. #if ENABLED(SHOW_BOOTSCREEN)
  77. void lcd_bootscreen();
  78. #endif
  79. #define LCD_UPDATE_INTERVAL 100
  80. #if ENABLED(ULTIPANEL)
  81. extern bool defer_return_to_status;
  82. // Function pointer to menu functions.
  83. typedef void (*screenFunc_t)();
  84. typedef void (*menuAction_t)();
  85. void lcd_goto_screen(screenFunc_t screen, const uint32_t encoder=0);
  86. #define BLEN_A 0
  87. #define BLEN_B 1
  88. // Encoder click is directly connected
  89. #if BUTTON_EXISTS(ENC)
  90. #define BLEN_C 2
  91. #endif
  92. #define EN_A (_BV(BLEN_A))
  93. #define EN_B (_BV(BLEN_B))
  94. #define EN_C (_BV(BLEN_C))
  95. extern volatile uint8_t buttons; // The last-checked buttons in a bit array.
  96. void lcd_buttons_update();
  97. void lcd_quick_feedback(const bool clear_buttons); // Audible feedback for a button click - could also be visual
  98. void lcd_completion_feedback(const bool good=true);
  99. #if ENABLED(ADVANCED_PAUSE_FEATURE)
  100. extern uint8_t active_extruder;
  101. void lcd_advanced_pause_show_message(const AdvancedPauseMessage message,
  102. const AdvancedPauseMode mode=ADVANCED_PAUSE_MODE_PAUSE_PRINT,
  103. const uint8_t extruder=active_extruder);
  104. #endif // ADVANCED_PAUSE_FEATURE
  105. #if ENABLED(G26_MESH_VALIDATION)
  106. void lcd_chirp();
  107. #endif
  108. #if ENABLED(AUTO_BED_LEVELING_UBL)
  109. void lcd_mesh_edit_setup(const float &initial);
  110. float lcd_mesh_edit();
  111. void lcd_z_offset_edit_setup(const float &initial);
  112. float lcd_z_offset_edit();
  113. #endif
  114. #if ENABLED(DELTA_AUTO_CALIBRATION) && !HAS_BED_PROBE
  115. float lcd_probe_pt(const float &rx, const float &ry);
  116. #endif
  117. #else
  118. inline void lcd_buttons_update() {}
  119. #endif
  120. #if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
  121. extern millis_t previous_lcd_status_ms;
  122. #endif
  123. bool lcd_blink();
  124. #if ENABLED(REPRAPWORLD_KEYPAD) // is also ULTIPANEL and NEWPANEL
  125. #define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
  126. #define BLEN_REPRAPWORLD_KEYPAD_F3 0
  127. #define BLEN_REPRAPWORLD_KEYPAD_F2 1
  128. #define BLEN_REPRAPWORLD_KEYPAD_F1 2
  129. #define BLEN_REPRAPWORLD_KEYPAD_DOWN 3
  130. #define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
  131. #define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
  132. #define BLEN_REPRAPWORLD_KEYPAD_UP 6
  133. #define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
  134. #define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3))
  135. #define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2))
  136. #define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1))
  137. #define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN))
  138. #define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT))
  139. #define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
  140. #define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP))
  141. #define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT))
  142. #define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3)
  143. #define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2)
  144. #define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
  145. #define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
  146. #define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
  147. #define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT)
  148. #if ENABLED(ADC_KEYPAD)
  149. #define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_F1
  150. #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_MIDDLE
  151. #else
  152. #define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_MIDDLE
  153. #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_F1
  154. #endif
  155. #define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & KEYPAD_HOME)
  156. #define REPRAPWORLD_KEYPAD_MOVE_MENU (buttons_reprapworld_keypad & KEYPAD_EN_C)
  157. #if BUTTON_EXISTS(ENC)
  158. #define LCD_CLICKED ((buttons & EN_C) || REPRAPWORLD_KEYPAD_MOVE_MENU)
  159. #else
  160. #define LCD_CLICKED REPRAPWORLD_KEYPAD_MOVE_MENU
  161. #endif
  162. #define REPRAPWORLD_KEYPAD_PRESSED (buttons_reprapworld_keypad & ( \
  163. EN_REPRAPWORLD_KEYPAD_F3 | \
  164. EN_REPRAPWORLD_KEYPAD_F2 | \
  165. EN_REPRAPWORLD_KEYPAD_F1 | \
  166. EN_REPRAPWORLD_KEYPAD_DOWN | \
  167. EN_REPRAPWORLD_KEYPAD_RIGHT | \
  168. EN_REPRAPWORLD_KEYPAD_MIDDLE | \
  169. EN_REPRAPWORLD_KEYPAD_UP | \
  170. EN_REPRAPWORLD_KEYPAD_LEFT) \
  171. )
  172. #elif ENABLED(NEWPANEL)
  173. #define LCD_CLICKED (buttons & EN_C)
  174. #else
  175. #define LCD_CLICKED false
  176. #endif
  177. #if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
  178. bool is_lcd_clicked();
  179. void wait_for_release();
  180. #endif
  181. #else // no LCD
  182. constexpr bool lcd_wait_for_move = false;
  183. inline void lcd_init() {}
  184. inline bool lcd_detected() { return true; }
  185. inline void lcd_update() {}
  186. inline void lcd_refresh() {}
  187. inline void lcd_buttons_update() {}
  188. inline bool lcd_hasstatus() { return false; }
  189. inline void lcd_setstatus(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
  190. inline void lcd_setstatusPGM(const char* const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
  191. inline void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...) { UNUSED(level); UNUSED(fmt); }
  192. inline void lcd_setalertstatusPGM(const char* message) { UNUSED(message); }
  193. inline void lcd_reset_alert_level() {}
  194. #endif // ULTRA_LCD
  195. #define LCD_MESSAGEPGM(x) lcd_setstatusPGM(PSTR(x))
  196. #define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatusPGM(PSTR(x))
  197. void lcd_reset_status();
  198. // For i2c define BUZZ to use lcd_buzz
  199. #if ENABLED(LCD_USE_I2C_BUZZER)
  200. #define BUZZ(d,f) lcd_buzz(d, f)
  201. #endif
  202. #if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
  203. void lcd_reselect_last_file();
  204. #endif
  205. #endif // ULTRALCD_H